
C1 | Clash of the Wardens | S1E18
Episode Summary Hallowmere has been warned, and this time the Mare of Echoing Roots is very clear: something is coming. The party spends the daylight turning a swamp village into a fortress. Seraphina gives the people something to hold onto. Zeph and Severian fortify the Rootbound Hall. Kua arms civilians with whatever Hallowmere can spare. And Basagar, caught between the people he came from and the people he’s choosing to protect, reaches into the Mare for help, and finds something ancient reaching back. Then the forest goes silent. Briar Warriors pour into Hallowmere from every direction, and the village answers with steel, magic, tooth, claw, and a surprising amount of weaponized swamp water. The first wave breaks. Then Oryx steps out of the trees. And he came for Basagar. Content Warnings • Warfare and mass violence • Blood, gore, and decapitation • Body horror and magical corruption imagery • Civilians and children in danger • Refugees and displacement Music / SFX Licensing Music and Sound by Soundstripe, Monument Studios’ Fantasy+, and Syrinscape! https://www.soundstripe.com/ https://www.fantasyplus.app/ https://syrinscape.com/Tales_by_Daggerlight Because Epic Games Need Epic Sound! Complete list of Syrinscape credits here: https://tinyurl.com/TBD-Syrinscape-18 Links Socials: https://talesbydaggerlight.com/community Daggerheart Notice This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com/. There are no previous modifications by others.
