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Tales by Daggerlight · July 5 · 2 hr 7 min

C1 | Smothered & Covered | S1E13

Episode Summary The Abrogate does not whisper anymore. It speaks to all of Virelia. From the Sovereign’s Perch, a voice calls the crown a cage, the bloodline a lie, and the city itself a thing waiting to be taken back. Some people hear a threat. Some hear permission. And as Virelia begins to turn on itself, the party realizes the streets are no longer safe for anyone carrying royal blood. There is no clean rescue. No heroic charge. No time to save everyone. So Basagar reaches through the strange network of the First Blood and finds King Alric before the Abrogate can. What follows is not a plan. It is a warning, a goodbye, and one last desperate attempt to keep the royal line alive. Now the party has one job: Run. Down through the old tunnels beneath Ghorelitch Mesa, past ancient doors and warnings carved into stone, they flee toward the Verdance Forest with the city collapsing behind them. But Virelia is not the only thing waking up. And some doors were sealed for a reason. Special Guest: Bec Wild - as The Pillar of Land Content Warnings • Political coup / violent uprising • Mob violence and public panic • Threats of execution • Threats against family members • Bloodline persecution • Family trauma and parental regret • Alcohol intoxication references • Claustrophobic underground scenes • Implied danger to civilians Music / SFX Licensing Music and sound effects licensed via Soundstripe (Pro), Fantasy+ (Monument Studios), and Syrinscape. Track/playlist details used under subscription license: Intro Music: Kai Bittner, “Tales by Daggerlight Theme Music” Soundstripe: https://www.soundstripe.com/ Fantasy+: https://www.fantasyplus.app/ Monument Studios: https://www.monumentstudios.net/ Syrinscape: https://syrinscape.com/ Links Socials: https://talesbydaggerlight.com/community Daggerheart Notice This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com/. There are no previous modifications by others.

0:00-2:07:57

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show notes

Episode Summary

The Abrogate does not whisper anymore.

It speaks to all of Virelia.

From the Sovereign’s Perch, a voice calls the crown a cage, the bloodline a lie, and the city itself a thing waiting to be taken back. Some people hear a threat. Some hear permission. And as Virelia begins to turn on itself, the party realizes the streets are no longer safe for anyone carrying royal blood.

There is no clean rescue. No heroic charge. No time to save everyone.

So Basagar reaches through the strange network of the First Blood and finds King Alric before the Abrogate can. What follows is not a plan. It is a warning, a goodbye, and one last desperate attempt to keep the royal line alive.

Now the party has one job:

Run.

Down through the old tunnels beneath Ghorelitch Mesa, past ancient doors and warnings carved into stone, they flee toward the Verdance Forest with the city collapsing behind them.

But Virelia is not the only thing waking up.

And some doors were sealed for a reason.

Special Guest:

  • Bec Wild - as The Pillar of Land

Content Warnings

• Political coup / violent uprising

• Mob violence and public panic

• Threats of execution

• Threats against family members

• Bloodline persecution

• Family trauma and parental regret

• Alcohol intoxication references

• Claustrophobic underground scenes

• Implied danger to civilians

Music / SFX Licensing

Music and sound effects licensed via Soundstripe (Pro), Fantasy+ (Monument Studios), and Syrinscape.

Track/playlist details used under subscription license:

Intro Music: Kai Bittner, “Tales by Daggerlight Theme Music”

Soundstripe: https://www.soundstripe.com/

Fantasy+: https://www.fantasyplus.app/

Monument Studios: https://www.monumentstudios.net/

Syrinscape: https://syrinscape.com/

Links

Socials: https://talesbydaggerlight.com/community

Daggerheart Notice

This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com/. There are no previous modifications by others.

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