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Haunted Podcast

stipto

Here we explore and discuss the paranormal.

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  • 22 episodes
  • daily
  • Avg 38 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • #211
    Yesterday · 53 min

    Cursed photograph the statue in the library

    The overarching theme is the paranormal and supernatural across real and fictional settings. It covers chilling tales of haunted libraries, eerie university campuses, and historic ghost sightings in Washington, D.C.. Alongside real-world ghost hunting data and religious mysteries like moving statues, it explores fictional comic book monsters and cursed video game manors, highlighting an enduring fascination with the unknown.

  • #233
    Yesterday · 41 min

    Belfry Luna and the Bellkeepers

    Belfry Luna is an optional tower guarded by the Bell Keepers, a covenant of puppets protecting twin bells that symbolize a forbidden, tragic love. Players entering this zone face constant PvP invasions and a fierce boss fight against multiple Belfry Gargoyles. Defeating them grants access to the Bastille Key, an item crucial for unlocking sections of the prison and aiding in the battle against the Lost Sinner.

  • #210
    Thursday · 19 min

    Eilean Mor mystery

    In December 1900, three lighthouse keepers—James Ducat, Thomas Marshall, and Donald McArthur—vanished from the Flannan Isles in Scotland. Upon arrival, a relief ship found the lighthouse completely abandoned. Official investigations suggest the men were swept to sea by a rogue wave during a storm while securing gear. However, this unsolved tragedy has inspired over a century of myths, poems, books, and films.

  • #232
    Thursday · 33 min

    The Lost Sinner

    The Lost Sinner is a boss in Dark Souls II who imprisoned herself in Sinners' Rise to atone for trying to recreate the First Flame. She is highly aggressive, wielding an ultra greatsword that saps her own life. Defeating her requires managing her fast-paced attacks in a dark room. Strategies include lighting the arena, utilizing heavy greatshields, or summoning allies like Lucatiel of Mirrah to help manage her high pressure.

  • #209
    Wednesday · 39 min

    Loveland Lizard

    The Loveland Frogman is a legendary Ohio cryptid described as a 4-foot-tall bipedal amphibian. First reported in 1955 by a driver who saw three of them, the legend expanded after two police officers reported sightings in 1972. One officer later claimed he had simply shot a large, tailless iguana. Today, the city of Loveland embraces the cryptid as its mascot, celebrating the folklore with movies, a musical, and an annual festival.

  • #231
    Wednesday · 40 min

    Sinner’s Rise

    Sinner's Rise is a flooded prison area in Dark Souls II populated by dangerous enemies like exploding mummies. Players navigate this dungeon to face the Lost Sinner, a highly aggressive boss holding a Great Soul. To aid in the fight, players can light oil chutes with the Bastille Key to illuminate the dark arena and summon NPCs. Defeating her requires careful stamina management, shields, or agile dodging.

  • #208
    Tuesday · 35 min

    Socorro landing

    On April 24, 1964, police officer Lonnie Zamora investigated a loud roar and flame in Socorro, New Mexico, discovering an egg-shaped craft and two small figures in white coveralls. The craft launched with a blast, leaving behind scorched brush and landing gear impressions. Investigated by Project Blue Book and deemed "unexplained," the famous sighting has sparked theories ranging from lunar lander tests and college pranks to extraterrestrial visitation.

  • #230
    Tuesday · 32 min

    Lost Bastille Origins

    The history of the Lost Bastille, Sinner’s Rise, and the kingdoms of Alken and Venn in Dark Souls II is explored. Key discussions analyze whether the Bastille was built as a military fort or a prison, the identity of the "jailer" who created the Ruin Sentinels, and the self-imprisonment of the Lost Sinner. Real-world architectural inspirations for these dark fantasy ruins are also examined.

  • #207
    Monday · 38 min

    Monte Cristo Homestead

    Built in 1885 by Christopher Crawley in Junee, NSW, the Monte Cristo Homestead is known as Australia's most haunted house. The Victorian manor has a dark history marked by tragic deaths, including murders, suicides, and accidents involving family and staff. Visitors report extensive paranormal activity, like apparitions, screams, and cold spots. After decades of operating as a popular tourist attraction, it closed to the public in 2025.

  • #229
    Monday · 33 min

    No-Man’s Wharf

    No-Man's Wharf is a dark coastal port in Dark Souls II filled with pirate-like enemies and light-sensitive monsters. Players use torches or a Pharros' Lockstone to light the area and can meet key allies: Lucatiel of Mirrah, Lonesome Gavlan, and Carhillion of the Fold. Ringing the wharf's bell docks a ship, where players fight the conjoined Flexile Sentry boss to sail to the Lost Bastille.

  • #206
    September 18 · 46 min

    Cursed videotape

    Modern horror and folklore frequently explore the intersection of technology and the paranormal through cursed media. Urban legends often feature malicious videotapes or digital files that purportedly bring madness or death to viewers. These terrifying narratives reflect deep anxieties about technology, illustrating how the brain misinterprets low-resolution static or random digital noise as ghostly, supernatural presences.

  • #228
    September 18 · 32 min

    The Old Dragonslayer Theory

    The topic focuses on the lore and fate of Dragonslayer Ornstein across the Dark Souls trilogy. It examines the puzzle of his timeline: guarding Anor Londo, appearing as the dark-magic-wielding Old Dragonslayer in Heide's Tower, and leaving his armor at Archdragon Peak while seeking the Nameless King. This unresolved journey sparks theories about illusions, copycats, or his possible transformation into a dragon.

  • #205
    September 17 · 36 min

    Time slip Versailles

    In 1901, English academics Charlotte Moberly and Eleanor Jourdain visited Versailles and claimed to experience a paranormal time slip. They reported encountering 18th-century figures, including Marie Antoinette. They published their story in the 1911 book An Adventure. The incident sparked intense debate, with explanations ranging from time travel and ghosts to shared psychological hallucinations or a costume party.

  • #227
    September 17 · 39 min

    Heide’s Tower of Flame

    Heide's Tower of Flame is a ruined, flooded area in Drangleic with designs reminiscent of Anor Londo. Long ago, this ancient land was subsumed by the sea. It is the birthplace of the Way of Blue and headquarters for the Blue Sentinels. Travelers face formidable giant Old Knights, swift Heide Knights, and must defeat bosses like the Dragonrider and the Old Dragonslayer to proceed.

  • #204
    September 16 · 46 min

    Mongolian Death Worm

    The Mongolian Death Worm (Olgoi-Khorkhoi) is a legendary cryptid of the Gobi Desert. Described as a red, sausage-like worm up to five feet long, it allegedly kills instantly by spitting acid or discharging electricity. Despite local lore and many expeditions, no physical evidence exists. Scientists suspect the myth is inspired by harmless animals like the Tartar sand boa or worm lizards.

  • #226
    September 16 · 28 min

    Majula Lore

    Majula is a desolate coastal sanctuary in Dark Souls II for exiled, cursed Undead. It explores the hub's deep lore, production history, and environmental mysteries like its bottomless pit, symbolic obelisk, and ambiguous, unchanging sun. It also details tragic backstories of residents like the Emerald Herald and Crestfallen Saulden, alongside player theories linking the town to the dark, toxic depths below.

  • #202
    September 15 · 44 min

    Raynham Hall ghost

    Raynham Hall in Norfolk is famous for the "Brown Lady," a ghost believed to be Lady Dorothy Walpole, who was allegedly imprisoned there until her death in 1726. She was sighted numerous times in the 19th century. The legend gained global fame in 1936 when a photograph captured a translucent figure on the estate's grand staircase. While skeptics cite double exposure or camera tricks, it remains one of history's most iconic paranormal photographs.

  • #203
    September 15 · 38 min

    RB-47 UFO

    On July 17, 1957, a U.S. Air Force RB-47 reconnaissance plane encountered an unidentified flying object over the southern United States. This incident is considered one of the most credible in history due to simultaneous, multi-channel verification. The crew visually observed a highly maneuverable luminous object, while ground radar and the plane's electronic intelligence equipment simultaneously tracked its unprecedented speed and emitted radar signals.

  • #225
    September 15 · 36 min

    The Bearer of the Curse

    The Dark Souls trilogy depicts undead characters navigating ruined medieval worlds bound by inescapable cycles of light and dark. Focusing on the "Bearer of the Curse," it explores hollowing, where characters lose their physical and mental form by forgetting their purpose. This serves as an existential allegory, where crushing difficulty, suffering, and moments of community mirror the cyclical, exhausting struggle of depression.

  • #201
    September 14 · 51 min

    Telephone cursed number

    Cursed and haunted phone numbers are a prominent feature of contemporary urban legends blending technology with the supernatural. Across various cultures, certain numbers are rumored to bring death, illness, or paranormal encounters to anyone who dials or answers them. Examples include "red numbers" that supposedly cause brain hemorrhages, the deadly Bulgarian 0888 888 888, and the Japanese 090-4444-4444 linked to the vengeful ghost Sadako.

Showing 1–20 of 22 episodes