Skip to content
Artwork for Vindicast
LeisureGames

Vindicast

Vindicta RPGs

Vindicast is a podcast about tabletop roleplaying games, hosted by Kenneth: An experienced Game Master and TTRPG designer. Each episode offers practical advice on building engaging campaigns, running better sessions, and improving as a storyteller. The focus is on horror, fantasy, and dystopian genres, with tips and insights grounded in real play experience. The show may also feature actual play episodes or TTRPG design related talk with special guests.

Play
  • 20 episodes
  • Avg 23 min
  • English
  • August 12 · 19 min

    Are You On A DM Power Trip?

    Wait. The things I consider “GMing” might actually be me enjoying authority? Enjoy another episode of tabletop philosophy.

  • August 8 · 16 min

    Your Players Don't See What You See

    Depending on how vividly you picture things in your head, you and the person across the table are playing two different games. This one breaks down why the standard advice to "describe all five senses" fails half your table, what the psychology of imagination can and can't tell us, and three description tools that work for every player regardless of what they see behind their eyes.Take the Apple Test and drop your number (1–5) in the comments. I want to see the spread.#ttrpg #gamemaster #dnd #callofcthulhu #osr #rpg #gmtips #aphantasia #tabletopgames #dungeonsanddragons #ttrpgcommunity #gamedesign #dmtips #ruleslight #deltagreen

  • August 8 · 22 min

    This RPG Conflict is Actually a Lie

    If your campaigns feel exhausting or you spend years adding house rules just to make your game fun, the issue might not be your group. It might be system fit. Let's look at how Into the Odd, Cairn, Mothership, and Death in Space prove there is a totally different way to interact with a fictional world.🛒 GAMES BY YOURS TRULY:Looking for fast, high-agency games?- Grab Overlife (Cyberpunk): https://www.drivethrurpg.com//product/522083/overlife-tech-noir-roleplaying?affiliate_id=3022047- Cthulhu Unleashed (Cosmic Horror): https://www.drivethrurpg.com//product/473855/cthulhu-unleashed?affiliate_id=3022047

  • July 29 · 21 min

    Are You An Imposter or A Dungeon Master?

    That silence after the session ends can be brutal. One awkward ruling, one forgotten description, one moment of hesitation, and suddenly you’re convinced your players know you’re a fraud. This video breaks down why good Game Masters doubt themselves, why your brain remembers failure more than success, and how to judge your sessions by what actually mattered.Your mistakes are rarely as visible as they feel. You cared, your players made choices, and they want to come back. That counts.Subscribe for honest, psychology-driven advice on running better tabletop RPGs without destroying yourself with prep and self-doubt.#TTRPG #GameMaster #ImposterSyndrome #RPGAdvice #VindictaRPGs

  • July 29 · 24 min

    The Hidden Psychology of Leveling Up

    Help me with my goal to reach a 1000 subscribers! Only a single click, for so much content!Everyone online is fighting about "Milestone vs. XP". But have we taken the time to read what Gary Gygax wrote in 1979?AD&D 1st Edition DMG, Gary Gygax (1979)#dnd #AD&D #garygygax #ttrpg #osr #DungeonMastersGuide #tabletoprpg #gamedesign #DnDHistory #ClassicDnD

  • July 29 · 13 min

    This TTRPG Lets You Die In Character Creation

    Your character could die in character creation, before the game even began.This is the story of Traveller (1977). The RPG that turned the blank slate into a game. We dig into John Locke's tabula rasa, why it's a failed theory of real people but a brilliant tool for building characters, and how surrendering control of who your character becomes might create something more honest than any backstory you could write.Stop designing characters. Start discovering them.#traveller #ttrpg #tabletoprpg #blankslate #tabularasa #rpg #charactercreation #TravellerRPG #osr #dnd #roleplayinggames #gamedesign #videoessay #tabletopgaming #scifirpg

  • June 11 · 20 min

    Are You A Caretaker Or A Dungeon Master?

    Your empathy is ruining your campaign.In this video, I break down the behavioral science behind why "nice" DMs create disengaged players, and how adopting a philosophy of strategic apathy transforms your table into a place where every victory actually means something.We're talking cognitive psychology, Nietzsche, Camus, dice-fudging, the Gygax paradox, and a full framework for running a game where the stakes are real.Stop protecting your players. Start respecting them.#ttrpg #gamemaster #dnd #dungeonsanddragons #nietzsche #tabletopgaming #gmtips

  • June 6 · 27 min

    Why You Prep Too Much (And How To Fix It)

    Ever find yourself at 2:00 AM writing a 10-page political history for a town your players might just skip entirely? You aren't alone. Over-prepping is one of the biggest traps Dungeon Masters fall into. But it’s not just "being dedicated." It's a psychological coping mechanism.In this episode, we break down the behavioral psychology behind why our brains force us to over-prep, how the Sunk Cost Fallacy directly causes railroading, and how you can psychologically retrain your brain to prep less and run better games.Learn how to use Choice Architecture, Cognitive Reframing, and the One-Page Method to take back your time, defeat DM burnout, and bring the joy back to your tabletop.Put the pen down. You’ve prepped enough.#dnd #dungeonsanddragons #ttrpg #dungeonmaster #dmadvice #tabletoprpg

  • May 14 · 22 min

    Dungeontube is Dying! Am I Too Late?

    A number of established RPG creators are leaving. I chose this exact moment to begin. This is less about RPG YouTube. It is a video about burnout, timing, human behaviour, and why people assume they are too late to start.#ttrpg #rpg #dnd #tabletoprpg #youtubecreator #gamemaster #roleplayinggames #indierpg #ttrpgcommunity

    • Transcript
  • S1 · E19
    April 28 · 27 min

    19 - Stop Asking Permission To Roleplay

    What if your table isn’t bad at roleplay… what if it keeps escaping it?In this episode, we look at 4D Roleplay, why players keep asking permission before acting, and how to stay in character long enough for a scene to actually breathe. Free 4D Roleplay 101 one-pager: https://drive.google.com/file/d/19S7CP_oxggpe2fHkG_bkCQm0URsQUbaP/view?usp=sharing#TTRPG #RoleplayingGames #GameMaster #GMAdvice #RPGAdvice #4DRoleplay #TabletopRPG #Vindicast

    • Transcript
  • S1 · E18
    April 24 · 24 min

    18 - Your Character Sheet is Not a Game Controller

    Your character sheet is useful, but it is not where play actually happens. The real interface of a TTRPG is the live exchange between player, GM, and table: intent, response, consequence, and pressure. When players start treating the sheet like permission, the game suffers. This video is about why that happens, why it makes players passive, and how to get back to story-first play.#TTRPG #RPG #TabletopRPG #DungeonMaster #GMTips #Roleplaying #TTRPGAdvice #TTRPGTheory #IndieRPG #Vindicast

    • Transcript
  • April 21 · 11 min

    17 - What Old School D&D Did Better

    Modern RPGs keep telling you “you can be anything,” but that promise comes at a cost. When every role gets broadened and every weakness gets softened, characters stop feeling necessary. This video breaks down why older role splits felt sharper, why modern design keeps flattening party identity, and what today’s games can learn from that.#ttrpg #rpg #dnd #osr #tabletoprpg #gamedesign #dungeonsanddragons #roleplayinggame

    • Transcript
  • April 21 · 14 min

    16 - Stop Playing D&D Like An Adult

    TTRPGs don’t just tell stories. They can bring back something adulthood quietly buries: wonder. This is about why tabletop roleplaying can make the world feel wide again, imagination feel natural again, and surprise feel good again.#TTRPG #TabletopRPG #DnD #RoleplayingGame #TTRPGCommunity #Fantasy #Storytelling #Imagination #Wonder #TabletopGaming

    • Transcript
  • S1 · E15
    April 13 · 30 min

    15 - Relieve Your RPG Anxiety

    Struggling with roleplay anxiety in TTRPGs? In this video, I break down why roleplaying can feel scary, why so many players freeze when the spotlight hits, and how to make roleplay feel natural without acting, accents, or pressure. This is for shy players, socially anxious players, and anyone who wants to get more immersed in tabletop roleplaying games like The Popular Roleplaying Game without feeling judged.#TTRPG #RoleplayAnxiety #TabletopRPG #RPGTips #RoleplayingGames #ThePopularRoleplayingGame #GMAdvice #PlayerAdvice #Immersion #SocialAnxiety

    • Transcript
  • S1 · E13
    April 7 · 49 min

    13 - Is Agency an Illusion?

    In this episode, we break down what player agency actually is, not as a rule or design principle, but as a psychological experience. From two identical dungeon doors to real-life decisions that feel heavier than they should, we explore how the brain builds the sense of control through causality, perception, and expectation. Along the way, you’ll see why both heavy railroading and pure randomness can quietly destroy agency—and more importantly, how to fix it at your table with clear, practical techniques. Because in the end, agency isn’t about infinite choices.

    • Transcript
  • January 20 · 32 min

    12 - Why Nobody Reads The Manual

    Your players aren’t lazy. The rulebook is. Why skimming happens, why it’s natural, and how to format RPGs that actually get read.

    • Transcript
  • #11
    January 13 · 25 min

    11 - The Lie We Tell Our Players

    We keep adding safety tools, but campaigns still fall apart. Maybe we’re solving the wrong problem. Let’s talk about alignment, misdesign, and why honesty matters more than guardrails.

    • Transcript
  • Dec 31, 2025 · 31 min

    9 - Fair is NOT fun in TTRPGs

    Balance gets treated as the ultimate goal of tabletop RPG design. But what if that’s exactly what’s draining risk, tension, and meaning from our games? Let’s talk about why fairness, safety, and perfect tuning might be the wrong things to optimize for.

    • Transcript
Showing 1–20 of 20 episodes