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The Game Business Show

Hosted by Christopher Dring

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry.

www.thegamebusiness.com
  • 20 episodes
  • Updated Thursday

Episodes20

  • Thursday · 1 hr

    The Legend of Zelda: Ocarina of Time remake is the most anticipated game of 2026 (that isn’t called Grand Theft Auto)

    This week, we are going through the big games still to launch this year, using data (check out thegamebusiness.com to see the full charts). Outside of GTA (and the sports games), what will be the biggest video game of the year? To discuss this, I am joined by my old friend James Batchelor, the former editor of GamesIndustry.biz and current communications lead at Digital Bandidos. Enjoy! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • Tuesday · 30 min

    Destiny’s biggest rival Warframe has had ‘two years of massive growth’

    This week, we are joined by Digital Extremes president Sheldon Carter, and we discuss the massive growth of Warframe, the death of Destiny, the firm's 'trust-based development philosophy', it's careful approach to making Soulframe and much, much more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 23 · 32 min

    Amazon Luna: We’re not trying to replace consoles (but maybe we could)

    Amazon's game streaming platform Luna is coming to the Prime Video App, and Chris speaks with Amazon's games boss Jeffrey Gattis to chat about it, plus his views on Netflix's Unhinged, the future of James Bond games, the games he's signing (and not signing), reaching an audience that might not exist... and potentially being an alternative to $1,000 consoles. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 21 · 31 min

    RuneScape CEO: We want to be bigger than World of Warcraft

    Returning to The Game Business Show is Jagex CEO Jon Bellamy. Chris visits the RuneScape developer to hear about its ambitious plans to topple World of Warcraft, the phenomenon that is Old School RuneScape, the 'pain' of trying to save standard RuneScape, coming to consoles for the first time, and finding fans in China. It's a fun chat! Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 16 · 37 min

    EA: Console game makers should consider in-game ads during development

    In this week's edition of The Game Business Show, we are joined by EA's in-game advertising boss Alex Dao to discuss putting ads within PC and console games. Dao discusses the opportunity, how to win over marketing people, what the new EA Advertising platform is all about, and making sure you 'do it right'. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 14 · 26 min

    Interview: Netflix wants to become the ‘place to play a story’

    In today's The Game Business, we are joined by Netflix's Sean Krankel, who runs Night School Studio and is the general manager of Netflix's narrative video games. Krankel has just launched Unhinged, a 30-minute horror game that is streamed via Netflix and stars Sadie Sink (Stranger Things), Zoë Kravitz (The Batman) and Troy Baker (Indiana Jones). It's a game controlled by your mobile phone, where you'll direct the main character and also receive calls from the supporting cast. It's been a breakout hit, and we chat to Sean about building games for people who might not own a console or gaming PC, what might come next, and what the goal is for Netflix. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 9 · 1 hr 4 min

    The number of video game journalists has fallen by nearly 300 in 2026

    In this edition of The Game Business Show, we discuss the state of the video game media with Alex Donaldson, the owner of RPG Site and former editor of Eurogamer. Alex is just launching a brand new games website called Respec, which is designed to be a more playful consumer publication. We also speak with Atari’s new European boss Andreas Deptolla about the company’s plans, including its goal of turning MobyGames into the ‘IMDB of video games’. Plus, of course, we discuss the latest cuts at Xbox. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 7 · 19 min

    Saber Interactive: “We can just do AAA games smarter”

    Today, we speak to Saber Interactive Chief Creative Officer Tim Willits about building AAA games smartly, and why the firm is all-in on licensed games. We also discuss the developer's huge slate, which includes games based on John Wick, Jurassic Park, Hitman, Turok, Stuntman, Star Wars and more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 6 · 11 min

    Xbox plans 3,200 job cuts, and will drop five acclaimed studios

    Xbox plans to cut up to 3,000 jobs as part of a major restructure, and will divest of five studios: Double Fine, Compulsion Games, Ninja Theory, Undead Labs and Arkane Lyon. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • July 2 · 59 min

    Xbox divided over its future, and do people even buy physical PlayStation games?

    In today’s The Game Business Show, we discuss how people at Xbox are feeling about these imminent cuts and changes. Plus, we analyse PlayStation’s decision to end disc production. And our guest is Midwest Games CEO Ben Kvalo, who has a vision for a more sustainable future for video game makers. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 30 · 1 hr 2 min

    Seven things you probably didn’t know about Naughty Dog co-founder Jason Rubin

    In this special edition of The Game Business Show, we tell the story of Jason Rubin, the man who co-founded Naughty Dog, tried to save THQ, and then attempted to establish virtual reality at Oculus and Meta. Not only did we speak with Jason, but also numerous other industry legends and friends. We think it’s a pretty special session, filled with fascinating stories and insight. We hope you enjoy it! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 29 · 16 min

    Why did PlayStation buy Bungie in the first place? – The Game Business Micro

    In this free version of The Game Business Micro (it's usually only for paid subscribers), we discuss how we ended up with this situation at Bungie, plus what to make of the Xbox price hike. More at www.thegamebusiness.com This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 25 · 1 hr 1 min

    Retailer warns of GTA console stock shock. Plus, why is Russian propaganda still on Steam?

    It’s a bumper edition of The Game Business today. We discuss the Steam Machine and whether there will be enough stock of game consoles this Christmas. Plus, we hear all about a new $50 million games fund aimed at ‘visionary creators.But our main chat is with George Osborn, who is the author of the new book Power Play: Video Games, Politics and the Battle for Global Influence. He joins us to discuss his findings around Saudi Arabia, China, Russia and more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 23 · 34 min

    Fans were so angry about a Command & Conquer mobile game that it changed EA

    In this episode, it's another recording from The Game Business Live. We speak to Laura Miele, the president of EA Entertainment, to discuss how a Command & Conquer mobile game changed the company, the story behind bringing Skate, Dead Space and EA College Football back, single-player games, The Sims movie and lots more.The interview was conducted ahead of EA's acquisition by the Saudi Arabia Public Investment Fund (plus other funds), which Miele could only really touch upon (but we did ask). This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 18 · 50 min

    Why does Xbox need a brutal reset?

    This week on The Game Business Show, we are joined by Lucy James talking about her newsletter lookingfor.game (which is a sister publication to TGB). We also share some new stats about Summer Game Fest 2026 and how it boosted the media. But of course, the big conversation is on the expected cuts at Xbox. Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 16 · 31 min

    Can PlayStation’s Housemarque repeat the FromSoftware story?

    We are joined by Housemarque studio head Ilari Kuittinen and brand director Mikael Haveri who discuss how to make their games appeal to more people, the experience of being part of PlayStation, and the transition from small indie to AAA team This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 11 · 40 min

    The Big Matthew Ball Interview: “The console market is not dying”

    This edition of The Game Business Show is with Xbox Chief Strategy Officer Matthew Ball, recorded on stage at The Game Business Live. In this candid conversation with the Xbox leader, Ball shares the thinking and vision behind console exclusives, the frightening DRAM crisis, China, in-game advertising, streaming, working with Asha Sharma and the future of his famous industry reports. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 9 · 39 min

    The new Paramount Games isn’t like the old Paramount Games

    Today, we speak to the all-new Paramount Game Studios and its creative lead Shawn Kittelsen. In this fun conversation, we chat about the new Teenage Mutant Ninja Turtles: The Last Ronin game, its horror Star Trek adaptation Shadow Frontier, building original IP, AI scepticism, 'cost effective AAA', whether the impending Warner Bros deal will change things. Plus, we touch upon Avatar Legends and... Jackass. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 8 · 11 min

    The console war returns – The Game Business Micro

    It's The Game Business Micro, the Summer Game Fest special.The Micro is usually for paid subscribers, but for this week we're making it free for all. It is a quick run through of the big stories of the last week, complete with some exclusive data and analysis.Today, we chat Xbox's return to exclusivity, 007: First Light's impending profitability, the success of Summer Game Fest and more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

  • June 4 · 49 min

    Call of Duty ‘at risk’ from GTA 6, EA set for World Cup boost, and Switch 2 hits UK milestone

    This week on The Game Business Show: - Amanda White and Jon Gibson of Iam8bit discuss the 'biggest yet' Summer Game Fest Play Days event, which starts on Saturday. - Samantha Lester of ICHI Worldwide tells us all about building trailers for events like SGF. - Our guest host is analyst Piers Harding-Rolls from Ampere, who is sharing with us a whole load of exclusive data around the impact of GTA 6 and the FIFA World Cup - Plus, Nintendo Switch 2 hits a new UK sales milestone, and reaction to PlayStation's State of Play This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe