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The Besties

Russ Frushtick, Chris Plante, Griffin McElroy, Justin McElroy

It's Game of the Year meets King of the Hill as four of Earth's best friends – Griffin McElroy, Justin McElroy, Chris Plante, and Russ Frushtick – rank and review their favorite video games. Because shouldn't the world's best friends pick the world's best games?

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  • 26 episodes
  • weekly
  • Avg 59 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • #515
    Friday · 57 min

    Onimusha: Or, Capcom Refuses to Make Bad Games

    The last time Capcom made a new Onimusha game, George W. Bush was President. But Onimusha: The Way of the Sword would have you believe the series never missed a beat. This week, Ron Funches joins the guys to talk about the ways this new entry blends Devil May Cry and Dark Souls tropes into something fresh and surprisingly welcoming!

  • #514
    September 4 · 1 hr

    The Witcher, But With Vampires? Yes, Please!

    The Blood of Dawnwalker proves the old adage, “The worse the name, the better the game.” The debut from Rebel Wolves, a studio composed in part of CD Projekt Red veterans, is a grim fantasy RPG set in the Carpathian mountains in the thick of the Black Plague. It looks and feel at first like the The Witcher series, though give it a few hours, and you’ll see this isn’t reheated leftover. It’s got vampires and time management and bears too powerful to be bitten by a bloodsucker! To talk about this

  • #513
    August 28 · 57 min

    Blood Dungeon Takes Us to Bullet Heaven

    Blood Dungeon is a spectacular evolution of the Vampire Survivors formula. Developer Messhof plops the auto-shooting, upgrade-building bullet-heaven genre into something a bit more strategic and conscious of your time. It certainly doesn’t hurt that the art looks, at first blush, like Spelunky by way of a child’s sketchbook. In the back half of the episode, we chat about what to call these games, and then pick some of our favorites.

  • #512
    August 21 · 57 min

    Stardew Valley vs. Fields of Mistria? Everybody Wins

    Fields of Mistria has finally hit 1.0 after a couple of years in Early Access on Steam. Does the “official” release rise to the level of Stardew Valley? Or is this anime-inspired small town simulator doing something different? And is 1.0 just a new beginning? We discuss all of that and the hot new handheld!

  • #511
    August 14 · 1 hr 2 min

    A Spoiler-Free Big Walk Bonanza

    Big Walk is the game everyone wanted during the pandemic. Not-so-coincidentally, that’s when the project began development. The multiplayer open-world adventure is developer House House’s follow-up to Untitled Goose Game. But where Goose Game hinged on you pestering NPCs to solve puzzles, Big Walk tasks you with pestering and supporting your friends. Or to put it succinctly: Big Walk is a game about communication. Though, as we explain, it’s an experience that requires some careful scheduling.

  • #510
    August 7 · 57 min

    The Pokémon Studio Tries Something New

    Beast of Reincarnation is the new game from Game Freak, the studio that creates every mainline Pokémon game. But friends, this is nothing like Pokémon. The action-RPG calls to mind series like Dark Souls and Onimusha. Is it… good? Guest Ron Funches joins to help us find out.

  • #509
    July 31 · 54 min

    Splatoon Raiders Might be the Most Fun Switch 2 Game Yet

    The guys are back again to talk about the magic and wonder of Splatoon Raiders, a game that finally made us all agree that Splatoon is really kinda awesome. We've also got some reader mail to dive into and whether we can actually find someone who inverts their horizontal axis.

  • #508
    July 24 · 59 min

    The Halo Remake Is a Metaphor for the Xbox Mess

    In the back half of this week’s episode, we chat about Halo: Campaign Evolved, a video game that has the misfortune of representing everything infuriating about the modern Xbox strategy. Fortunately, other games exist. To soothe the soul, we start with an inspired murder mystery, a surprisingly deep Spelunky-like, and the 1.0 of Palworld.

  • #507
    July 17 · 49 min

    Assassin's Creed vs. a Train That Does Backflips

    This week’s games represent two ends of the video game spectrum. On one side, we have Denshattack, an indie game about a train that performs skateboard-style tricks in a fantastical version of Japan. On the other end, we have Assassin’s Creed Black Flag Resynced, a decadent remake of a beloved but dusty Ubisoft open-world game. Guest Jeff Grubb from Giant Bomb helps us chat about these two very different delights!

  • #506
    July 10 · 56 min

    Nintendo Is Playing the B-Sides

    Rhythm Heaven returns after an eleven-year hiatus with Rhythm Heaven Groove. It’s a fun game, but something’s changed. The series? The boys? Nintendo? We find the answer. Plus, Frushtick talks about life with the Steam Machine. It’s neat! It’s expensive! And it’s a reflection of the moment!

  • #505
    July 3 · 52 min

    Sony Kills Discs, Nintendo Revives Star Fox

    Griffin needed to take this week off, but our guest was more than prepared to talk about the week’s huge gaming news. Stephen Totilo, the founder of Game File and former EIC of Kotaku, explains the cause and fallout of Sony’s decision to cease physical game production in 2028. In more joyful news, Nintendo remade Starfox for the second time! And Frushtick and Plante have impressions to share!

  • #504
    June 26 · 58 min

    2026's Best Games (and What's Still to Come)

    Midway through the year, The Besties share their top contenders. However, don’t make any bets on these being our final picks for our GOTY list, because the back half of 2026 is unprecedentedly dense with new releases. To set the stage, we curate our most anticipated games. Also, The Grinch 2.

  • #503
    June 19 · 1 hr

    Uh Oh! We're Drowning in Games Again

    This week, we throw our own summer festival of video games by opening the grab bag! There was so much stuff to play, it took all three Besties working on different piles to separate the “Yes!” from the “Yuck!” Want a meta Sherlock Holmes mystery? How about overlooked DLC to a Besties favorite? Or maybe you want to hear about Steam running on Android emulators? Friends, we have something for everyone!

  • #502
    June 12 · 55 min

    Everything We Loved from Summer Game Fest

    We watched all of the Summer Game Festival events and curated the upcoming releases that we think you’ll enjoy! Plus, Frushtick and Plante attended SGF Play Days in Los Angeles and went hands-on with tons of games, from the new Tomb Raider to Stranger Than Heaven. Was this episode recorded alongside Nintendo’s big announcement? Were we struggling to retain control of our brains? Yes and yes.

  • #501
    June 5 · 1 hr 5 min

    007 First Light Is Like a Great James Bond TV Series

    007 First Light is the new game from IO Interactive, the developers of the beloved stealth series Hitman. So you’d be forgiven for assuming this entry in the Bond canon would emphasize sleuthy spycraft. Instead, IOI created something akin to a season of James Bond television, spotlighting its strong story above everything else. Was that the right choice? It depends on which Besty you ask!

  • #500
    May 29 · 1 hr 19 min

    Mina the Hollower Is GOTY Quality

    Mina the Hollower is a delicious 7-layer dip of beloved video games. It looks and feels like a gothic Zelda, but its influences stretch far beyond Nintendo’s action-adventure series. The Besties are joined by Jason Schreier (from Bloomberg and Triple Click) to burrow through one layer after another to uncover its many secrets. In the back half, we talk about the big news of the week: Dragon Quest 12’s development reboot and the end of Destiny 2.

  • #499
    May 22 · 58 min

    Forza Horizon 6 Wants You to Love It

    Forza Horizon 6 wants you to be happy forever. It features a colossal open world that reimagines Japan, stuffed with more free cars than you’ll ever have time to drive – let alone upgrade. You can win races or lose them; either way, you’ll get rewards. Even its trees will gladly explode into tinder on contact with your vehicle, because the game would hate for a pesky forest to get in the way of chaotic car fun. All of this makes for a fun game. So why are we craving friction? The Besties try to

  • #498
    May 15 · 58 min

    Mixtape Is a Musical Magic Trick

    Mixtape arrived alongside a flood of euphoric reviews and a variety of discourses across various social media platforms and gaming groups. With a tiny bit of distance, we talk through what does and doesn’t work about this riff on the modern musical with the help of Friends Per Second co-host Lucy James! Heads up: After the main conversation, mailbag, and honorable mentions, we’ve included a full spoiler convo on the game. We hope you enjoy it!

  • #497
    May 8 · 1 hr

    Saros is More Bullet Heaven Than Bullet Hell

    Saros is the continuation of decades of bullet-dodging action games from Housemarque. But it has most in common with the team’s previous game, Returnal. Is this game welcoming enough to bring newcomers into the pseudo-series? We find out! Plus, a humongous collection of other stuff we’re playing and watching, including a Korean reality TV series that pits different types of spirit mediums against one another! Look, we’re just as surprised, confused, and delighted as you are.

  • #496
    May 1 · 58 min

    Vampire Crawlers and a Big Besties Update

    This is a big week of change at The Besties. But before we get to the news, we all want to chat about one of the strangest spinoffs in indie games. Vampire Crawlers adapts the iconic Vampire Survivors into a dungeon crawling, roguelike deckbuilder. And... it mostly works? Stick around until the end of the show, when we chat about a big change for the future of The Besties.

Showing 1–20 of 26 episodes