

Roll for Lore
Sean McDonnell
Hosted on Acast. See acast.com/privacy for more information.
- 20 episodes
- weekly
- Avg 1 hr 12 min
- English
S6 · E5Monday · 1 hr 11 min- RF
S6 · E4August 17 · 1 hr 10 minDnD Gods: Wee Jas
She's been in print since 1983. She made it into the 3rd Edition Player's Handbook deity list. She survived the Edition Wars and she's still in the current game. And if you asked a hundred D&D players to tell you one thing about her, most of them couldn't. This week Jess drags Wee Jas out of the Greyhawk footnotes and makes the case that the goddess of magic, death, vanity, and law is one of the most underused deities in the entire game. On paper those four portfolios look like a grab bag. In practice they're all the same thing: preservation. Knowledge, precedent, souls, and faces — Wee Jas is the goddess who doesn't let things rot. To get there we have to talk about the Suel Imperium, a mage-ruled empire with slave labor, engineered peoples, and a sixty-three year war it could not win. We cover the Invoked Devastation and the Rain of Colorless Fire, including Gary Gygax's own descriptions of both from a Q&A in Paul J. Stormberg's Oerth Journal — material that never made it into a sourcebook. Then the aftermath: a goddess whose worshippers essentially prayed a death portfolio onto her because nobody else was left to tend the dead. Plus the Ruby Church and its hospice work, the Ruby Knight Vindicator prestige class, her stance on necromancy (consent matters), her rivalry with Nerull, and a very long detour into the battle cubes of Acheron. Wee Jas, Greyhawk deities, D&D gods, Suel Imperium, Suloise, Baklunish, Rain of Colorless Fire, Invoked Devastation, Nerull, Ruby Knight Vindicator, Acheron, Oerth, Gary Gygax, Oerth Journal, Dragon Magazine 350, Core Beliefs, D&D death gods, necromancy in D&D, goddess of magic, Dungeons and Dragons lore podcast, Greyhawk lore, D&D pantheon, prestige classes, 3.5 edition, D&D history Hosted on Acast. See acast.com/privacy for more information.
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S5 · E10July 20 · 1 hr 7 minDnD Locations: Feywild EPISODE 100
Archfey, Seelie Courts, and the Plane of Faerie
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S5 · E5June 15 · 1 hr 14 minDnD Creatures: Merfolk & Tritons
https://www.patreon.com/cw/RollForLore Take a deep breath and grab your trident... this week on Roll for Lore, Sean and Jess head underwater to cover two of the Forgotten Realms' most criminally underused races: merfolk and tritons. We're talking full lore breakdown, from their first appearance way back in the original Monster Manual all the way through to their modern 5e treatment as both monsters and playable races. We dig into their gods first, because the sea pantheon is way more dramatic than people realize. Eadro, the merfolk and locathah creator deity, leads a coalition of good and neutral aquatic gods called the asathalfinare... and they're locked in an eternal cold war against Panzuriel, a kraken-god backing the sahuagin and their shark-toothed nightmares. Tritons get their own divine champion too, Persana, who's basically the sea's answer to a paladin order. We trace how this rivalry plays out across the Sea of Fallen Stars and the sunken city of Myth Nantar, one of the coolest underwater locations the Realms has ever produced. From there we get into the stats and crunch... how merfolk show up as a low-CR humanoid with that classic amphibious trait and a spear, while tritons evolved from a Princes of the Apocalypse era ally race into a full playable option with elemental resistance and a serious grudge against demons. We talk plotlines too: elemental cults stirring up trouble in the depths, sahuagin raids on merfolk settlements, and how tritons ended up as frontline defenders against the Elemental Chaos itself. Dungeons & Dragons, Forgotten Realms, Merfolk, Tritons, D&D Lore, Aquatic Races, D&D Gods, Eadro, Sea of Fallen Stars, Myth Nantar, D&D Monsters, Tabletop RPG, Sahuagin, DM Resources Hosted on Acast. See acast.com/privacy for more information.
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S5 · E4June 8 · 59 minDND Monsters: Demons Part 1
Manes, Dretches & More: D&D Demon Lore Part 1 | The Abyss Deep Dive
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S4 · E19May 11 · 1 hr 18 minDnD: Drow Dragons, Shadow Dragons, Deep Dragons and the Jaezred Chaulssin
What happens when you cross a drow with a dragon? You get one of the most criminally overlooked corners of Forgotten Realms lore — and one of the wildest stories in the entire Underdark. This week on [Show Name], Sean and Jess dive deep into the Drow-Dragon: a creature born from centuries of slavery, shadow magic, and a rebellion so brutal it reshaped drow society forever. We start with the basics — what is a Deep Dragon, why do they hate the drow they pretend to ally with, and how did the term "drow-dragon" first appear in Dragon Magazine #206 back in 1994? Then we crack open Eric L. Boyd's 2007 free web enhancement City of Wyrmshadows (yes, it's still out there, and yes, it's a goldmine) to tell the full story of Chaulssin, the City of Wyrmshadows — a drow city conquered by Clan Jaezred shadow dragons in 221 DR and held in chains for over 800 years. From there it gets unhinged: the rise of the zekylyn half-dragons, the slave rebellion of 634 DR, the malaugrym shapeshifter infiltration, the founding of House Jaezred, and the eventual creation of the Jaezred Chaulssin — a secret patriarchal assassins' guild dedicated to tearing down Lolth's matriarchy one city at a time. We cover the destruction of Ched Nasad, the Silence of Lolth, and the shadow dragon Shimmergloom's conquest of Mithral Hall (yes, that Mithral Hall — Bruenor Battlehammer's home). In this episode: What is a Deep Dragon? Lore, abilities, and shapeshifting powers The two types of Drow-Dragon: Deep Lineage vs. Shadow Lineage The fall of Chaulssin and the rise of the zekylyn The Jaezred Chaulssin: D&D's most patient assassins' guild Shimmergloom and the fall of Mithral Hall How to use drow-dragons in your 5e campaign Whether you're a Dungeon Master hunting for your next BBEG, a Drizzt Do'Urden fan curious about the lore behind Streams of Silver, or just here for cursed Underdark politics, this one's for you. Sources include: Monstrous Compendium Forgotten Realms Appendix (1991), Dragon Magazine #206, Dragons of Faerûn (2006), City of Wyrmshadows web enhancement (2007), and Fizban's Treasury of Dragons (2021). Keywords: drow dragon, deep dragon, Jaezred Chaulssin, Chaulssin, zekylyn, Forgotten Realms lore, D&D lore podcast, Underdark, Lolth, Vhaeraun, Shimmergloom, Mithral Hall, shadow dragon, Dungeons and Dragons monsters, half-dragon drow Hosted on Acast. See acast.com/privacy for more information.
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S4 · E18May 4 · 1 hr 19 minDnD: The Nine Hells
Hell hath nine layers — and we're going through every single one. In this episode of Roll For Lore, we take a deep dive into the Nine Hells of Baator, one of the most iconic and terrifying planes in all of Dungeons & Dragons lore. Whether you're a dungeon master building your next campaign, a player whose character just made a very bad deal, or a lore-lover who can't get enough D&D worldbuilding — this episode is your complete guide to the Nine Hells. We break down every layer of the Nine Hells, from the blood-soaked battlefields of Avernus to the frozen wasteland of Cania, and introduce the archdevils who rule each one — including Zariel, Dispater, Mammon, Fierna & Belial, Levistus, Glasya, Baalzebul, Mephistopheles, and the lord of all devils himself, Asmodeus. Topics covered in this episode: All nine layers of the Nine Hells explained The archdevils and their motivations, powers & politics The Blood War and its impact on the infernal hierarchy How the Nine Hells fit into D&D's Great Wheel cosmology Lore deep dives perfect for DMs and players alike Whether you're prepping a Baldur's Gate 3 run, running Descent into Avernus, or just want to know your Mephistopheles from your Mammon — pull up a chair by the eternal flames. Class is in session. Subscribe to Roll For Lore for weekly D&D lore and deep dives into the planes, monsters, and history of the world's greatest tabletop RPG. Hosted on Acast. See acast.com/privacy for more information.
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S4 · E16April 20 · 1 hr 34 minDnD Gods: LOLTH THE SPIDER QUEEN
She is chaos incarnate. She is the web that holds an entire civilization in its grip. She is the reason the Underdark trembles — and she wants it that way. In this episode of Roll for Lore, Sean and Jessica descend into the Demonweb Pits to explore one of the most iconic, terrifying, and endlessly fascinating figures in all of Dungeons & Dragons: Lolth, the Spider Queen. Before she was the Demon Queen of Spiders, she was Araushnee — a goddess of the Seldarine, consort to Corellon Larethian himself, and patron of fate and artisans among the elven pantheon. So how does a goddess of such standing end up ruling the 66th layer of the Abyss, commanding an army of drow, driders, and demons, and becoming the single most destabilizing force in Faerûn's history? That fall — and everything that came after — is the story of one of D&D's greatest villains. We trace Lolth's origins from her betrayal of Corellon during the Crown Wars, through her banishment to the Abyss and her transformation into the Spider Queen, all the way to her role in shaping the brutal matriarchal society of the drow and her apotheosis into a greater goddess during the War of the Spider Queen. We also dig into her complicated divine family — her daughter Eilistraee, who opposes everything she stands for, and her son Vhaeraun, the Masked Lord — and explore the Dark Seldarine, the fractious drow pantheon she rules through fear and manipulation. Whether you're a Dungeon Master building a drow-themed campaign, a player whose character has a history in Menzoberranzan, or just a lore lover who wants to understand the goddess behind one of D&D's most iconic villains, this episode pulls back the web and shows you what's underneath. Tags / Keywords: Lolth lore, Spider Queen DnD, Lolth Forgotten Realms, drow goddess DnD, Demonweb Pits lore, Araushnee DnD, drow religion 5e, Menzoberranzan lore, Dark Seldarine, Eilistraee vs Lolth, DnD podcast, Roll for Lore, Forgotten Realms podcast, drow lore 5e, DnD villain lore, Underdark lore DnD, War of the Spider Queen Hosted on Acast. See acast.com/privacy for more information.
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S4 · E15April 13 · 1 hr 16 minCreator Races Featuring Sergio
Before the elves, before the dwarves, before the age of humanity — there was the Days of Thunder. In this episode of Roll for Lore, hosts Sean and Jessica are joined by special guest Sergio from the Dungeons & Dragons Lorecast to dive deep into one of the most ancient and overlooked chapters in Forgotten Realms lore: the Creator Races of Faerûn. Long before any adventurer set foot in a tavern, five primordial civilizations ruled the supercontinent of Merrouroboros — the Sarrukh, the Batrachi, the Aearee, the Fey, and the ancestors of humanity. These were the Iquar-Tel'Quessir, the Creator Races, and the world of Toril would never have looked the way it does without them. From the serpentine empires of the Sarrukh — the creators of yuan-ti, nagas, and lizardfolk — to the amphibious Batrachi who accidentally unleashed ancient primordials and reshaped the planet, to the avian Aearee who gave rise to the aarakocra and the kenku, this episode unpacks the mythic prehistory of the Forgotten Realms. Whether you're a Dungeon Master looking to build ancient ruins, secret cults, or long-lost civilizations into your campaign, or a lore fan who wants to understand what shaped Faerûn from the very beginning, this is the episode for you. Hosted on Acast. See acast.com/privacy for more information.