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My Perfect Console with Simon Parkin

Simon Parkin

In My Perfect Console, Simon Parkin, award-winning author video game critic for The Observer invites well-known guests from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on a fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

"Charming, insightful." -- THE GUARDIAN

TIME OUT'S 50 Best Podcasts

VULTURE's Best Podcast of the Year


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  • 20 episodes
  • Updated Tuesday

Episodes20

  • Tuesday · 1 hr 32 min

    Pierce Brown, science fiction novelist (Red Rising series).

    Pierce Brown is an American novelist whose work has made him one of the defining voices in modern science fiction. After a restless childhood that saw his family move repeatedly and left him passing through more than ten schools, he began writing in earnest just after high school. After years of rejection, he found his breakthrough with Red Rising, the first instalment in an epic saga that fused classical tragedy, Roman myth, and space opera into an international bestseller. Since then, the series has grown into a global phenomenon, winning a devoted readership for its high-stakes politics and fierce emotional intensity. Alongside his work as a novelist, he has embraced gaming culture—contributing to the Red Rising board game and speaking openly about his love of everything from StarCraft II to Mass Effect and Cyberpunk. Now, as the series is being reissued in special tenth-anniversary editions, a new generation of readers is discovering the world that made his name. LINKS Pierce Brown – website & books Pierce Brown – official website Red Rising – the complete saga Red Rising: Sons of Ares – prequel comic series Pierce Brown – Instagram (@piercebrownofficial) Red Rising board game Red Rising – Stonemaier Games (designed by Jamey Stegmaier) Pierce's Perfect Console Command & Conquer (1995) – Wikipedia Command & Conquer: Red Alert – Wikipedia Command & Conquer: Tiberian Sun – Wikipedia Shogun: Total War (2000) – Wikipedia Total War series – official site Baldur's Gate II: Shadows of Amn – Wikipedia Black & White (2001) – Wikipedia The Elder Scrolls III: Morrowind – Wikipedia Books and other references mentioned Plato's Republic – Wikipedia Antigone by Sophocles – Wikipedia The Count of Monte Cristo by Alexandre Dumas – Wikipedia Ender's Game by Orson Scott Card – Wikipedia The First Law trilogy by Joe Abercrombie Gattaca (1997 film) – Wikipedia Gustave Doré – illustrator, Wikipedia Support the show My Perfect Console – episode archive Support My Perfect Console on Patreon Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • July 21 · 1 hr 36 min

    John Robertson, comedian, creator The Dark Room.

    John Robertson is an Australian comedian, writer, and performer who has carved out a singular space between stand-up, theatre, and video games. Beginning his career on the UK and international comedy circuit, he became known for his high-energy, unpredictable style—before creating The Dark Room, a live-action text adventure where audiences shout commands, face absurd deaths, and attempt to survive his chaotic world. The show has toured globally, sold out runs at the Edinburgh Festival Fringe, and grown into an online phenomenon, streamed to millions and adapted into digital formats. Alongside this, he has written and performed a wide range of solo shows and interactive work, creating a unique space where comedy, games, and audience participation collide. John Robertson – website & show John Robertson – official website The Dark Room – live show information The Dark Room – live dates and tickets The Dark Room – Edinburgh Fringe 2026 at the Gilded Balloon The Dark Room – Dark Room Deathstravaganza at Leicester Square Theatre, 22 November John Robertson – Twitch (Robbotron) John's Perfect Console Sonic the Hedgehog 2 (Mega Drive, 1992) – Wikipedia Super Puzzle Fighter II Turbo – Wikipedia Wii Sports Resort – Wikipedia Sid Meier's Civilization V – Wikipedia Hitman: World of Assassination – official site Hitman: World of Assassination – Steam Other games and references mentioned Caves of Qud – official site Caves of Qud – Steam PAX West – Seattle gaming convention Switch Sports – Nintendo Next week's guest Pierce Brown – official website Red Rising – Pierce Brown's debut novel Support the show My Perfect Console – episode archive Support My Perfect Console on Patreon Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • July 14 · 1 hr 19 min

    Andreas Thorstensson, former Counter-Strike champion, founder GOALS AB.

    Andreas Thorstensson is a Swedish entrepreneur, former professional gamer, and studio founder whose career has moved from the early days of esports to the challenge of rebuilding one of the world’s biggest sports genres from the ground up. Born in Stockholm, he began programming as a child and later emerged in competitive Counter-Strike under the name ‘bds’, becoming world champion in 1999 and earning a reputation as both a player, and builder of tools, platforms, and communities around the game. In 2001, he co-founded SK Gaming, helping turn esports into a more professionalised business, and later spent a decade in technology and startups. In 2021, frustrated by the state of football games, he returned to development to found GOALS AB, a Stockholm studio with an ambitious aim: to give football the video game it deserves. Its first title, GOALS, is a free-to-play, cross-platform football simulator built around a gameplay-first, fully skill-based philosophy. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • July 7 · 1 hr 24 min

    Abigoliah Schamaun, comedian.

    Abigoliah Schamaun is an American comedian, writer, actor, and podcaster whose open-hearted style has made her one of the most distinctive voices on the UK stand-up circuit. After cutting her teeth in the clubs of New York, she moved to Britain and there steadily built a reputation as a charismatic performer, becoming a popular headliner on the live comedy scene. Alongside her stand-up, she has appeared on shows including Pointless Celebrities, Captive Audience, Outrageously Funny Comedy, and I Live with Models. More recently, through the podcast Neurodivergent Moments, which she co-hosts with Joe Wells, she has spoken with warmth and candour about ADHD and neurodivergence,. Now, that podcast has inspired a new book, Neurodivergent Moments: Sex, Sunscreen, Turtles and How (Not) to Pack a Suitcase, a funny, personal collection of essays out now. Abigoliah Schamaun – official site & socials abigoliah.com – official website Neurodivergent Moments – the book Neurodivergent Moments: Sex, Sunscreen, Turtles and How (Not) to Pack a Suitcase – Linktree (buy links & live events) Neurodivergent Moments – the podcast Neurodivergent Moments podcast – Acast Neurodivergent Moments – Patreon (bonus content) All British Comedy Explained – the podcast All British Comedy Explained – official site All British Comedy Explained – Apple Podcasts All British Comedy Explained – Spotify Abigoliah's Perfect Console Super Mario Land – Wikipedia Mortal Kombat (1992) – Wikipedia Beat Saber – official site Mario Kart 8 Deluxe – Nintendo Other people and references mentioned Joe Wells – co-author and podcast co-host Sea of Thieves – official site Penelope Keith – Wikipedia Nerd of Mouth podcast Support My Perfect Console on Patreon Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • June 30 · 1 hr 31 min

    Luke Whittaker, gamemaker. (South of the Circle, Lumino City).

    Luke Whittaker is a British game designer and creative director. With a background in animation and games design, he co-founded the BAFTA-winning indie studio State of Play in 2008, helping establish a reputation for meticulous, hands-on craft and playful experimentation. He was the creator and lead designer of Lumino City, the puzzle adventure built entirely from hand-made paper and card models, which won a BAFTA for Artistic Achievement. Since then he has worked on a string of distinctive projects including the Apple Award-winning pinball painting game INKS and the paper-crafted puzzle games KAMI and its sequel. As writer, director, and lead artist on South of the Circle, he even travelled to Antarctica to research a deeply human Cold War love story. Now, with Spycraft, a 1960s spy adventure that blends a physical board with video game mechanics—and comeswith a physical gadget built to play it—he continues to blur the boundaries between digital play and physical craft. Relevant Links: Luke Whittaker & State of Play State of Play Games – official site State of Play – about the studio Spycraft & the Board device Spycraft – State of Play Games page Spycraft – on the Board store Board – the gaming device Spycraft runs on South of the Circle South of the Circle – State of Play Games page South of the Circle – Steam South of the Circle – Apple App Store Luke's Perfect Console North & South (1989) – Wikipedia Indiana Jones and the Last Crusade: The Graphic Adventure – Wikipedia Sega Rally Championship – Wikipedia ICO – Wikipedia Firewatch – official site Firewatch – Wikipedia Other games and references mentioned Lumino City – State of Play Games page Samorost – Amanita Design Machinarium – Amanita Design KAMI 2 – State of Play Games page Shadow of the Colossus – Wikipedia Oxenfree – Night School Studio RetroPie – retro gaming on Raspberry Pi The Turner Contemporary – Margate Support My Perfect Console on Patreon Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • June 23 · 1 hr 53 min

    Rob Dubbin, comedy writer, game designer (The Colbert Report, Scripto).

    Rob Dubbin is a comedy writer and game designer whose work spans late-night television, journalism, and interactive storytelling. After studying History and Literature at Harvard University, he began his career in comedy, becoming an Emmy-winning writer on The Colbert Report and later The Late Show with Stephen Colbert. Away from television, his writing has appeared in publications including The New Yorker and The Verge. More recently, he has moved into game design and tools, becoming the co-creator of Scripto, a collaborative writing platform for format-driven work—from television scripts to video games—where he serves as Head of Games. His current projects include co-hosting The Secret Lives of Games podcast and he recently launched the boardgame Starfriends. Across all of his work, he has become a thoughtful advocate for clarity and economy in writing—particularly in games, where he believes every word must earn its place. SHOW LINKS: Rob Dubbin Rob Dubbin – official website Rob Dubbin – work & projects Roblemsolving – Rob's blog Rob Dubbin – itch.io Brainfruit Studio / Star Friends Brainfruit Studio shop Star Friends – official site Star Friends – Kickstarter campaign Scripto Scripto – collaborative writing software Scripto – about Scripto – eight takes on game writing The Secret Lives of Games / Eggplant Eggplant – the Secret Lives of Games podcast network Eggplant – about The Secret Lives of Games – on Apple Podcasts Rob's Perfect Console ZZT – zzt.org archive and community ZZT (1991) – Internet Archive Star Control 2: The Ur-Quan Masters – open source port Free Stars: The Ur-Quan Masters – Steam Master of Magic Classic – Steam Master of Magic Classic – GOG Slice & Dice – developer site Slice & Dice – itch.io Slice & Dice – Steam Caves of Qud – official site Caves of Qud – Steam Caves of Qud – itch.io Other games and references discussed Letterboxd – film rating and diary app Wavelength – party game Apples to Apples – official site Game Developers Conference (GDC) Harvard University The Colbert Report – Comedy Central The Late Show with Stephen Colbert – CBS Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • June 16 · 1 hr 29 min

    George Osborn, strategist, author (Power Play: Video Games, Politics, and the Battle for Global Influence.)

    George Osborn is a journalist, strategist, and analyst whose work explores the increasingly fraught intersection of video games, business, and politics. He has worked as a reporter, consultant, and as Head of Campaigns and Communications at Ukie, the UK trade body for games, developing a rare vantage point on how the medium shapes, and is shaped by, power. He is also the founder of Half-Space Consulting and the editor of the Video Games Industry Memo newsletter, where he examines the forces driving the modern games business. In his new book, Power Play: Video Games, Politics, and the Battle for Global Influence, he argues that games have become far more than entertainment: they are now digital third places, contested spaces in which authoritarian regimes, populists, and extremists seek to wield influence. LINKS: George Osborn: The book: Power Play – buy via Bookshop.org UK (supports independent booksellers)Power Play – Waterstones Power Play – Bookshop.org US The newsletter: Video Games Industry Memo – George's newsletter (free to subscribe) The Games: GoldenEye 007 (N64, 1997) The Legend of Zelda: Majora's Mask (N64, 2000) Championship Manager 01/02 Mass Effect 2 Balatro Also mentioned Bellingcat – investigative journalism outlet founded by Eliot Higgins Support My Perfect Console on Patreon Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • June 9 · 1 hr 22 min

    Gabríel Ólafs, pianist, composer, founder Reykjavík Orkestra.

    Gabríel Ólafs is an Icelandic pianist, composer, and producer whose work blends classical tradition with fantasy and a strikingly modern sense of atmosphere. Born in Reykjavík in 1998, he began playing piano at the age of five, receiving both classical and jazz training before emerging as a recording artist while still a teenager. His debut album, Absent Minded, was released in 2019, and his subsequent work has expanded steadily in scope—from the solo intimacy of Piano Works to the folk-inspired Lullabies for Piano and Cello, which grew out of a 1906 Icelandic songbook he discovered in an antique shop. He is also the co-founder of the Reykjavík Orkestra, and has quickly become one of the most distinctive young voices in contemporary instrumental music. Most recently, with Polar, he has moved further into speculative, atmospheric composition, drawing in part on the dreamlike emotional language of video games. Gabriel Ólafs: Website Releases Archive Spotify Apple Music YouTube Instagram Polar: Listen on Spotify Listen on Apple Music Buy CD (Decca Classics) Buy from Decca Records US YouTube Playlist Polar: Traveler's Log: Listen on Spotify Polar: Building A World: Watch on YouTube The Waves: Listen on Spotify Forza Horizon 6: Official Site Xbox Other Gabriel Ólafs Releases / Labels: Oli Records Decca Classics Releases Archive Jóhann Jóhannsson / IBM 1401: Listen on Spotify Watch on YouTube Nils Frahm: Website Spotify Gabriel's Perfect Console: World of Warcraft The Elder Scrolls IV: Oblivion Remastered God of War Death Stranding Baldur's Gate 3 Other Games Discussed The Elder Scrolls V: Skyrim Diablo IV Metal Gear Solid 2 Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • June 2 · 1 hr 31 min

    Elise Kova, romantic fantasy novelist.

    Elise Kova is a fantasy novelist whose rise from online serial writer to international bestseller has made her one of the defining voices in modern fantasy. She began writing young, producing her first novella in sixth grade, and later returned to storytelling in earnest when she started Air Awakens in 2012 as a hobby, posting chapters online and building an early community of devoted readers. After querying the book without success, she chose to publish it independently in 2015, a decision that gave her full creative control and transformed her career. Within a year she had become a full-time author, and soon afterwards her work began appearing on bestseller lists, from USA Today to the New York Times. Since then, her novels have reached readers around the world, selling millions of copies and spawning a string of beloved fantasy series, including the Loom Saga, Married to Magic, Dragon Cursed and Arcana Academy. Next, she returns to that world with Prince of Swords, one of her most eagerly awaited books yet, publishing in July 2026. Elise Kova – Website & Books: Elise Kova's official website Elise Kova – About & FAQ Prince of Swords – Elise Kova's website Prince of Swords – Penguin Random House The Games: The Legend of Zelda: Ocarina of Time Final Fantasy X Shin Megami Tensei: Nocturne Persona 3 Bloodborne Music mentioned: Zedd – Clarity (Spotify) Simon's books & projects: Trial of the Space Invaders: The Case that Changed Video Games Look for the Light: The Last of Us Anthology – Tune & Fairweather (pre-order) Support My Perfect Console on Patreon Next week's guest Gabríel Ólafs – Polar (Spotify) Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • May 26 · 1 hr 23 min

    Brendan Greene, game-maker (PUBG, Prologue: Go Wayback!)

    Brendan Greene is a game designer whose work reshaped the landscape of competitive multiplayer video games. Raised on a barracks in County Kildare, he grew up in an army family with little more than an Atari 2600 for company. He studied Fine Art in college, taught himself web design, and spent years freelancing — even moving to Brazil — before rediscovering video games through the DayZ mod for Arma 2. What began as hobbyist tinkering on Reddit forums became something much bigger when he created the Battle Royale mod in 2013, inspired by the cult Japanese film. Three years later, the mod became PlayerUnknown’s Battlegrounds. PUBG’s brutal, hundred-player survival format exploded into a global sensation, helping cement the battle royale genre as a dominant force in modern video games. Now, through PlayerUnknown Productions, he has returned to his fascination with emergent storytelling with Prologue: Go Wayback!, a game that challenges players to navigate nature’s unforgiving systems and carve their own path through the wilderness. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • May 19 · 1 hr 40 min

    Stephen Totilo, journalist, editor.

    Stephen Totilo is an American journalist whose career has helped redefine how video games are reported and understood. After studying at Columbia’s Graduate School of Journalism, he became MTV News’ first dedicated video game reporter in 2005, bringing serious coverage of the medium to a mainstream audience. Four years later he joined Kotaku, where he rose to become editor-in-chief and spent nearly a decade pushing the site toward deeper reporting, broader cultural coverage, and a more ambitious vision of what games journalism could be. My guest later joined Axios, building its games coverage through a widely read newsletter before striking out on his own. Now, as the founder and author of the popular Substack Game File, he continues to pursue the stories he believes matter most—combining deep industry reporting with a conviction that games, and the journalism around them, should be taken seriously. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • May 12 · 1 hr 27 min

    Jerk Gustafsson, studio director, MachineGames (Wolfenstein series; Indiana Jones and the Great Circle).

    Jerk Gustafsson is a Swedish game developer whose career has been shaped by a builder’s instinct — first in the physical world, and then in virtual ones. He left school at fifteen to work as a bricklayer, before discovering PC games in his twenties through Quake, the id Software classic that opened his eyes not only to play, but to the thrill of creating spaces of his own. After teaching himself level design through modding tools, he joined Starbreeze in 1998, where he worked on acclaimed titles including The Chronicles of Riddick: Escape from Butcher Bay and The Darkness, eventually stepping into a lead design role. Later, as a founding force at MachineGames, he helped guide the studio’s bold revival of Wolfenstein with The New Order and The Old Blood. Today, as Studio Director, he has overseen the studio’s expansion into some of its most ambitious work yet, most recently with Indiana Jones and the Great Circle. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • May 5 · 1 hr 26 min

    Chandana Ekanayake, founder Outerloop Games (Falcon Age, Thirsty Suitors, Dosa Divas).

    Chandana Ekanayake is a game developer and creative director whose career spans more than two decades of work across some of the industry’s most varied and inventive projects. Born in Sri Lanka he moved to the United States at the age of eight, and grew up watching his parents rebuild their lives from scratch—an experience that shaped both his work ethic and his creative perspective. After leaving art school early, he taught himself the skills that would carry him into the games industry at just nineteen. There he contributed to titles such as The Elder Scrolls III: Morrowind and The Matrix: Path of Neo. In 2017, he co-founded Outerloop Games, a fully remote studio built around collaboration across continents and a commitment to diverse, personal storytelling. Since then, the studio has released games including Falcon Age, Thirsty Suitors, and now, Dosa Divas, a game that combines turn-based combat and cookery. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • April 28 · 1 hr 42 min

    Natasha Hodgson, writer, composer, performer, Operation Mincemeat.

    Natasha Hodgson is a British writer, performer, and composer for theatre, television, and audio. As a co-founder of the theatre company Spit-Lip, she co-created, co-wrote, and co-composed Operation Mincemeat, the wildly inventive musical that began life at the New Diorama Theatre in 2019 before evolving through multiple runs to become a West End phenomenon. In 2024, the show won the Olivier Award for Best New Musical, with my guest also nominated for Best Actress for her performance as Ewen Montagu. In 2025 she continued the role on Broadway, where the production opened to critical acclaim and multiple Tony nominations. Alongside her theatre work, she has written for television series including Don’t Hug Me I’m Scared, The Amazing World of Gumball, and Bravest Warriors, and created the acclaimed BBC Sounds comedy series The Sink. Across stage and screen, her work combines sharp wit, musical invention, and a flair for ensemble storytelling. Why on Earth Have I Seen the Same Broadway Show 13 Times? An Investigation - Taffy Brodesser-Akner, New York Times Magazine. Operation Mincemeat Official Website Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • April 21 · 1 hr 21 min

    Simon Lockerby, streamer, founder Fateless Games.

    Simon Lockerby is a game creator and studio co-founder whose path into development didn’t follow a traditional games pipeline, but instead grew out of everyday play and community building. While working as a sales director, he began playing Raid: Shadow Legends on his daily commute, eventually turning that hobby into a YouTube channel that grew rapidly. Within a year, he had built an audience of more than 100,000 subscribers and, alongside his collaborator Dan Francis, co-founded HellHades Gaming—a central hub for players seekingguides, tools, and community events. As that community expanded, one question kept resurfacing: when would they make a game of their own? In 2023, my guest answered that call by co-founding Fateless Games, a studio built around player agency, immersive storytelling, and fair monetisation—one where players help shape the game’s direction. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • April 14 · 1 hr 36 min

    C. Thi. Nguyen, author, philosopher.

    C. Thi. Nguyen is an American philosopher whose work explores what games reveal about agency, and the ways in which metrics can shape our desires. After graduating from Harvard, he enrolled in a Ph.D. program at U.C.L.A., completing his doctorate while simultaneously working as a food writer for the L.A. Times—an early sign of a career that would resist tidy categories. Now a professor of philosophy at the University of Utah, he has become one of the leading thinkers at the intersection of games, art, and social structures. His first book, ‘Games: Agency as Art’, won the American Philosophical Association’s 2021 Book Prize, arguing that games are a unique art form that shape who we are within their rules. His newbook, ‘The Score’, examines how scoring systems—from basketball to social media likes—train us in what to value, and asks how we might stop playing somebody else’s game. An increasingly influential public thinker, he brings intellectual rigor, and playful irreverence to some of the most urgent questions of our time. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • April 7 · 1 hr 26 min

    Michael French MBE, founder, London Games Festival.

    My guest today is a games industry leader whose career has spanned journalism, publishing, public policy, and cultural advocacy. He began in 2002 as an editorial assistant at trade paper MCV, quickly rising through the ranks to become editor of Develop and later editor-in-chief of both titles. In 2013 he became publisher of the two brands before moving into a new phase of his career as Head of Games London, where he launched the London Games Festival in 2016. Under his leadership, the festival has grown into one of the world’s leading games events, supporting more than a thousand companies, generating tens of millions of pounds in business, and welcoming a hundred thousand attendees in its most recent edition. Alongside this work, he has championed inclusion through initiatives such as Game Changer and helped raise significant funds for charity through GamesAid. In recognition of his services to the industry, he was recently awarded an MBE in the 2026 New Year Honours. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • March 31 · 1 hr 27 min

    Felicia Day, actor, screenwriter (Buffy the Vampire Slayer, The Guild).

    Felicia Day is an actress, writer, producer, and entrepreneur whose work has helped define internet-era geek culture. After studying mathematics and music performance at the University of Texas at Austin, she moved to Los Angeles to pursue acting, appearing in Buffy the Vampire Slayer. In 2007 she created, wrote, and starred in The Guild, the pioneering web series about a group of MMO players that became a cultural phenomenon and helped establish a new model for creator-driven digital storytelling. She later co-founded the online media company Geek & Sundry, expanding her influence across gaming, tabletop culture, and streaming entertainment. As well as starring in dozens of film and TV roles, she is the author of two New York Times-bestselling memoirs, You’re Never Weird on the Internet (Almost) and Embrace Your Weird. And now she’s bringing The Guild back, revisiting the series that helped launch a generation of internet storytelling in the form of a musical. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • March 24 · 1 hr 39 min

    Evan Narcisse, writer (Rise of the Black Panther, Spider-Man, Wu-Tang: Ruse of the Deceiver) - Live @ University of Chicago

    Evan Narcisse is an American writer, journalist, and narrative designer whose work spans comics, criticism, and video games. After graduating from New York University, he began his career as a culture and technology journalist, writing for outlets including Time, Kotaku, and The Atlantic, where he explored the intersection of race, identity, and storytelling in popular media. He left journalism to become a writer for Marvel Comics, and there helped redefine a cultural icon with Rise of the Black Panther. As a narrative designer he has contributed to several major video game projects, including Marvel’s Spider-Man: Miles Morales, Redfall, and Black Panther. Now, as a senior writer for Brass Lion Entertainment, he’s working on a new action title from the Wu-Tang Clan. Across mediums, his work combines sharp insight with deep empathy, expanding how, and for whom, stories are told. Recorded live at the University of Chicago. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

  • March 17 · 1 hr 24 min

    Ed Atkins, artist.

    Ed Atkins is a British contemporary artist known for his haunting, hyperreal digital videos—works that combine computer-generated bodies, poetic monologues, and a profound sense of longing, absurdity, and decay. Since the early 2010s, his art has been exhibited at major institutions around the world, including Tate Britain and MoMA, and he’s taken part in various festivals, including the Venice Biennale, the Holland Festival, and Manchester International Festival. He’s also written a series of books of poetry and memoir, most recently ‘Flower’, which he describes as an anti-memoir. Working across video, text, and performance, he often explores what it means to be human in an age of simulation and screens, where flesh, feeling, and code are increasingly intertwined. Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.