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Move Move Throw - A Marvel Crisis Protocol Podcast

Omnus

Move Move Throw is a Marvel Crisis Protocol Podcast hosted by Charles (Omnus) and Danny.

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  • 20 episodes
  • weekly
  • Avg 1 hr 3 min
  • English
  • September 11 · 1 hr 1 min

    Mutants are Coming!

    We talk about Mutants winning multiple events, pay to flip objectives and Danny moving to a new affiliation.

  • September 4 · 1 hr 6 min

    Building an Onslaught Roster

    Onslaught excitement was hitting us and we decided to build a roster with no prior discussion to just see what we come up with.

  • August 28 · 1 hr 4 min

    Errata Upon Thee - Part 3

    We talk some X-men 97, Danny watching Star Wars with his son and then we get to finishing up our Errata talk.

  • August 14 · 1 hr 2 min

    Errata Upon Thee

    We talk about which changes from the errata are the most exciting for us.

  • July 31 · 1 hr 13 min

    Should You Play It

    We talk about the Crisis cards that often get pushed to the side because certain affiliations or leaderships are considered too good at it.

  • July 25 · 55 min

    What Gets Better

    In this episode we are discussing which existing abilities may get better or more useful after health changes without knowing which characters get health increases.

  • July 17 · 1 hr 2 min

    First Turn Problems

    We talk about terrain and terrain throws feel now and what we want out of the first turn.

  • July 10 · 1 hr 32 min

    Capital Skirmishing

    We further dig into the topic of balancing having a game in Capitalism and trying to make the best game possible.

  • July 3 · 1 hr 8 min

    How Should Games Handle Errata?

    We talk about the Omnus adventure into silicone molds and our list adventures with a final topic of how Game Companies should handle Errata.

  • June 19 · 1 hr 7 min

    The Right Affiliation

    We talk our current hobby time, how Colin surprised us all, and how to go about finding the right affiliation to play.

  • May 29 · 59 min

    Starting Off Right

    We talk about the MCP Starter Products, some initial listing building ideas for Bastion and setting goals for yourself as you head to an event.

  • May 22 · 59 min

    Mused and Confused

    We talk about boring vs broken design, Colin needing to prove Silver Sable is good and how prep for Squad Goals is going.

  • May 13 · 1 hr 12 min

    What is a Good Play in MCP?

    We pose the question of what a good play is in MCP? What makes it a good play and how important is that feeling to our experience.

  • May 1 · 51 min

    The New Crisis List

    We talk about what the new list crisis list brings to the game.

  • April 22 · 53 min

    For Asgard

    We dig into Danny's new Asgard List and what he is testing.

  • April 17 · 54 min

    Clocking In

    We wanted to talk about how games going to time is related to the crisis pack and set up and how this can be dialed in by all parties to smooth the tournament format.

  • April 15 · 47 min

    Should MCP Conventions have this?

    We talk about some things have experienced at conventions and whether they would be good for the mcp community or not?

Showing 1–20 of 20 episodes