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mobilegamer.biz digest

mobilegamer.biz

What's going on in the mobile games business.

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  • 23 episodes
  • weekly
  • Avg 18 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • September 2 · 20 min

    A lot of App Store news, NC’s $300m mobile push, Overwatch, Metacore, Yahoo Games and more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this unusually Apple-heavy episode: A run-through of the App Store team’s tips and tricks on getting featured. They also pushed the ‘try before you buy’ model for premium games A story on how Apple is earning less from its App Store after opening up to outside payments (and therefore losing its 30% cut). Plus of course a rant on the topic from Tim Sweeney A rattle through the App Store’s new leadership after Phil Schiller stepped away, Eddy Cue took over and there was a slight reshuffling under them Interesting stuff from NC, the Korean MMO giant formerly known as NCsoft, which has already spent $300m buying up mobile game studios and wants to buy more A quick update on the soft launch for Overwatch Rush, a new Blizzard-made game, and a bit of context on its other mobile games Metacore will officially become part of Supercell by the end of the month, adding Merge Mansion to the Clash of Clans maker’s portfolio Yahoo Games is quietly building a games business, starting with daily webgames, just like the NYT and LinkedIn A quick story about a former COD: Black Ops designer who built and shipped an extraction shooter in seven weeks (without using AI) Thrilling news nuggets from our regular data, soft launch and new games digests The familiar background noise of the Hertfordshire suburbs: tweeting birds, cars driving by and your host getting surprisingly out of breath from a walk up a slight hill #62, 03/09/26.Supported by Xsolla.

  • August 27 · 17 min

    Gamescom reaction, Clash Royale drama, Rovio's studio closure, Google's AI hypeman and more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: A pretty loose summary of what’s big on Gamescom's show floor and in the opening night live showcase (it’s mostly games coming out of China, Korea and Japan rather than Europe or the US) A summary of Supercell’s talk at Gamescom Dev about its trials and tribulations in the last year with Clash Royale The closure of Rovio Copenhagen and Sonic Blitz, and a little bit of behind the scenes intel on how that scoop happened Some chat about the Google talk in which the tech giant said little-known studio Parallel is one to watch in terms of AI-first developers A very brief mention of a Gem Capital story we ran last week that no-one read Some very brisk but useful data, jobs and new game nuggets Background noises from Cologne including emergency services sirens, tourist and/or Gamescom attendee background chit-chat from the bridge over the magnificent Rhine, plus a noticeably quieter bit recorded near my hotel when I was really, really tired #61, 27/08/26. Supported by Xsolla.

  • August 19 · 20 min

    Apple's EU App Store changes, Supercell, PUBG, MTG, Poinpy, Gamescom, July's top games, Netflix, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: An attempt to explain Apple’s new EU App Store terms in a concise way, plus suitably entertaining commentary from BFFs Epic Games Supercell’s Mo Co is getting rebooted for the second time and is underperforming, but the Finnish firm says killing it is unlikely Tencent and Krafton are launching PUBG Mobile Light, a new edition of the game seemingly designed for emerging markets with lower specs and memory demands MTG’s newly rebranded Midcore division Playamp says it has integrated AI tools into practically all of its processes, with seemingly really solid results A chat with Downwell and Poinpy creator Ojiro Fumoto about working with Devolver and Netflix – plus getting a job at Nintendo before going solo again A word on Apple and Google each trying a little bit harder at Gamescom this year A rattle through a packed set of July download and top grossing data from AppMagic, featuring various Arrows games, World Cup fever, Smash Fest, Pokémon Go, Honor of Kings, Roblox, Gossip Harbor, PUBG Mobile and LastWar’s dramatic drop A brief summary of those Netflix studio and job cuts Data, soft launch and new games nuggets, including news on Supercell's Project Rise No special guest at the end this week, but he sends his finest regards #60, 20/08/26. Supported by Xsolla.

  • August 12 · 18 min

    Sega-Rovio news, Tripledot's Supersonic buy, mobile at Take-Two, Playtika shenanigans, Block Blast, AppLovin, MTG, SciPlay, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: Some slightly kinder words about Rovio from parent company Sega after a brutal verdict in its last financials Tripledot’s $40m acquisition of Supersonic from Unity – the UK-based firm’s second big buy in recent times (plus a bit on Unity’s financials, which are really improving) Take-Two’s financial results show mobile shrinking slightly but still representing over half its bookings in the last quarter - some snippets on the publisher’s views on UA and direct to consumer in there too A summary of Playtika’s unusual move to slash UA spend on its hit game Disney Solitaire by 70% – which may or may not have something to do with expensive SuperPlay earnouts A bit on Block Blast coming to Apple Arcade - which we assume means Apple is paying a premium to Hungry Studio, it’s effectively the most popular puzzle game in the world Despite absolutely massive revenue and profits, the markets didn’t like AppLovin’s latest financial results as it missed guidance Google’s Play Store now accepts native Venmo payments, another way in which it is opening up a bit MTG now calls its midcore studios Playamp, meaning Plarium, InnoGames, Snowprint, Hutch, Ninja Kiwi and Future Play have a jazzy new umbrella brand SciPlay has cut 20 jobs in Israel, reflecting further struggles for social casino Loads and loads of data nuggets including Sensor Tower’s webshop estimates, a spike for Pokémon Go, decline for Love and Deepspace and plenty more Some quick jobs and new game news The return of a very special guest right at the end, and more ambient sounds from a sunset walk in Norfolk #59, 13/08/26. Supported by Xsolla.

  • August 5 · 16 min

    EA sells to Saudi, GTA games on mobile plus Palworld Online, Roblox, Apple, Claude, data, soft launch and new game news

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: That huge EA/Saudi deal and what it might mean for EA’s mobile business, plus some very large payouts for the execs now the transaction is complete A run through a very popular story about the money GTA has made on mobile to date plus the new GTA-like contenders looking to ride the GTA 6 hype train A nugget on Palworld Online, which is not a port but an MMO made by Free Fire maker Garena that’s coming later this year The markets did not like Roblox’s latest financials at all, but there was a new avatar system for Android devices and a bit of hype for Build, a generative AI tool that helps players build new experiences more quickly Apple is, naturally, fighting the UK markets regulator to stop a proposed opening up of its store to allow UK players to get to webshops and alt payments providers more easily Tennis Tycoon is the latest game to be made by an amateur coder in Claude - a trend that’s here to stay, especially after those hit 38-0 games Data nuggets from Sensor Tower on H1 2026, plus Hay Day’s comeback, Pokémon Go’s surging July revenue, some big Krafton numbers and more A very brisk run through the latest soft launch and new games updates The wonderful ambient sounds of a man walking along a Norfolk beach at sunset, plus a very, very special guest right at the end #58, 06/08/26. Supported by Xsolla.

  • July 30 · 17 min

    2026's top games so far, Raid's new rival, plus nuggets from Google, Ubisoft, Stillfront, Devolver, Scopely and more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: A close look at those fascinating top 10 downloads and top 10 grossing games of 2026 so far lists, based on AppMagic estimates A ramble though a popular story about Godforge, a new rival to Raid: Shadow Legends, from new studio Fateless Yet more Google news, this time a $1bn fine from the EU for anticompetitive practices, including making it difficult for developers to steer players outside of its Play Store ecosystem Invincible: Guarding the Globe game has nearly doubled Ubisoft's mobile revenue, though things have gone very quiet with those Rainbow Six and Division mobile games Stillfront is still looking for a CEO and a strategic review is ongoing, but its Q2 financials were decent Devolver rereleased Ojiro Fumoto’s indie banger Poinpy for free, with no IAPs or ads but a tip system if you want to give the dev money Looney Tunes have taken over from The Simpsons in the latest season of Monopoly Go Data nuggets from Skillz Vs Papaya, casual games in H1, Capcom, Candy Crush, Ludus, Circana, Embrace and Neon A very brisk run through the last soft launch and new games updates The lush ambient sounds of a man walking around a beautiful wood next to a golf course #57, 30/07/26. Supported by Xsolla.

  • July 22 · 16 min

    Tencent, Playtika and SuperPlay shenanigans, further Google Play changes, Monopoly Go, MTG, DCKO, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: Playtika’s slightly odd potential sale of SuperPlay to Tencent More Google Play shenanigans: it’s now easier to run and operate a third party store, largely thanks to Epic Games Monopoly Go continues to earn big bucks for Hasbro MTG’s financials reveal Raid’s dominance, but also growth for PlaySimple and D2C Mighty Doom maker Alpha Dog is back after being closed by Microsoft There’s a new reality show based on Fallout Shelter coming(!) Unity 7 is coming in early 2027 Former Kabam devs Drop Fake are doing another fighting game but in the DC universe Scopely closes Looney Tunes World of Mayhem A load of stuff about Learnings/Oakever Games in data digest plus some Tencent, Disney Emoji Blitz and Netflix Playground and investment-related numbers Some extremely brisk new game and soft launch updates A ‘school’s out for summer’ feeling in the air as my children are unleashed for the holidays and running a website gets 2x harder #56, 23/07/26. Supported by Xsolla.

  • July 15 · 19 min

    King dodges Xbox cuts, Destiny Rising, Google's store fees, Ustwo slams platforms, June’s top games, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: More sources suggest King has so far dodged having to make layoffs in the big Xbox reset Now that Destiny 2 is no longer being supported with new content, what’s going on with Destiny Rising? It might be in a “death spiral”, it seems A rattle through Google’s explanation of its suite of new store fee policies, which are still pretty complex and might not be all that meaningful for most developers Ustwo Games on platforms not doing enough to fix discovery and moving away from making Apple Arcade and Netflix June’s top grossing games and top downloads, according to AppMagic A quick tour of the regulars from this week: data, jobs and new games A sudden police siren in the middle of a bit about King dodging those xbox layoffs, plus traffic noises and chatter from Brighton’s delightful seafront #55, 16/07/26. Supported by Xsolla.

  • July 8 · 17 min

    King and the Xbox cuts, Meta's 'TikTok for games', alot of Scopely news, game closures, MTG, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: Those huge Xbox cuts and some loose talk about King's new place in the hierarchy at Microsoft Meta’s new ‘TikTok for games’ app, Pocket, has sneakily soft launched Three big chunks of Scopely-related news: a new Japan studio, a rebrand of the teams formerly at Niantic and alot of Pokémon Go data as it celebrates 10 years Some game closures: Mario Kart Tour, Final Fantasy 7 Ever Crisis and Rumble Arcade MTG gets an ex-Supercell exec to run marketing at 'Europe's biggest collection of midcore studios' A load more data, soft launch and new games nuggets A slightly wearier tone than usual as I walk-and-talk during a frankly ridiculous heatwave #54, 09/07/26. Supported by Xsolla.

  • July 2 · 18 min

    eFootball vs EA FC, Apple Arcade stats, Stillfront, Queen, third party app stores, payments, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: We look at Konami’s quietly very successful mobile game eFootball, which is actually making about three times the IAP of its closest competitor EA FC. But all that money is coming from Japan, currently Apple Arcade’s top performers by player reviews, a rare bit of data on Apple’s game subscription service from our friends at GameDiscoverCo. Some analysis in there, too Stillfront is looking for a new CEO after Alexis Bonte stepped down, having overseen what looks like a big restructure A quick confirmation that our Queen story was indeed correct – its founder offered a comment to Swedish finance publication Breakit, but never responded to our requests Are developers actually making money on third party app stores? Yes and no, depending on who you ask, and we happened to ask AltStore and Skich UK regulators could open up Apple and Google’s app store payment systems this year, if its proposals are approved A rattle through regulars including our data, jobs and new games round-ups Ambient going-on-a-walk noises including gravel underfoot, light traffic and some yelling schoolchildren #53, 02/07/26. Supported by Xsolla.

  • June 25 · 19 min

    Google Play store fees, Kingshot's World Cup ads, AppsFlyer's $1bn raise, Kabam layoffs, Ex-King execs kill Queen, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: Google (re)confirms that it’ll be dropping store fees by around 5% for most folks using the Play Store. Though there are caveats and complications, of course A cheeky look at Kingshot’s new set of World Cup ads, featuring ex-England and Brazil players AppsFlyer attracts a whopping $1bn investment from heavy hitters Google, Meta, Unity and Moloco, possibly to stop AppLovin conquering the world Kabam lays off staff in its LA office but refuses to clarify how many or why, causing more confusion Ex-King execs kill Queen, a start-up that has attracted as much as $50m in VC funding and has been been making casual puzzle games in stealth mode since 2022(ish) A quick bit on Hoyoverse’s next game, Honkai: Nexus Anima, which appears to be Genshin Impact meets Pokémon: a pretty good idea, actually Another quick fun one on No.10: Full Confidence, the political satire game that got a boost in the run-up to Keir Starmer’s resignation on Monday Mag Interactive says AI tools could help it test four times more new game ideas per year – it also delivered some solid Q3 results In data digest we’ve got World Cup and DTC stats, May’s ad charts, Rush Royale hit $500m, UEFN payouts and plenty more A dash through the latest soft launch update, including Zynga’s take on Coin Master / Monopoly Go, a Rollic UFC game, Sega’s reworking of Sonic Blitz and some usual suspects In new games we’ve got Pokémon Champions, a new Kingdom Rush game, a new Barbie game and the closure of blockchain game Pudgy Party A rattle through some of the big companies making moves in the latest jobs digest PLUS: an overall drowsiness in my voice and demeanour thanks to the insane heatwave gripping the UK this week #52, 25/06/26. Supported by Xsolla.

  • June 18 · 19 min

    Amateur devs score hits with 38-0, WWDC reactions, May’s top games, Orna, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: We run through two stories about football drafting games 38-0 and 38-0-0, each made by amateur developers using AI tools to jump on a trend and quickly land a hit Some indie app developer reactions from WWDC, where Apple promised free use of its AI models and compute until your app gets 2m installs, though it’s unclear what happens after that We’ve got a breakdown of May’s top grossing and most downloaded games, according to Appmagic A quick one about Orna, a location-based game that arrived shortly after Pokémon Go and has outlasted the likes of Harry Potter: Wizards Unite and Minecraft Earth Jobs, data and new games nuggets featuring Pixel Flow, Wuthering Waves, Neverness to Everness, Pokémon Go Fest attendance and more Ambient noise from kids and dog walkers in the beautiful and historic Verulamium Park, next to St Albans Cathedral #51, 18/06/26. Supported by Xsolla.

  • June 11 · 18 min

    Why Summer Game Fest is a mobile-free zone, Supercell kills US projects, yet more Xbox chat, EA's mobile misstep, data, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: A bit of a ramble from Summer Game Fest in LA, which had barely any mobile games in it. And actually that makes a lot of sense News from Supercell US, which has closed one game project and seems to have wound down another New Xbox chief strategy officer Matthew Ball says that mobile is the biggest and most valuable part of the games business – but his first priority is the console business (the part with the least growth potential, he admits) EA’s Laura Miele on why fans were unhappy about Command & Conquer Rivals when it launched in 2018 Metacore confirmed 159 jobs are going in Helsinki, and it’ll be closing its offices in Germany and Sweden Loads of data nuggets Ambient background sounds from both Grand Hope Park in downtown LA and our usual stomping ground in Hertfordshire, UK #50, 11/06/26. Supported by Xsolla.

  • June 3 · 19 min

    Supercell, King and Sybo slam EU plan, Atari buys Hipster Whale, Zynga's Mark Pincus on copycats, more

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: Ilkka Paananen, Todd Green and Mathias Gredal Nørvig have criticised incoming EU proposals that they believe could make free to play games “unplayable in Europe” Atari bought Hipster Whale, its latest retro-adjacent acquisition Zynga founder Mark Pincus’ thoughts on the art of copying and mobile game design The Simpsons takes over Monopoly Go Multi-award-winning indie game Consume Me is now on iOS Apple has reveals its Design Award winners ahead of WWDC Mattel launched its debut firstparty game, Master of the Universe - Skeleton: Until Next Time A bit on the brief disappearance of Block Blast from the Play Store last week News nuggets from our jobs, new games and data digests Why I decided to run a 'best mobilegamer.biz stories you probably haven't read' listicle last Thursday Ambient sounds of birdsong, passing dogwalkers and slightly squelchier footsteps thanks to a post-heatwave downpour #49, 04/06/26. Supported by Xsolla.

  • May 27 · 17 min

    Take-Two, Ubisoft, Monopoly Go and SciPlay news plus data and soft launch nuggets

    The mobilegamer.biz podcast is a concise, banter-free digest of what’s driving the mobile games business. Every week, mobilegamer.biz founder and editor Neil Long goes on a walk and tells you what’s going on in under 20 minutes. In this episode: We rattle through Take-Two’s financials, which as ever show mobile earning roughly half the company’s cash with earnings from Zynga, Peak, Nordeus, Rollic and others up year-on-year We also pick through Ubisoft’s earnings which the company itself described as a “low point” – mobile is also down and those Rainbow Six and Division launches have been weak Hasbro is banking about $40m per quarter from Scopely thanks to Monopoly Go – easy money, and perhaps the best bit of licensing business ever(?) SciPlay has made staff cuts as its social casino portfolio declines, though D2C is rising and there’s a startling stat about the average monthly spend of a paying player There’s also your regular data nuggets featuring Neverness to Everness, Tencent Games’ astonishing quarterly earnings, the top grossing games in the US and the most-advertised mobile games We’ve also updated our soft launch list to include another new Metacore beta, and there are three new Century Games titles incoming, according to Appmagic Ambient audio highlights include some delightful birdsong from the woods, gravel underfoot and a couple of sections recorded on a path near a Costa during a record-breaking heatwave #48, 28/05/26. Supported by Xsolla.

  • May 20 · 18 min

    Supercell reboots Mo.co, Fortnite is back on iOS, Nintendo's next mobile game, Embracer, Wooga, more

    A concise inside view of the mobile game business. This week: Is it the last roll of the dice for Supercell’s monster hunting game Mo.co…? It was rebooted after struggling to get much traction, and is earning way less than Squad Busters did before that was killed Fortnite is back on the iOS App Store worldwide (minus Australia), and so of course Epic took a couple of swings at Apple as part of the announcement Nintendo has a new mobile game coming out, which looks a bit like WarioWare, but based on your photos A brisk look at what’s going on with Embracer’s mobile arm – essentially CrazyLabs, A Thinking Ape and Deca – which seems to be struggling and might be next to be sold off Quick thoughts on those Wooga layoffs and how not to announce job cuts A rattle through Apple’s Design Awards nominees, which include Inkle, FuturLab, Devolver and the minds behind Arknights: Endfield Rapidfire jobs, data and new games news A very noisy passing motorbike right at the end of the podcast that really put me off my stride #47, 21/05/26. Supported by Xsolla. • Hang on, what's going on here? Every week mobilegamer.biz founder and editor Neil Long goes on a walk and explains what's happening in the mobile game business in under 20 minutes. That's it.

  • May 13 · 19 min

    Sega-Rovio woes, Playtika goes casual, Unity's turnaround, pitching investors, data nuggets, more

    A concise inside view of the mobile game business. This week: – A look at the grim Rovio news from Sega’s latest financial report, including a clarification over their translation of restructure/rebuild – Playtika’s transition into a casual game maker is complete, according to its latest earnings report, and social casino is yesterday’s news at the Israeli firm apparently – Unity also put out its financials, and that new Vector adtech seems to be going well, but the firm has not yet sold off Supersonic just yet. It's bullish on its UnityAI tech, too – Some thoughts on what investors want from pitches in the current climate, based on the chatter and panels at last week’s Madeira Games Summit – A rattle through some data nuggets (we skipped soft launch and new game news this week to keep it at a tight 20 minutes) – Background noises including some very light foot-on-gravel sounds, a group of chattering schoolkids passing by and one particularly noisy car #46, 14/05/26. Supported by Xsolla. • Hang on, what's going on here? Every week mobilegamer.biz founder and editor Neil Long goes on a walk and explains what's happening in the mobile game business in under 20 minutes. That's it.

  • May 7 · 19 min

    Supercell buys Metacore amid brutal layoffs, Second Dinner cuts, inside Scopely x Niantic, April’s top games, data, jobs, more

    A concise inside view of the mobile game business. This week: – Metacore is to cut up to 160 staff and refocus purely on Merge Mansion as it becomes part of Supercell, which has bought it out and will absorb it fully, like it did with Space Ape – News of 16 staff cut at Marvel Snap maker Second Dinner, though we're told the second game is not affected – An overview of a fascinating fireside chat between Scopely and Niantic that chronicled how that $3.5bn megadeal happened – April's top grossing games and biggest downloads, according to Appmagic, including a surprise appearance from Minecraft – All your usual data, jobs and new game nuggets – A new whooshing sound between sections, annoying and unfixable audio issues in the Supercell part and the very distant sound of the Atlantic ocean #45, 07/05/26. Supported by Xsolla. • Hang on, what's going on here? Every week mobilegamer.biz founder and editor Neil Long goes on a walk and explains what's happening in the mobile game business in under 20 minutes. That's it.

  • April 29 · 19 min

    Xbox's weird 'North Star', Sybo and Subway Surfers, App Store emulators, Peridot's death, soft launches, data, more

    A concise inside view of the mobile game business. This week: – A look at what the various statements coming out of Xbox in the last week mean for its vast mobile business, which was barely mentioned at all despite the platform's new 'North Star' being daily active players – Highlights from a chat with Sybo boss Mathias in which I asked about that long-rumoured Subway Surfers movie, how those two new Subway Surfers games are doing and how being part of Miniclip (and therefore Tencent) has changed the studio – A quick look at the world of emulation on the App Store – 60m downloads and counting! – in which one developer notes that Apple's backend is dated and not up to standard given the chunk it takes out of all IAPs – A quick one on the closure of Peridot, Niantic Spatial's virtual pet / AR game which struggled since launch and was not bought by Scopely when it acquired the other Niantic games – All your usual soft launch, data and new game nuggets – Slightly fewer ambient sounds than usual, though there is gravel underfoot and a bit with some drilling #44, 30/04/26. Supported by Xsolla. • Hang on, what's going on here? Every week mobilegamer.biz founder and editor Neil Long goes on a walk and explains what's happening in the mobile game business in under 20 minutes. That's it.

  • April 22 · 19 min

    Apple's undercooked games efforts, Google's big AI claims, Ilkka's BAFTA speech plus data, jobs, new games and more

    A concise inside view of the mobile game business. This week: – Probably too many thoughts on Apple's role in, and contribution to, the games business during the 15 years Tim Cook has been in charge – An overview of our GDC chat with Google Cloud games boss Jack Buser, in which he claimed that practically all major game studios are using AI in game development but they appear to be hiding it from players – A rattle through Ilkka Paananen's BAFTA Fellowship speech (and a quick side note about Shuhei Yoshida's gaming habits) – A bit about the great indie auteur Philipp Stollenmayer and a nod to the game comedian James Acaster is narrating, Perchang World – All your usual data, jobs and new game nuggets – Plus! Ambient sounds and birdsong from a really lovely wood near my house, and at least two confused dog walkers passing by #43, 23/04/26. Supported by Xsolla. • Hang on, what's going on here? Every week mobilegamer.biz founder and editor Neil Long goes on a walk and explains what's happening in the mobile game business in under 20 minutes. That's it.

Showing 1–20 of 23 episodes