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Artwork for Making Games
LeisureGamesArts

Making Games

Johan Nohr, Andre Novoa

Andre Novoa (Games Omnivorous) and Johan Nohr (MÖRK BORG) talk about making tabletop RPGs and everything that comes with it: inspiration, design, art, publishing, production, and the occasional catastrophe.

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  • 4 episodes
  • Avg 41 min
  • English
  • S1 · E4
    August 21 · 46 min

    Business Time

    What does it actually take to run a games business? We take a deep dive into accounting, taxes, regulations, contracts, invoices, bank accounts, paperwork, and all the other thrilling things nobody dreams about when they decide to make games for a living.

  • S1 · E3
    July 29 · 41 min

    Print happens

    What does it actually take to manufacture a tabletop game? We talk about printers, paper stocks, proofs, production mistakes, and the countless decisions that stand between a finished design and a book or box (or vinyl!) on someone's shelf.

  • S1 · E2
    June 27 · 41 min

    Moving boxes

    Making games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.

  • S1 · E1
    June 5 · 37 min

    Where do games come from

    Every game starts somewhere. We talk about where ideas come from, how they evolve into actual projects, and why the earliest stages of design are often the most exciting, all while trying to figure out what this podcast wants to become.

Showing 1–4 of 4 episodes