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Magic: The Gathering Drive to Work Podcast

Mark Rosewater

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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  • 34 episodes
  • Avg 32 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • #1382
    Friday · 32 min

    #1382: What Went Wrong – March of the Machine: The Aftermath

    This is the start of a new series I'll do from time to time called "What Went Wrong?" In it, I examine something we made that didn't work out. I'll explain why we made it and examine the problems it had. I begin by discussing March of the Machine: The Aftermath.

  • #1380
    September 11 · 30 min

    #1380: Atogs

    This podcast is the history of one of Magic's hungriest creature types, one I had a huge hand in designing.

  • #1378
    September 4 · 32 min

    #1378: Getting the Banned Together, Part 7

    This is the final part of a seven-part series based on a talk I gave at MagicCon: Amsterdam where I talk about the design of all the cards I had a major hand in that would later get banned or restricted.

  • #1377
    September 4 · 30 min

    #1377: Innovation

    One of the important parts of doing Magic design is coming up with things players haven't seen before, but how much innovation is the right amount? In this podcast, I talk all about that issue.

  • #1376
    August 28 · 33 min

    #1376: Getting the Banned Together, Part 6

    This is the part six of a seven-part series, based on a talk I gave at MagicCon: Amsterdam where I discussed the design of all the cards I had a major hand in that would later get banned or restricted.

  • #1375
    August 28 · 33 min

    #1375: Supply Channels

    Once we print Magic cards, how do we get them to you, the players? This podcast talks about the various ways we do that.

  • #1374
    August 21 · 30 min

    #1374: Getting the Banned Together, Part 5

    This is part five of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.

  • #1373
    August 21 · 29 min

    #1373: Boston

    My family took a vacation to Boston, so I talk about my trip and Boston's history with Magic.

  • #1372
    August 14 · 31 min

    #1372: Getting the Banned Together, Part 4

    This is part four of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.

  • #1370
    August 7 · 32 min

    #1370: Getting the Banned Together, Part 3

    This is part three of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.

  • #1368
    July 31 · 31 min

    #1368: Getting the Banned Together, Part 2

    This is part two of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.

  • #1366
    July 24 · 31 min

    #1366: Getting the Banned Together, Part 1

    This is the start of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later be banned or restricted.

  • #1365
    July 24 · 35 min

    #1365: Dark Night of the Soul

    There comes a time for many players where the game changes in such a way that it moves away from what they loved most about it. I talk about this phenomenon and detail my own personal "dark night of the soul" experience.

  • #1364
    July 17 · 27 min

    #1364: Ravnica Allegiance

    This is another in my series where I attempt to give every Magic expansion an episode of my podcast. Today, I talk about Ravnica Allegiance, the second set of our third visit to Ravnica.

Showing 1–20 of 34 episodes