Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
- #110Friday · 34 min
- #109October 9 · 1 hr 27 min
#109 The Final Episode
- #108October 7 · 1 hr 24 min
#108 Zones of Play
- #107October 5 · 1 hr 10 min
#107 The Best Design Advice on the Internet – Part 13
- #106September 28 · 1 hr 3 min
#106 The Problems with Victory Points – Grab Bag
- #105September 25 · 1 hr 2 min
#105 The Best Design Advice on the Internet – Part 12
- #104September 20 · 24 min
#104 Would Stonemaier Publish This?
- #103September 18 · 1 hr 7 min
#103 The Best Design Advisor on the Internet – Part 4 (Daniel Piechnick)
- Chapters
- #102September 16 · 1 hr 5 min
#102 The Best Design Advisor on the Internet – Part 3 (Daniel Piechnick)
- #111September 14 · 1 hr 18 min
#111 How to Design Framework Games (Jon Perry and Christian Kudahl)
- #101September 12 · 1 hr 10 min
#101 The Best Design Advisor on the Internet – Part 2 (Daniel Piechnick)
- #100September 11 · 1 hr 5 min
#100 The Best Design Advisor on the Internet – Part 1 (Daniel Piechnick)
- #99September 9 · 1 hr 19 min
#99 The Best Design Advice on the Internet – Part 11
- #98September 8 · 1 hr 23 min
#98 Designing Solo Games
- #97September 7 · 1 hr 16 min
#97 The Best Design Advice on the Internet – Part 10
- #96September 5 · 1 hr 11 min
#96 The Upsides of Downsides – Grab Bag
- #95August 31 · 1 hr 34 min
#95 Decisions vs Calculations – Grab Bag
- #94August 30 · 1 hr 24 min
#94 Generating Infinite Content
- #93August 28 · 1 hr 20 min
#93 Would Bitewing Publish This?
- #92August 24 · 48 min
#92 Complexity – Grab Bag