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  • 91 episodes
  • Avg 58 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • Yesterday · 1 hr 32 min

    Watch Out for Fireballs Dispatch: October 2026

    What makes for the perfect final exam level or boss in a game? Is it a grand tour of mechanics and enemies? Is it a boss rush meant to demonstrate how powerful you’ve become? Or is it a test of your understanding of how the game works, with some new intuitive leaps thrown in? Don’t read anything into how that was worded. You need to listen to find out. We also read your responses to October’s games: Cultic, Stone of Madness, and Silent Hill: Townfall. November’s Games: Shining Force The Incident at Galley House 007: First Light (Premium) December’s Game: The Elder Scrolls IV: Oblivion

  • Monday · 34 min

    Abject Suffering 685: Sonic R

    You might be surprised to learn that we don’t hate Sonic R. It controls awkwardly and was clearly rushed out the door, but the idea of a Sonic racing game isn’t inherently bad. They even made some fun explorable courses to go along with it. But you don’t know about that, you just know about the bizarre soundtrack.

  • Monday · 30 min

    Real Lich Hour 135: Dead Man's Switch Wrap-Up

    This week, we say “so long, Seattle!” and give our own final thoughts on the Dead Man’s Switch campaign before reading what you have to say about this, the least-loved of the Shadowrun Returns trilogy. Thank you to Darrin Michelson for our art this season, and to Gwen Static for the music!

  • Saturday · 52 min

    Best Quality Vacuum 122: Something Unforgivable

    Season 5 wraps up with a bang as Kim gives the finger guns and completes her transformation into Slippin’ Kimmy… set on staying with Jimmy and ruining Howard’s life. Speaking of ruined lives, uh oh Nacho! And Lalo’s not doing great either.

  • October 22 · 5 min

    [PREVIEW] Watch Out for Fireballs 533: Silent Hill Townfall

    It might be hard to believe, but we found a Silent Hill game that Gary likes slightly more than Kaye. Townfall is another side game in the Silent Hill international tour, taking place on a Scottish island where something horrible has happened and our protagonist Simon must figure out how he’s involved. It’s first person, it relies on outmoded stealth elements, and has some extremely memorable imagery. And if the series continues in this direction, that would be… fine?

  • October 19 · 34 min

    Abject Suffering 684: Catz

    Ubisoft looked at Nintendogs and decided “hey, we could mess that up.” The result was the Petz series, where you adopt an animal and train it to fight for you, but not in a Pokémon way. Some talk about cat fur coat patterns determining personalities turns to a more existential talk of easy and superficial ways people use things like astrology and the MBTI to put themselves into boxes.

  • October 18 · 5 min

    [PREVIEW] Real Lich Hours 134: The Bug Shaman

    Shadowrun Returns ends with a whimper as we finish of Jessica and bring the insect threat to its knees with the use of our special mold shotguns. Now, we just have to decide what to do with her. Also discussed: More bugs! How we’d improve the final mission, and the game in general. What juicy North American content do we lose out upon by moving the series abroad? Thank you to Darrin Michelson for our art this season, and to Gwen Static for the music!

  • October 17 · 36 min

    Best Quality Vacuum 121: Bad Choice Road

    The cash is in the bag, and the bag is in the courthouse. Lalo walks free and Jimmy gives him a made-up story about what happened in the desert. But the desert follows Jimmy home as he struggles to process the carnage he saw, and Lalo outsmarts Gus’s entire operation before making it Jimmy and Kim’s problem. The uninterrupted 16 minute final scene is one of the tensest stretches of this show, so come listen to us gush about it.

  • October 16 · 1 hr 44 min

    The Level 602: Too Many Podcasters Per Capita

    Kaye, Ben, Dennis, and Jala talk about Car Park Capital, Order fo the Sinking Star, Eronoctosis, and much more! The Grind: Ben: Unnamed exploitative mobile game. UFO 50 (Party House, Avianos). RYB. Order of the Sinking Star. Jala: Eronoctosis: Put Yourself Together. Thekku Island. Dennis: Star Wars: Galactic Racer. Kaye: Car Park Capital. The Multiplayer: Video game phrases that have entered your everyday speech. The End Boss: No Man’s Sky is getting a full mobile port. VR Chat community creators revolt against AI. Jay and Silent Bob are starring in an Animal Crossing clone? Custom shop recreates the Street Fighter bonus round car.

  • October 15 · 51 min

    Watch Out for Fireballs 532: Stone of Madness (Part 2)

    Second verse, nearly the same as the first! Stone of Madness’s second and notionally longer campaign, “The Gate of St. Jerome” starts out with a promise that it will be spookier and more intriguing than the prior chapter. Engravings left by an engineer gone mad talk of horrible thing beneath the abbey, but it turns out you’re doing more of the same things, and learning more of the same things you did last time. Highlighted Project: Wow Okay Cool and their album “If This is Where it Got Us, What Good Is It?”.

  • October 14 · 5 min

    [PREVIEW] Adaptation Decay 115: Resident Evil (2026)

    It’s a classic Duckfeed knock-down drag-out cage match as we disagree about whether or not the Resident Evil movie is good! It’s not in dispute that Zach Cregger has made a very strong adaptation of Resident Evil, capturing a spirit of the games that has eluded previous directors who took a shot. However, the movie’s choice to stay locked on a lone man who’s mostly talking to himself becomes a point of contention.

  • October 12 · 34 min

    Abject Suffering 683: Shinobi

    Shinobi for the PlayStation 2 isn’t a bad game. In fact, Kaye knows that she’s bringing a backdoor WOFF! pick to the show. However, it’s janky and it’s overly difficult because it’s from an era before character action was solved. When we run out of stuff to say about Shinobi, we start brainstorming business ideas to make use of a loophole to get infinite free wood chips… or at least how to use them to inflict them on your enemies.

  • October 11 · 56 min

    Real Lich Hours 133: Into the Depths

    We near the end of the Dead Man’s Switch campaign for Shadowrun Returns, as we learn about the true threat the bug spirits pose and take on our last job to root out the infestation beneath the Seattle Universal Brotherhood headquarters. Also Discussed: Bug Spirits! Pistols and Shotguns Harlequin Thank you to Darrin Michelson for our art this season, and to Gwen Static for the music!

  • October 10 · 48 min

    Best Quality Vacuum 120: Bagman

    With a little help from Mike, Jimmy has managed to do the impossible: get bail release for Lalo “Jorge de Guzman” Salamanca after the grisly murder of Fred Whalen. One hitch in the plan is that the $7 million dollars in cash needs a ride, and that results in some… complications. Does this pseudo-bottle episode keep working after its spectacle wears off?

  • October 9 · 1 hr 28 min

    The Level 601: I Hope Nothing Terrible Happens

    Kaye, Dennis, and Jala talk about Star Wars: Galactic Racer, A Rum Case in Fogtown, Tactics Ogre Reborn, and much more! The Grind: Dennis: Star Wars: Galactic Racer. Jala: A Rum Case in Fogtown (Demo). Tactics Ogre Reborn. Kaye: The Forest. The Multiplayer: Underwhelming game weapons or items. The End Boss: 14 year old makes adaptive controller for people who share his disability. PS5 emulation efforts accelerate, fueled by spite. The launch of the Sonic Discord goes predictably.

  • October 8 · 1 hr 54 min

    Watch Out For Fireballs 531: Stone of Madness (Part 1)

    Things are not going well at a secluded monastery in the Pyranees mountains of Spain. The Inquisitor and the Mother Superior treat the mentally ill people in their care like prisoners, and they’re starting to disappear one by one. It’s up to Father Alfredo and a team of misfits to use their complementary skills to investigate what’s happening and bring it to a stop. The result is a board game-like real time stealth and strategy game that runs out of tricks well before either of its campaigns finish. This episode covers the generalities, Prologue, and the “Corrupt Hand of the Church” campaign.

  • October 8 · 1 hr 7 min

    Unfilmable 101: Cure

    How do you solve a serial killer case when every murder has a different suspect, and none of the suspects know each other? Cure was one of the early movies that brought about the J-horror craze of the turn of the millennium, and we talk about whether or not its sedate and distanced approach to a grisly genre works for us.

Showing 1–20 of 91 episodes