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Daggerheart to Heart

TheWelshDM

The Welsh DM and Nico De Gallo dive into Daggerheart. Sharing their thoughts and experiences within the collaborative game and the stories told with it.

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  • 16 episodes
  • fortnightly
  • Avg 53 min
  • English
  • S1 · E16
    Yesterday · 54 min

    016 - Using Non Daggerheart Content

    Daggerheart is still a young TTRPG, which means there's not a lot of official or unofficial content for it yet. So why not borrow from other systems? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DRAGON'S VAULT === Over 200 new items, domain cards, and adversaries to include in your Daggerheart games. Expand the options available to your players, fill your magic shops, and populate the world with dangerous monsters. All converted from the Magic Monday series by the WelshDM, converted and drawn by the many great minds of the Daggerheart community. LINKS - TBD Topics: 00:00 - Intro 01:54 - 100 Fowlbears vs 1 Grimmling 03:14 - The News! 16:19 - Using Content from Other Systems 39:46 - Community Spotlight 50:56 - Outro Music - Middle-Earth by Luis_Humanoide

  • S1 · E15
    August 15 · 1 hr

    015 - Worldbuilding in Daggerheart

    World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - DAGGERHEART DECONSTRUCTED === A Dispatch companion series by Designer Chris Davidson where we reverse-engineer a Daggerheart Adversary or Environment statblock to unpack the hidden details that make it easier to prep and enjoyable to play. https://www.daggerheartdispatch.com/daggerheart-deconstructed/ Topics: 00:00 - Intro 02:27 - Best Snack? 04:48 - The News! 08:51 - Nico's Void Playtest 15:30 - Main Topic: World Building 50:01 - Community Spotlight 55:28 - Outro Music - Middle-Earth by Luis_Humanoide

  • #14
    August 1 · 1 hr 3 min

    014 - The Summoner and the Blood Hunter

    Darrington Press recently released an updated Blood Hunter and the new Summoner class to the Void for playtest, and we have some thoughts... Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BUREAU OF CHRONOLOGICAL AFFAIRS === A bureaucratic time-travel campaign frame for Daggerheart At the heart of TIME/SPACE stands a vast office complex – its stairwells spiraling endlessly through every shadowed corner of the multiverse. This is the BCA, the Bureau of Chronological Affairs, long-time custodians of the universal time flow and guardians of the DOOM’S DAY CLOCK – a device that has ticked since the dawn of creation. Or at least it did – before the entire staff of the Bureau vanished. Now it’s up to you and a handful of freshly recruited field agents to navigate the surreal corridors of TIME/SPACE, restore the Bureau’s lost departments, and uncover the truth of what happened to the BCA. Heart of Daggers: https://heartofdaggers.com/products/bureau-of-chronological-affairs/ Itch.io: https://dngnclub.itch.io/bureau-of-chronological-affairs Topics: 00:00 - Intro 00:35 - Best Time for a Game? 05:32 - What's in the News! 12:36 - The Void Provides 15:43 - The Summoner Class 30:15 - The Updated Blood Hunter 50:20 - Community Spotlight 01:13:00 - Outro Music - Middle-Earth by Luis_Humanoide

  • S1 · E13
    July 18 · 1 hr 10 min

    013 - Community Spotlight Special

    There is so much incredible community produced content for Daggerheart, and as best as we do to spotlight it every episode, there's only so much we can do. So this week we're catching up and showing you a bunch of outstanding content to pick up for your games of Daggerheart! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHTS === Grab yourself the products we spoke about in the episode at the links below! Don't forget to leave a Review and let them know we sent you. Fearless Vol. 1 - heartofdaggers.com/products/fearless-vol-1/ Halflight Halls - heartofdaggers.com/products/halflight-halls-campaign-setting-starter/ Ghosts! - heartofdaggers.com/products/ghosts/ Branneth's End - heartofdaggers.com/products/branneths-end/ Traps! - heartofdaggers.com/products/traps/ Starheart - heartofdaggers.com/products/starheart/ Return to Daggerworld - heartofdaggers.com/products/return-to-daggerworld/ Topics: 00:00 - Intro 01:23 - Announcing Difficulty of Rolls 06:57 - Fearless Vol. 1 13:24 - Halflight Halls 22:42 - Ghosts! 34:54 - Branneth's End 42:45 - Traps! 49:29 - Starheart 57:01 - Return to Daggerworld 1:04:24 - Outro Music - Middle-Earth by Luis_Humanoide

  • S1 · E12
    July 7 · 57 min

    012 - Exploration in Daggerheart

    The Exploration player is the oft forgotten, but perhaps most important element of a heroic fantasy TTRPG, and Daggerheart provides a wealth of tools to explore this pillar of play. But even the best of us still can struggle with it, so we discuss our tips for running interesting, compelling, evocative Exploration in Daggerheart. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - CRYPT OF THE NEKROLYCH === A Villain Frame for Daggerheart that brings the ancient NekroLych to life in your games, by Tomas Gimenez Rioja You already know what a Campaign Frame is. Now, a Villain Frame is the same, except it puts a villain as its main point. The primary villain, in this case the NekroLych, becomes the Big Bad Evil of the campaign you port this Villain Frame to, and gives you everything you need to know about its backstory, motives, and plans to not only have a villain, but a compelling 3-dimensional villain your players will absolutely love to hate! Support the Project: https://tgimenezrgm.itch.io/crypt-of-the-nekrolych Follow Tomas: https://bsky.app/profile/tgimenezrgm.bsky.social Topics: 00:00 - Intro 03:07 - Our Mimic Traps 04:21 - News & Releases 14:17 - What is Exploration in TTRPGs? 23:33 - Exploration in Daggerheart 34:56 - Engaging Players with Exploration 44:25 - Community Spotlight 53:00 - Outro Music - Middle-Earth by Luis_Humanoide

  • S1 · E11
    June 20 · 55 min

    011 - Social Pillar in Daggerheart

    The Social Pillar is often one of the least supported pillars in TTRPGs. This happens because it's hard to plan for every element. Daggerheart still has plenty of tools to help you out though. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DICE ROLETH === Made up of an unexpected party of heroes from the Heart of Daggers community, The Dice Rolleth is a mostly Daggerheart Actual Play! https://www.youtube.com/@UCJANKDCZ6YtnSuUUbGjnCVA Topics: 00:00 - Intro 02:54 - Your Best NPC Voice 06:40 - New Daggerheart Actual Plays 11:57 - The Art of Daggerheart 12:59 - Fear Fest! 16:15 - The Challenge of Social Encounters 22:22 - Social Sub-systems 27:47 - Using Stress 30:17 - When to Use Mechanics 35:58 - Know Your NPCs 39:00 - Community Spotlight Music - Middle-Earth by Luis_Humanoide

  • S1 · E10
    June 6 · 51 min

    010 - Digital Tools in Daggerheart

    Looking around the internet there is a wealth of digital tools available for Daggerheart and TTRPGs. But do you need them to have a good game? Which ones are useful? And can they get in the way of the system? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HEART OF DAGGERS === Heart of Daggers is a one-stop shop for all things Daggerheart. Whether you are looking for 3rd party content to expand your games. A Character Creator for your dozens of character ideas. Or GM tools to help you run smoother and more enjoyable games. https://heartofdaggers.com/ Topics: 00:00 - Intro 02:45 - News 06:57 - Digital Tools in Daggerheart 37:41 - Heart of Daggers Music - Middle-Earth by Luis_Humanoide

  • S1 · E9
    May 23 · 53 min

    009 - Daggerheart Anniversary

    Daggerheart turned 1 year old this week, and Darrington Press did a big ol' birthday stream announcing all sorts of new releases for Daggerheart. We discuss it, and question what it means for Daggerheart's future.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE NEW UNKNOWN ===The New Unknown is a full science-fiction Core Rulebook for Daggerheart™ Compatible. It works as a stand-alone TTRPG system using and building onto the core mechanics of Daggerheart's freely available SRD, providing you with everything you need to start your own science-fiction roleplaying campaign!Kickstarter - https://www.kickstarter.com/projects/1981524065/the-new-unknown-a-sci-fi-role-playing-gameTopics:00:00 - Intro05:14 - Age of Umbra Season 2k08:25 - Dice & Music10:52 - Adversary Builder16:38 - Adventure Pipeline28:21 - Hope & Fear41:13 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide

  • S1 · E8
    May 9 · 51 min

    008 - Campaign Frames

    Campaign Frames were an innovative alternative to a singular world, campaign settings, or adventure modules at Daggerheart's launch. What do they provide as us GMs and Players in creating exciting games?Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BEACON OF HOPE ===Now, after centuries, one nation has shattered the towers and slain their draconic overlord. In the newly-free country of Bastion, a defiant few stoke the flames of revolution. In a Bastion of Hope campaign, you’ll face impossible odds as you fight to end the age of tyrants. This original campaign frame provides everything needed to play using the Daggerheart rules, including: Heart of Daggers - itch.io - https://michaelrunderwood.itch.io/bastion-of-hopeTopics:00:00 - Intro01:18 - Hope & Fear Excitement06:02 - Main Topic: Campaign Frames11:44 - Inciting Incidents Value18:47 - Campaign Mechanics25:17 - What About Adventures?31:00 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide

  • S1 · E7
    April 25 · 42 min

    007 - Raging Against the (AI) Machine

    As the cursed artifact of polluted mimicry becomes more prevelant in modern society, this weeks episode discusses AI in Daggerheart, the community's usage of it, and what other options are available to us for our tables and design work. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - TTRPG RESOURCES === If you need to find art, artists, or other resources for your Daggerheart - other other TTRPG - experiences, ttrpgresources.com is the place to go. A centralised hub of public access artwork, places to find artists, and other ethical generative content. https://ttrpgresources.com/ Topics: 00:00 - Intro 00:58 - Iconic Items in Daggerheart 02:35 - The Presence of AI 04:57 - The Need for Art in TTRPGs 08:14 - Why AI is Bad 14:27 - Other Options to AI 18:38 - Community Response to its Use 25:04 - Community Spotlight 35:35 - Character Sheet Tangent 39:41 - Outro Music - Middle-Earth by Luis_Humanoide

  • S1 · E6
    April 11 · 57 min

    006 - Designing in Daggerheart

    Daggerheart is still a new system, barely a year old, and yet we've seen loads of great 3rd party content already. This week we ask Carlos Cisco how they've found desigining in Daggerheart, and share our own experiences as well. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - PISTOLHEART VOL 2 === Heart of Daggers: DriveThruRPG: Topics: 00:00 - Intro 02:32 - Iconic Items in Daggerheart 05:24 - Daggerheart Survey 08:30 - Designing in Daggerheart 18:45 - Shifting to Daggerheart 23:06 - Homebrew vs Publishing 26:57 - Designing to a Theme 29:44 - Community Spotlight Music - Middle-Earth by Luis_Humanoide

  • S1 · E5
    March 28 · 47 min

    005 - Open Minded Session 0s

    Session 0's are a foundational part of TTRPGs, Daggerheart even has an entire chapter dedicated to them. However it is very easy for players and GMs to come to them ill prepared to collaboratively build the world and establish their story. Let's discuss how we can all do better in our Session 0s.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THROUGH THE UNSEEN EYE ===Explore your characters' backstories and connections with your friends while being stuck in a realm made up of your own memories. Collaboratively build your own big boss that you have to face as a group together. All of this is possible, in “Through The Unseen Eye”Heart of Daggers: https://heartofdaggers.com/products/mystical-emotional-adventure-for-all-levels-through-the-unseen-eye/DriveThruRPG: https://www.drivethrurpg.com/en/product/555026/mystical-character-driven-daggerheart-adventure-through-the-unseen-eye?src=hottest_filtered&affiliate_id=3073419Topics:00:00 - Intro01:02 - Our Dream Characters04:43 - Main Topic08:02 - Nico Doesn't Run Session 0s11:50 - Creating Characters Collaboratively15:24 - Don't Railroad the GM22:20 - Don't Prewrite the Adventure32:02 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide

  • S1 · E4
    March 14 · 51 min

    004 - Daggerheart Myths

    Ever since it's launch there have been a number of swirling half-truths about Daggerheart in the online community. Hearsay and passed on pieces of information that have led many to believe certain elements of the game that aren't true. Let's shine a light on these, and figure what the game actually wants you to do. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - FANGS & FELONS ===The ultimate campaign companion designed to keep your game running smoothly and your players running scared. Whether your table is wandering the corrupted wilds of the Witherwild, navigating the political fires of Five Banners, or exploring any Daggerheart world, this book drops predators, profiteers, and peril directly into play. Every adversary and environment is designed to create motion, pressure, and conflicts, with scaling guidance so they grow alongside your campaign. Heart of Daggers: https://heartofdaggers.com/products/ettins-adversaries-fangs-felons/ DriveThruRPG: https://www.drivethrurpg.com/en/product/555251/ettin-s-adversaries-fangs-felons?affiliate_id=3073419Topics:00:00 - First Adventure Adversaries04:11 - Daggerheart Myths06:40 - The Cards11:26 - Fuzzy Ranges14:36 - Gold System21:29 - Character Sheets25:31 - What's In the Chest!?37:53 - Community Spotlight48:43 - OutroMusic - Middle-Earth by Luis_Humanoide

  • S1 · E3
    February 28 · 47 min

    003 - Shining the Spotlight

    The Spotlight is an oft talked about facet of Daggerheart, often creating a lot of debate about how it's best used, and how it reframes the way we play TTRPGs. It's a lot simpler than people seem to think though. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - MENAGERIE OF MAYHEM ===Menagerie of Mayhem: Volume 1 introduces 35 new adversaries, including multi-phase foes like the Blood Mage and adversary groups such as the ferocious Umbral Hunting Pack and the nihilistic Congregation of the End. Heart of Daggers: https://heartofdaggers.com/products/menagerie-of-mayhem-vol-1/ DriveThruRPG: https://www.drivethrurpg.com/en/product/553609/menagerie-of-mayhem-volume-1?affiliate_id=3073419Topics:00:00 - Character Establishment Tricks04:57 - Sharing the Spotlight38:13 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide

  • S1 · E2
    February 13 · 43 min

    002 - Freedom of Combat

    Combat in Daggerheart invites players and GMs to fill the story with high octane action and dramatic moments. But the lack of initative has been a major hold up for many. This episode we discuss why Daggerheart's story first combat opens the door for much better experiences at the table.Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HOPE SPRINGS ETERNAL ===Hope Springs Eternal has 120+ pages of original content made for Daggerheart. All 5 campaign frames are complemented by a location usable in any campaign. Check out further details at the Kickstarter below. https://www.kickstarter.com/projects/ericlazure/hope-springs-eternal/Topics:00:00 - Fear Trackers03:17 - No Initiative System14:11 - Action Movies18:38 - Narrative Over Mechanics33:10 - Community SpotlightMusic - Middle-Earth by Luis_Humanoide

  • S1 · E1
    January 31 · 43 min

    001 - Utility of Environments

    Environments invite players and GMs to explore their worlds, and face new challenges outside of combat. Daggerheart has provided a whole buffet of options for you to choose from. Gethin: @thewelshdm Nico: @NicodeGallo COMMUNITY SPOTLIGHT - WONDROUS ENVIRONMENTS Expand your Daggerheart adventures with a selection of mysterious locations drawn from across the realms of nature and magic. Wondrous Environments provides 50+ Environment Stat Blocks ready to drop into your campaign, along with bespoke Adversaries to go with them. ⁠https://www.drivethrurpg.com/en/product/552648/wondrous-environments⁠ Topics: 00:00 - Best New Genre 03:11 - Versatile Environments 35:31 - Community Spotlight Music - Middle-Earth by Luis_Humanoide

Showing 1–16 of 16 episodes