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TypeScript.fm - The Friendly Show for TypeScript Developers

Kamran Ayub and Erik Onarheim

The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!

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  • 21 episodes
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  • Avg 58 min
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Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • #78
    Yesterday · 1 hr 9 min

    Bun 1.4, SolidStart v2, and SvelteKit v3 RC | News | Ep 78

    News for the weeks of Aug 10 and 17, 2026: major version releases from Bun, ElectroBun, SolidStart, and SvelteKit along with Aspire 13.5, which makes TypeScript app hosts generally available. From the community: self-hosted Durable Objects, anti-slop lint rules, hiding internal state in TS objects, and the true cost of AI coding. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:32) - Tooling: Content Mappers Merged Into TS 7.1 API (07:20) - Tooling: Bun 1.4, the One with Rust (10:27) - Tooling: Aspire 13.5, TypeScript App Hosts Now GA (13:13) - Metaframeworks: SvelteKit 3 Release Candidate is Here (15:33) - Metaframeworks: SolidStart V2 is Now Stable (17:24) - Web Platform: celld, Self-Hosted Workers and Durable Objects (19:02) - Web Platform: Cloudflare Announces $1 Million in Open Source Funding (20:36) - Web Platform: Node.js Interactive 2026 Talks (22:37) - Web Platform: Netlify Source for Hosting Git Version Control (24:20) - Security: Popular Rust Crates Compromised (25:29) - Library Watch: Slonick, a Node.js Postgres Client (27:12) - Library Watch: deopt, Analyze Node.js and V8 De-optimizations (29:15) - Library Watch: Electrobun 2, Now with a Custom Runtime (35:24) - Library Watch: Anti-slop Lint Rules (36:54) - Library Watch: yavascript Builds Cross-platform Bash-like Script Runners (38:46) - Community: Ryan Peterman Interviews Anders Heijlsberg (39:20) - Community: Matt Pocock Interviews Uncle Bob on Software Fundamentals in the Age of AI (39:43) - Community: Josh Goldberg Steps Back from OSS (41:21) - Community: Academind Teaches Us About Self-hosted Durable Objects (41:32) - Community: Remco Wrote an MDX Content Mapper for TS 7 (42:28) - Community: Feross Aboukhadijeh on How AI Agents Expand the Software Supply Chain Attack Surface (43:26) - Community: I would like to personally apologize to the creators of TypeScript (44:50) - Community: Scott Tolinksi on the True Cost of AI Coding (45:53) - Community: Carlos Menezes on Hiding Internal State in TS Objects (48:10) - Community: Tommy Rossi's Manifesto on Errors as Values in TS (49:58) - Community: Brett Codes on How to Make TypeScript and JavaScript Error Handling Better (50:34) - Community: Tero Piirainen Thinks the Bun 1.4 Rust Rewrite is Not Looking Good (52:08) - Community: GameDev.js Survey 2026 is Open (52:32) - Bleet of the Week (54:04) - Cool Link: Don't Paste the AI (59:14) - Cool Link: Local-first Landscape (01:00:34) - The Minnesota Long Goodbye News TypeScript: Content Mappers merged into 7.1 branch Bun: Bun 1.4 (Video: Bun v1.4 ) Aspire: What's new in Aspire 13.5 Svelte: The SvelteKit 3 Release Candidate is here Solid: SolidStart v2 is now Stable Deno: celld, self-host your own Durable Objects Cloudflare: Announcing Cloudflare Ambassadors, Community Engineers, and another $1M in open-source funding Node.js: Node.js Interactive 2026: A Recap Netlify Source: The full power of Git, without the friction: A conversation with Netlify CTO Dana Lawson Socket: Popular Rust Crates Compromised in Build-Time Supply Chain Attack Library Watch gajus/slonik: A Node.js PostgreSQL client with runtime and build time type safety, and composable SQL deopt: Analyze Node.js and V8 de-optimizations Electrobun 2.0 comes with a new purpose-built runtime and CLI Anti-slop lint rules Biome https://github.com/kualta/anti-slop Oxlint https://github.com/dmmulroy/anti-slop YavaScript lets you build cross-platform Bash-like script runners From the Community Ryan Peterman: Creator of TypeScript: 10x Faster Typescript, Why AI Won't Replace SWEs | Anders Hejlsberg Matt Pocock: Uncle Bob on Software Fundamentals in the Age of AI Josh Goldberg: Stepping Back from Open Source (Mostly) | Goldblog Josh Goldberg: https://bsky.app/profile/joshuakgoldberg.com/post/3mtehtwtyrs2i Academind: Self-hosted durable objects are pretty interesting! Remco: mdx-content-mapper for TS 7 Feross Aboukhadijeh: How AI Agents Expand the Software Supply Chain Attack Surface Reddit: I would like to personally apologize to the creators of TypeScript Scott Tolinski: The True Cost of AI Coding Carlos Menezes: Hiding internal state in TypeScript objects Tommy Rossi: Errors as Values in TypeScript Brett Codes: TypeScript & JavaScript error handling is pretty bad (and how to make it better) Tero Piirainen: Bun 1.4 Rust rewrite is not looking good

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  • #77
    August 13 · 1 hr 3 min

    Astro 7.2, Stacked Pull Requests, and Eradicating any Using oxlint | News | Ep 77

    News for the week of August 3, 2026: Astro 7.2 adds incremental static builds, SvelteKit 3 preview, and a closer look at TypeScript 7.1 compiler APIs. From the community: build your own "isThingy" type guards, eliminating 'any' types using oxlint, and how it went adding Go's defer keyword to TypeScript. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (06:32) - Tooling: TypeScript 7.1 API Feature Roadmap (11:34) - Metaframeworks: Astro 7.2 Introduces Experimental Incremental Static Builds (12:44) - Metaframeworks: Sweltering Updates in SvelteKit 3 Preview (14:14) - Web: Cloudflare Open Sources an Issue Triage Agent (18:16) - Web: GitHub Now Supports Stacked Pull Requests (22:24) - Library Watch: zodql, Enforce Zod Schemas for GraphQL (24:11) - Library Watch: TanStack Form v2 is in Alpha (26:17) - Library Watch: TanStack Table V9 (28:08) - Library Watch: is-kit Lets You Build Your Own Type Guards (29:23) - Library Watch: typesafe-ts is Like a Toned Down Effect (31:14) - Library Watch: antiox, Rust-like Async Primitives for TypeScript (33:08) - Library Watch: apiful, a Fetch Client You Compose (33:53) - Community: Andrew Healey Adds Go's defer Keyword to TypeScript (36:24) - Community: Mastodon Upgrades to TypeScript 7 (36:57) - Community: Next.js on How They Made Navigations Instant in v0 (39:14) - Community: Mauro Bieg on How to Build a TypeScript Web Framework With No Build Step (39:52) - Community: Sam Rose Found a Bug in Kubernetes Thanks to Webernetes (41:35) - Community: afox.dev Releases Luna.nvim, a Minimal Neovim Theme (42:32) - Community: Silvenon's Oxlint Config to Eradicate any in Your Codebase (43:23) - Bleet of the Week (44:21) - Cool Link: tuicr Lets You View Side-by-Side PR Diffs in Your Terminal (46:12) - Cool Link: Green Building Advisor (48:17) - The Minnesota Long Goodbye News TypeScript: API feature roadmap #4830 - microsoft/typescript-go Astro 7.2 brings incremental static builds What’s new in Svelte: August 2026 Cloudflare: How we built a software factory to drive Astro’s GitHub issue count to zero GitHub: ICYMI, Stacked pull requests Library Watch zodql: Enforce Zod schemas for your GraphQL Plus: https://github.com/enormora/schema-hub Plus: gql.tada TanStack Forms v2: Form v2 is here: All you need to know about the alpha TanStack Table v9: Announcing TanStack Table V9 is-kit: Build isThingy style type guards typesafe-ts (via Allan Duetsch): Runtime typesafety helpers antiox: Rust like async primitives for Typescript apiful: a fetch client you compose From the Community Andrew Healey: Adding Go's defer to the TypeScript Compiler Mastodon: Now written in TS7 Next: Making Navigations Instant in v0 Mauro Bieg: A TypeScript web framework with no build step Sam Rose: Found a bug in kubernetes Luna.nvim: Minimal colorscheme for TS Matija Marohnić: Eradicate as any with oxlint Bleet of the Week Cool Links GitHub - agavra/tuicr: a code review TUI with vim keybindings ("tweaker") Green Building Advisor for all your high-performance building needs Discord: Kamran's backyard studio build thread Music Seahorse Dreams by Kubbi (Spotify)

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  • #76
    August 7 · 1 hr 2 min

    TS 7 Compiler API Plans, Elysia 2 Beta, and JSX in ASP.NET Core | News | Ep 76

    News for the week of July 27, 2026: insights into what's coming in TS 7.1, rendering JSX and TSX natively using ASP.NET Core, and Elysia gets rewritten with the new v2 beta. From the community: semantic versioning spec for types, a typesafe TSConfig builder, and lessons learned migrating ts-loader with AI. Kamran's New Course: React 19 Security and Safety Watch on Pluralsight. Learn how to deal with and protect yourself from real-world threats like XSS, CSRF, and supply chain attacks with full-stack React applications. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (04:53) - Tooling: TypeScript 7.1 Iteration Plan (07:29) - Tooling: TypeScript ESLint Still Needs TS 6 For Now (09:02) - Tooling: Emacs TypeScript LSP Fixed (09:24) - Tooling: JsxCore is a Native JSX/TSX View Engine for ASP.NET Core (12:50) - Tooling: Notion as Code (in TypeScript) (14:31) - Metaframeworks: Nuxt July Security Patches (15:22) - Metaframeworks: Elysia 2 Beta is a Full Rewrite (18:08) - Web: Cloudflare Workers RPC Now Works Across Python and JavaScript (21:00) - Web: Chrome 151 Adds User Media Element (23:56) - Security: Ongoing npm Supply Chain Attack for keyv and cacheable Scopes (25:56) - Security: Node July Security Releases (26:24) - Library Watch: semver-ts, a Spec for Versioning Types (28:03) - Library Watch: JS2WASM Compiler is in the Experimental Phase (30:40) - Library Watch: PeurTS, Write TS in Unity, Unreal, and .NET (32:03) - Library Watch: dynwinrt, Mess with WinRT APIs in TypeScript (34:16) - Library Watch: syt, Type-safe TSConfig Builder (35:09) - Library Watch: rm-pushnotify, Cross-browser Push Notifications (37:05) - Library Watch: mazely, a Maze Editor and Solver in TypeScript (38:05) - Library Watch: inclusive-color, a Color Space for Human Skin Colors (39:00) - Community: Are the Types Wrong? (39:58) - Community: John Reilly Migrated ts-loader to TypeScript 7 (41:16) - Community: Jake Worth Shares Daily TypeScript Notes in Your Inbox (42:13) - Community: Tabularis Ported Their Visual EXPLAIN Rust Parsers to TypeScript (43:14) - Community: Jake Archibald Wants Us to Learn From His Tool Tip Accessibility Mistake (44:57) - Community: Debugging TypeScript Applications Book by Andrey Ozornin (45:50) - Community: David Sherret Made TS AST Viewer Support TS 7 (46:42) - Bleet of the Week (48:48) - Cool Link: Reliability Lessons from SQLite by Richard Hip (51:24) - Cool Link: Why I Delete My Tests Every Night by KCD (52:02) - Cool Link: Nirvanna the Band the Show (54:23) - The Minnesota Long Goodbye News TypeScript: 7.1 iteration plan PSA TS 6/7 - typescript-eslint and others that depend on compiler apis emacs LSP fixed JsxCore: Native JSX + Preact/React support for ASP.NET Core MVC Notion: In beta, Notion as code Nuxt: Nuxt Security Patch Releases Elysia: Elysia 2 beta - DayDream Cloudflare: Workers RPC now works across Python and JavaScript Chrome: New in Chrome 151 Socket: Popular npm Packages in the keyv and Cacheable Namespaces Compromised in Active Supply Chain Attack Node: July Security Releases Library Watch semver-ts: Semantic Versioning for TypeScript Types JS2: JS to WASM AOT Compiler Puerts: TS in Unreal Engine or Unity in TS!?! dynwinrt: Mess with WinRT APIs using TS syt: a typesafe builder for tsconfigs (via domutala) rm-pushnotify: Browser push notifications library Mazely: Maze editor and generation in TS Inclusive Color: Inclusive human skin color space From the Community Are The Types Wrong: Tool for checking declaration files John Reilly: Migrating ts-loader to TypeScript 7.1 with AI Jake Worth: TypeNotes – Daily learning notes for TS and JS developers Tabularis: Visual EXPLAIN beyond the app: one engine, multiple hosts (c/w LLM-assisted) Jake Archibald: Fixing my tooltip accessibility mistake Andrey Ozornin: Debugging TypeScript Applications: Build Web Apps That Don't Break David Sheeret: TS Ast viewer supports 7 Bleet of the Week Cool Links Take some lessons from Reliability Lessons From SQLite - Richard Hipp | SSW 2026 You should watch Nirvana the Band the Show Stop Being Tricked by theprimeagen <...

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  • #75
    July 30 · 53 min

    Type-aware Linting Stable in oxlint, Qwik v2 Beta, and Octane Turns Up the Heat on React | News | Ep 75

    News for the week of July 20, 2026: Oxlint type-aware linting is now stable, Qwik v2 is now in beta, and the successor to Inferno is lighting up React. From the community: must-watch talks from Software Should Work conference, why Node.js can't harden against prototype pollution, and practical TypeScript tips learned while building a Trello clone. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (03:45) - Tooling: WebStorm Adds TypeScript 7 to the IDE (04:34) - Tooling: TypeScript 7.1 Compiler API is in Progress (05:32) - Tooling: Type-aware Linting is Now Stable in oxlint (08:24) - Tooling: New Buz Runtime is a Bun Port in Modern Zig (10:48) - Tooling: TypeScript 7 is Getting Some Perf Improvements (11:23) - Metaframeworks: Solid.js Getting a Rewrite in Rust? (12:53) - Metaframeworks: Qwik v2 Beta is Official (15:16) - Metaframeworks: Next.js July Security Release is Available (17:13) - Web: TypeScript AI Conference Videos Are Up (18:05) - Web: A Bunch of TC39 Proposals Advance (20:27) - Web: Octane, Successor to Inferno is a New React Alternative (23:46) - Web: Firefox 153 with Quality of Life Updates (26:22) - Security: Malicious Corepack Site Was Tricking People Into Downloading Malware (28:32) - Security: Wordpress Exploit is Pretty Darn Bad (29:49) - Security: White House Launches Gold Eagle Initiative (30:54) - Library Watch: scriptc, Compiles TypeScript to Native Binaries (33:50) - Library Watch: API Extractor Helps You Build Better TS Library Packages (35:35) - Library Watch: knip Keeps Knipping Its Own Performance (35:52) - Library Watch: TanStack Markdown and Highlight (36:48) - Library Watch: webpack 105.9 Ships Zero-config Bundling (39:39) - Community: Jim's TrueType QR Code Font (40:11) - Community: Software Should Work Conference Videos Are Up (41:18) - Community: MochaJS is Sponsoring Other Open Source Projects (41:43) - Community: Effect Miami 2 Talks Are Up (42:05) - Community: Antony Jones Shares Practical TypeScript Benefits, Pitfalls, and Patterns That Paid Off (43:09) - Community: Jon Sagara Upgrades Microsoft.TypeScript.MSBuild to v7 (43:57) - Community: Rachel Johnson Will Teach You To Build Express APIs in TypeScript (44:21) - Community: Matteo Collina Says No, We Can't Harden Node.js Against Prototype Pollution (45:43) - Community: Matia Makes the Web Fun Again with Pretext (47:43) - Cool Link: I Tried Coding My Own Graphics Library (48:37) - Cool Link: nitter.net Lets You Follow People on X or Get RSS Feeds (49:36) - The Minnesota Short Goodnight News Developer Tooling TypeScript 7 in JetBrains WebStorm TypeScript v7.1 is cooking Oxlint: Type-Aware Linting Stable Buz: A drop-in replacement for Bun using modern Zig Metaframeworks SolidJS rewritten in Rust? Qwik v2 Beta is official Next.js: July 2026 Security Release Web TypeScript AI: The only conference for TypeScript AI developers More ECMAScript Proposals Advanced Octane announced, successor to Inferno (React, compiled) Browsers Firefox 153: See All New Features, Updates and Fixes Security Socket: Beware of fake Corepack site (since taken down) Wordpress: Wordpress Exploit is Absolutely Beautiful Socket: White House Launches Gold Eagle Initiative to Manage Surge in AI-Discovered Vulnerabilities Library Watch Scriptc: https://github.com/vercel-labs/scriptc API Extractor: Validate and track breaking changes on output typings Knip is k-nipping perf Introducing TanStack Markdown and TanStack Highlight Webpack 5.109: Zero-config bundling for new projects From the Community Jim: TrueType QR code font Software Should Work conference Andrew Kelly’s Talk Don't Take the Black Pill - Andrew Kelley | SSW 2026 Alexis King The Unreasonable Effectiveness of Constructive Data Modeling - Alexis King | SSW 2026 Fil-C Real Memory Safety Fil-C: Garbage In, Memory Safety Out! - Filip Pizlo | SSW 2026 Joshua Goldberg: Mocha is donating to other projects: Knip, @nodejs.org, Prettier, and Unified Effect: Effect Miami 2 videos landed Antony Jones: TypeScript in Practice: Benefits, Pitfalls and Patterns That Paid Off Jon Sagara: Upgrading Microsoft.TypeScript.MSBuild to v7.0.0 Rachel Johnson: FreeCodeCamp: Build Bullet-Proof APIs in Express w/ TS Matteo Collina:

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  • #74
    July 21 · 1 hr 16 min

    Announcing TypeScript 7, Bun 1.4 is in Rust, and Vite+ Beta | News | Ep 74

    News for the first half of July, 2026: TypeScript 7 is now generally available, Bun's Rust port will be official in v1.4, plus Nuxt 4.5, and Astro 7.1 updates. From the community: Tangled is the new hotness, a tool that can refactor TypeScript, and a modern CSS theming guide. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (09:12) - Tools: TypeScript 7 is Now Stable and Available (13:06) - Tools: Vite+ is Now in Beta (15:17) - Tools: Vite 8.1 Brings Experimental Bundle Dev Mode (17:40) - Tools: Nx 23 Supports Angular 22 and TypeScript 6 (18:25) - Runtimes: Bun is Ported to Rust from Zig (25:22) - Runtimes: Node 26.5.0 Brings Experimental Import Text Support (25:40) - Runtimes: Deno 2.9.2 Speeds Up Across the Board (26:39) - Metaframeworks: Nuxt 4.5 Ships Major Upgrades to Build Layer (27:46) - Metaframeworks: Astro 7.1 Lets You Run Multiple Dev Servers at Once (28:57) - Metaframeworks: Next.js Formalizes Security Release Schedule (29:52) - Browsers: Chrome 150 Brings Declarative Updates (30:51) - AI: New Kimi K3 Open Weight Model Tops the Coding Leaderboards (31:51) - AI: 1Password Can Let Agents Securely Use Credentials (34:21) - Security: More npm Packages Compromised in Ongoing Supply Chain Attacks (34:44) - Security: npm 12 Ships with Install Scripts Off by Default (37:11) - Library Watch: Zenolith Rendering Engine (38:30) - Library Watch: Box3D for 3D Physics Simulations (39:18) - Library Watch: Porffor is Now Self-Hosted, Faster, and More Efficient (40:56) - Library Watch: Updated WebGPU Types for TS 6 and 7 (41:35) - Library Watch: rslint 0.7 is TS-first, ESLint-compatible, and 30% Faster (42:16) - Library Watch: magic-string Reaches 1.0 (43:26) - Library Watch: Effect V4 Beta (44:02) - Community: Daniel Roe's SyncHub Helps You Mirror GH Repos to Tangled (47:21) - Community: Jared Forsyth's Dosido Helps You Refactor TypeScript (48:37) - Community: Una Kravetz Teaches You How to Do Modern CSS Theming (49:54) - Community: Jake Archibald's Journey Customizing Select Heights (51:38) - Community: Visualize Data Structures and Algorithms Step-by-Step (53:28) - Community: Joss Mackison Has TypeScript Opinions (54:35) - Community: Jessica Wachtel Dives Deep Into Understanding WebAssembly (55:02) - Community: James Randall Recreated the BBC Micro Game 'Exile' in TypeScript (55:55) - Community: Berlin TypeScript Meetup (56:10) - Bleets of the Week (57:46) - Cool Link: Email Verification API in Chrome Origin Trial (01:01:29) - Cool Link: Coding ASMR Videos (01:03:18) - The Minnesota Long Goodbye News Announcing TypeScript 7.0 Announcing Vite+ Beta Vite 8.1 is out! Nx 23.1 Is Here: Per-Run Performance Reports, TypeScript 6, and Angular 22 Rewriting Bun in Rust Node 26.5.0: Experimental text imports Deno 2.9.2 perf wins Nuxt 4.5 Astro 7.1 Next.js Security Release and Our Next Patch Release Chrome 150: Post by @tunetheweb.com — Bluesky Kimi K3 tops Arena's coding leaderboard — and it's open-weight 1Password's new browser integration for Claude changes how AI uses your credentials jscrambler npm Package Compromised in Supply Chain Attack npm v12 Ships With Install Scripts Off by Default, Begins Deprecating 2FA-Bypass Tokens Library Watch Zenolith a renderer engine : r/typescript Box3D!!? @erincatto.bsky.social on Bluesky Porffor is now self-hosted TypeScript WebGPU types Rslint 0.7: TypeScript-first, ESLint-compatible, and 30% faster than v0.6 magic-string 1.0 Effect v4 beta From the Community Daniel Roe: Built synchub.io to mirror GH to Tangled Jared Forsyth: Automate typescript refactors with dosido Una Kravets: Modern CSS theming with light-dark(), contrast-color(), and style queries Jake Archibald: The Goldilocks customizable select height nyaomaru: I Built a Tool to Visualize Data Structures and Algorithms Joss Mackison: TypeScript with Opinions Jessica Wachtel: WebAssembly is everywhere. Here's how it works James Randall: BBC Micro 'Exile' recreation in TS Prisma: TS Berlin meetup, July 31 Bleet of the Week Bonus Bleet of the Week Cool Links

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  • #73
    July 2 · 57 min

    TypeScript, Agents, and What Skills Will Matter Tomorrow | Kent C Dodds | Ep 73B

    In this episode, we interview Kent. C Dodds, a prolific developer educator and TypeScript fan, to talk about his new courses and where he sees the future of software development going. Should you still learn to code in 2026? What skills will still be valuable 5 or 10 years from now? And how is he using agents day-to-day in his own work? Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Meet Kent C. Dodds, Developer Educator (04:44) - Should You Still Bother to Learn TypeScript in 2026? (08:21) - Everyone Has Knowledge Gaps No Matter Your Experience (10:42) - The Role of Agents in Software Development (15:34) - AI Lowers the Barrier of Entry But It Doesn't Raise Your Ceiling (17:36) - What Skills Will Become More Valuable in the Future? (25:59) - How Agents Are Taking Lower-Value Work (30:35) - Where Does TypeScript Fit in This Future? (34:02) - Practical TypeScript Foundations for Fluency (39:07) - Interactive and Cohort-based Learning (41:27) - From Zero to Hero with TypeScript (46:09) - How Kent Integrates AI-assisted Learning (48:30) - Kent's Tips on Working with Coding Agents (55:28) - Where to Find Kent Online Kent's Links Practical TypeScript: Foundations for Fluency EpicWeb.dev Epic AI Call Kent Podcast Music Seahorse Dreams by Kubbi (Spotify)

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  • #72
    June 23 · 1 hr 9 min

    TypeScript 7 RC, a Bun-like DX for Node.js, and k8s in the Browser | News | Ep 72

    News for the week of June 15, 2026: TypeScript 7 RC, Astro 7, Babel 8, React Router 8, and a new Bun-like DX for Node.js. From the community: k8s simulated in the browser, relocating rigor, and which frameworks cost the most tokens. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:13) - News: TypeScript 7 RC Announcement (07:32) - News: nub, Bun-like DX on Top of Stock Node.js (10:51) - News: React Compiler Rust Rewrite Rolling Out (12:18) - News: Astro 7, Faster Than Ever (13:31) - News: React Router 8, a Big Boring Release (In a Good Way) (14:55) - News: Babel 8, ESM-only, Separate Polyfill Injection (18:14) - News: Localized Time Element HTML Proposal (19:43) - News: Chrome Third-party DevTools Integration for Agents (22:20) - Security: Node.js Patched for High Severity CVEs (23:56) - Security: Over 140 Mastra npm Packages Compromised (25:47) - Security: GH Actions Will Now Block pull_request_target (26:42) - Security: npm Malware is Trying to Thwart AI Scanners with Prompt Injection (30:10) - Security: Socket MCP Server Update (30:33) - Library Watch: Mastro.js Now with Zero Deps (31:01) - Library Watch: MapKit.js 6 for Embedding Apple Maps (31:24) - Library Watch: Monogatari 2.8, Visual Novel Engine in TS (32:51) - Community: Addy Osmani on Agentic Code Reviews (36:59) - Community: Relocating Rigor by Chad Fowler (42:08) - Community: Generating Endless "I Spy" from Wikipedia by Neal Agarwal (42:40) - Community: Webernetes, k8s in the Browser by Sam Rose (43:42) - Community: Josh Goldberg on JS Tooling, Future of Web Dev (44:01) - Community: Evan You on Joining Cloudflare by Red Monk (44:22) - Community: ShopTalk on TypeScript Complaints (46:28) - Community: The Token Cost of Frameworks by Andrey Kucherenko (49:33) - Community: Is It Worth Learning to Code in 2026? by Lost Relic Games (51:07) - Bleet of the Week (53:22) - Cool Link: Making a Brick Tower Using Shaders (54:50) - Cool Link: Words of Radiance by Brandon Sanderson (55:44) - The Minnesota Long Goodbye News Typescript: Announcing TypeScript 7.0 RC Nub: A bun-like DX on top of Node.js React: New React Compiler in Rust rolling out Astro: Astro 7.0 is out! React Router: React Router v8 release Babel 8: Releasing Babel 8 today: ESM-only, drop ES5 default, and a smooth migration path TC39: Localized <time> element Chrome: Introducing third-party developer tools for Chrome DevTools for agents Node: Thursday, June 18, 2026 Security Releases Socket.dev Mastra package compromise GH blocking pull_request_target NPM malware using prompt injection MCP updates Library Watch Mastro: Now with Zero Dependencies Webkit: Discover MapKit JS 6: Rebuilt for Today’s Web Developer Monogatari 2.80: TypeScript rewrite From the Community Addy Osmani: Agentic Code Review Chad Fowler: Relocating Rigor Neal Agarwal: Endless I Spy Sam Rose: K8s in browser Josh Goldberg: Biome and the future of JS tooling Red Monk: Kate Holterhoff interviews Evan You about joining Cloudflare ShopTalk: TypeScript Complaints, Slowing Down, and AT Proto Protocols Andrey Kucherenko: Framework token tax Lost Relic Games: Should You Still Learn To Code in 2026? Bleet of the Week Cool Links Coding a brick tower (Shader toy) Words of Radiance by Brandon Sanderson Music Seahorse Dreams by Kubbi (Spotify)

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  • #71
    June 16 · 49 min

    Stack Overflow for Agents, Nuxi Agent, and Safari 27 Beta | News | Ep 71

    News for the week of June 8, 2026: Nuxi agent helps you learn Nuxt, Stack Overflow builds a dedicated knowledge base for agents, and new talks from Web Engine Hackfest and JSNation available for your viewing pleasure. From the community: explaining the `unknown` type, template literal type cheatsheet, and understanding how standard.site works with ATproto. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (06:11) - News: Introducing Nuxi Agent for Nuxt.js (07:20) - News: Stack Overflow for Agents (13:42) - News: Web Engine Hackfest and JSNation 2026 Conferences (15:37) - News: What's New in Safari 27 from WWDC (17:14) - Security: Node.js High Sev Patches Slated Around June 17 (17:48) - Security: US Government Yanks Back Claude Fable After Launch (19:43) - Library Watch: Mastro.js ATProto Helper (20:25) - Library Watch: fallow, a Code Quality Impact Analyzer for Agents (22:57) - Library Watch: rspack Adding Source Phase Imports for WASM (23:34) - Library Watch: SAP UI5 TypeScript 6 and 7 Updates (24:19) - Community: Boston TS Club Wants You to Speak (24:44) - Community: TypeScript Template Literal Cheatsheet (25:18) - Community: The "unknown" Type by Software Dev Diaries (26:42) - Community: Where Rust Wins by Francesco Ciulla (27:40) - Community: Understanding Standard.site by Mat Marquis (30:39) - Community: Building GNOME Apps with TS by Philip Chimento (32:20) - Community: Life on an ESM in Node.js by Joyee Cheung (33:16) - Community: Introduction to Three.js Shader Language (TSL) (35:05) - Secret of the Handbook: Performance Tips (36:15) - Cool Link: How Close Were Dinosaurs to a Stone Age? (37:26) - Cool Link: Ocarina of Time Remake (37:57) - Cool Link: JavaScript for Everyone Course by Mat Marquis (38:52) - The Minnesota Long Rant News Nuxt: Meet Nuxi, an agent for Nuxt.js Stack Overflow: Announcing Stack Overflow for Agents Conferences: 2026 Web Engine Hackfest and JSNation 2026 WWDC: Safari 27 Spec Compliant ESM Loader Node: Wednesday, June 17, 2026 Security Releases Socket: US Government Forces Anthropic to Pull Claude Fable Days After Launch Library Watch mastrojs/atproto standard.site helper (bsky) fallow-rs/fallow: Codebase intelligence for TypeScript and JavaScript RSPack: adding import source SAP UI5: TypeScript 6 and 7 – What UI5 TypeScript Developers Need to Know in 2026 From the Community Boston TypeScript Club call for speakers Josh is speaking on TS 7 Slicker.me: Template Literal Types Cheatsheet Software Developer Diaries: TypeScript's "unknown" Type Explained Francesco Ciulla: Rust and Web Development in 2026: Where It Actually Wins Mat Marquis: https://wil.to/posts/standard-site/ Philip Chimento: JavaScript and TypeScript on 2025’s GNOME (Slides) JumpLink: Games on Linux using GJSify Joyee Cheung: Life of an ESM in Node.js – and How It's Changing for the Better (Slides) Alvaro Dev Labs: Intro to TSL - WebGPU Shaders without GLSL Maxime Heckel: Field Guide to TSL and WebGPU Secret of the Handbook: TypeScript perf wiki Cool Links How Close Were Dinosaurs To A Stone Age? Nintendo direct Ocarina of Time Remake! JavaScript for Everyone by Mat Marquis Music Seahorse Dreams by Kubbi (Spotify)

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  • #70
    June 11 · 38 min

    VoidZero Joins Cloudflare, New npm 12 Security Defaults, and Angular 22 | News | Ep 70

    News for the week of June 1, 2026: VoidZero joins Cloudflare, npm 12 will fix security defaults, and Angular 22 is out. From the community: tips every TS developer should know, how numpy-ts got faster than native, and recent developer talks you should pay attention to. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (06:33) - News: TypeScript Updates from MS Build 2026 (07:24) - News: VoidZero Joins Cloudflare (09:06) - News: Angular 22 Brings Stable Signal Forms (12:37) - News: TypeScript 7 Bugs Squashed (14:40) - Security: npm 12 Changing Security Defaults (15:59) - Security: Mini Shai-Hulud Affects Red Hat Cloud Services Packages (16:26) - Security: pnpm 11.5 Now Supports Staged npm Publishing (17:58) - Library Watch: modalyze, a React Modal Library (18:24) - Library Watch: ts-defold (19:04) - Community: TypeScript Tips Everybody Show Show by Matt Smith (20:42) - Community: Making numpy-ts as Fast as Native by Nico (21:42) - Community: SHA-256 in TypeScript Types by Monty Anderson (22:32) - Community: JSHeroes 2026 Talks are Live (23:44) - Community: F/Thank You by Pawel (25:04) - Community: Kubernetes and Retiring at the Top by Kelsey Hightower (26:07) - Community: Why Modern Languages Don't Look Like C by rats159 (27:03) - Community: What Bun Can Tell Us About AI, OSS, and Anthropic by Red Monk (29:32) - Bleet of the Week (29:58) - Cool Link: Making an E-bike Motor from Scratch (30:32) - Cool Link: Visual Illusion With Purple Dots (31:08) - The Minnesota Long Goodbye News Daniel Rosenwasser: TypeScript updates from MSBuild 2026 Cloudflare: VoidZero is Joining Cloudflare Google: What’s new in Angular v22 TypeScript Bug Fixes: TS7 literal correction and a type--stripping bug GitHub: Upcoming breaking changes for npm v12 Socket: Mini Shai-Hulud Campaign Hits Red Hat Cloud Services npm Packages Socket: pnpm 11.5 Adds Support for Recognizing npm Staged Publishes ... Library Watch Modalyze - React modal library ts-defold - Scaffold Defold games in TypeScript From the Community Matt Smith: AllThingsSmitty/typescript-tips-everyone-should-know Nico: Making numpy-ts as fast as native Monty Anderson: SHA-256 in TS Types (via MiTS) JSHeroes talks live: Daniel Roe: Working Backwards Dominic: Using knip to Remove 28k Lines of Code Pawel: F***/Thank You Kelsey Hightower: Kubernetes and retiring at the top with Kelsey Hightower Rats159: Why newer languages don't declare variables like C Red Monk: What Bun Can Tell Us About AI, Open Source and Anthropic Bleet of the Week Cool Links I Built an E-Bike Using My From-Scratch Electric Motor Purple dot illusion Music Seahorse Dreams by Kubbi (Spotify)

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  • #69
    June 2 · 1 hr 6 min

    Astro 6.4, Rust's Restriction on LLMs, and Why tsgo Uses So Much Memory | News | Ep 69

    News for the week of May 25, 2026: Astro's new Markdown processor API, Rust's take on LLM authorship, and new stage 4 TC39 proposals. From the community: highlights. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (03:32) - News: Astro 6.4 Has a New Markdown Processor API (06:16) - News: What's New in Svelte, June 2026 (07:01) - News: Rust Moves to Restrict LLM Use for rust/lang (13:25) - News: Porffor.dev is Now Served From a Native TS Binary (14:45) - News: Several ECMAScript Proposals Moving to Stage 4 (18:10) - Security: Malicious Postinstall Hooks Found in 700+ GH Repositories (20:22) - Library Watch: Replacements.fyi Helps Find Replacement Libraries (21:52) - Library Watch: Sandcastle Helps You Sandbox Local Coding Agents (23:30) - Library Watch: rspack Now Has Better Cross-module Tree-shaking (25:42) - Library Watch: Thales Compiles TypeScript to Lean 4 Proof Language (27:03) - Community: 2ality Going Offline for Awhile (28:46) - Community: Hardening npm Publishing by Jovi de Croock (33:51) - Community: Why Does tsgo Use So Much Memory? (35:38) - Community: Fixing TS Perf Problems, a Case Study by Viget (36:33) - Community: Rust-Inspired TypeScript by Rijk van Zanten (37:22) - Community: Speeding Up the JavaScript Ecosystem with oxlint and oxfmt by Marvin Hagemeister (38:40) - Community: Is AI Causing a Repeat of Frontend's Lost Decade? by Mauro Bieg (41:14) - Community: 4 Component Scoped CSS Techniques by Mauro Bieg (43:28) - Building Type-Safe APIs with Hano (44:00) - Community: Using Effect.ts in OpenCode by Dax Raad (44:30) - Community: Tip on Object.assign Typing vs. Runtime Behavior (45:46) - Bleet of the Week (47:08) - Cool Link: Building OpenCode with Dax Raad (49:28) - Cool Link: Mina the Hollower (50:22) - The Minnesota Long Goodbye News Astro: Astro 6.4 Svelte: What’s new in Svelte: June 2026 Socket: Rust Moves to Restrict LLM Use in Contributions After Months of Internal Debate Porffor: porffor.dev is now served from a TS native binary ECMAScript Corner Stage 4: Explicit resource management Stage 4: Atomics.pause Stage 4: Iterator methods Security: Malicious Postinstall Hook Found Across 700+ GitHub Repositories, Including Packagist and Node.js Projects Library Watch replacements.fyi helps you find safer npm package alternatives (via Inautilo) Sandcastle sandboxes your coding agents (Matt Pocock) Rspack gets smarter about cross-module tree shaking Thales is a TypeScript Compiler for the Lean proof language (via jessealama) From the Community 2ality: Going offline for awhile (Buy Dr. Axel's books!) Jovi de Croock: Secure npm publishing Zack Overflow: Why does tsgo use so much memory? Viget: Fixing TypeScript Performance Problems: A Case Study Rijk van Zanten: Rust-Inspired Typescript Marbin Hagemeister: Speeding up the JavaScript ecosystem - oxlint and oxfmt Mastro: Is AI causing a repeat of Frontend’s Lost Decade? Mastro: Four ways to do component-scoped CSS without a complex build step Web Dev Simplified: How To Build A Production Ready API - Auth, JWT, API Keys Dax Raad: Effect at OpenCode | Dax Raad | Effect Miami 🇺🇸 2026 JP: Object.assign’s type annotation doesn’t match runtime behavior Bleet of the week Cool Links Erik: Building OpenCode with Dax Raad Kamran: Mina the Hollower Music Seahorse Dreams by Kubbi (Spotify)

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  • #68
    May 28 · 43 min

    Claw Patrol, Google I/O, and npm Awakens From Slumber | News | Ep 68

    News for the week of May 18, 2026: Claw Patrol! Claw Patrol! We'll be there on the double! Also, npm finally responds to ongoing supply chain attacks. From the community: using Effect more effectively, and AI's impact on open source. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:07) - News: Claw Patrol is an Open Source Security Firewall by Deno (06:54) - News: Deno 2.8 Release Notes (08:08) - News: Google I/O Takeaways (13:26) - News: Firefox 151 Features and Updates (16:05) - Security: npm Wakes Up to Supply Chain Attacks (21:26) - Security: Laravel Lang Compromised with Backdoor (23:00) - Library Watch: mediabunny Works in Your Browser Without ffmpeg (24:09) - Library Watch: TSBin is a JSBin Clone for TypeScript (25:52) - Community: AI Has Taken Over Open Source by Socket (28:53) - Community: Ergonomic Effect by Alex Leung (31:47) - Community: Building Your Own Server in Node.js by James Smith (33:09) - Bleet of the Week (33:37) - Cool Link: Witch Hat Atelier Magic System Simulator (34:45) - Cool Link: Stormlight Archives by Brandon Sanderson (36:22) - Cool Link: No One's Happy (37:22) - The Minnesota Long Goodbye News Deno: Claw Patrol: an open-source security firewall for agents Deno: 2.8 blog post Google: 15 Updates from Google I/O WebAuthN Immediate Mode: https://github.com/MasterKale/webauthn-polyfills Firefox: Firefox 151.0, See All New Features, Updates and Fixes npm: npm Invalidates Granular Access Tokens as Mini Shai-Hulud Sweeps the Registry Laravel: Laravel Lang Compromised with RCE Backdoor Across 700+ Versions Library Watch Mediabunny: Correction, it does not depend on ffmpeg https://tsbin.com/p/new From the Community Socket: AI Has Taken Over Open Source Alex Leung: Ergonomic Effect James Smith: BYO Web Server in Node Bleet of the week Cool Links I Built a Witch Hat Atelier Spell Simulator No One’s Happy Music Seahorse Dreams by Kubbi (Spotify)

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  • #67
    May 21 · 1 hr 3 min

    Deno 2.8 Pushes Node Compatibility to 75%, Rolldown 1.0, and Mini Shai-Hulud | News | Ep 67

    News for the week of May 11, 2026: Deno 2.8 brings Node compatibility to 75%, Bun's Rust port is taking shape, and more supply chain sadness. From the community: SpacetimeDB's JS engine is faster than Rust, scrapping a custom DSL in favor of TypeScript, and why Effect is good for AI agents. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:34) - News: Deno 2.8 Brings Node Compat to Just Over 75% (07:57) - News: VS Code Codebase Type Checked by TS 7 (08:15) - News: Bun's Rust Port Coming in Next 1.4 Release (13:55) - News: Rolldown 1.0 Released (17:32) - News: GitHub Takes Aim at Claude Code and Codex with New Copilot App (18:58) - PSA: Upgrade Next.js Due to Recent CVEs (19:52) - PSA: TanStack Supply Chain Incident Post-mortem (23:48) - PSA: Ongoing Mini Shai-Hulud Supply Chain Attack (27:22) - PSA: node-ipc Infected with Credential Stealer (30:56) - Library Watch: Vitest 4.1.6 and 5.0.0-beta.3 Security Updates (31:15) - Library Watch: styleframe is a TypeScript Design System Engine (32:23) - Library Watch: mediabunny, a TypeScript Media Encoder and Decoder Library (34:08) - Community: Migrating to TypeScript 6 by LogRocket (34:48) - Community: SpacetimeDB JS Engine Outperforms Rust (37:21) - Community: Inventing a New Language Was a Mistake by Wasp (40:31) - Community: Express.js Revamp (41:18) - Community: Anders on Why AI Will Never Replace Developers (41:46) - Community: Interview With Anders on Turbo Pascal, C#, and TS (41:59) - Community: npm install && pray by Jo Franchetti (42:22) - Community: Next Era of TypeScript with Effect by Lucas Barake (43:21) - Community: Node.js Alpine Linux Feedback (44:32) - Community: dax.land, Shell Scripting Everywhere (45:13) - Bleet of the Week (45:47) - Cool Link: Why HTML in Canvas is Cool (46:23) - Cool Link: Beginners Guide to Immich, a Self-hosted Google Photos Alternative (46:55) - Cool Link: The Math Behind Exodia's Draw in Yu-Gi-Oh! (47:18) - Cool Link: Best Local Agentic Coding Workflow by Web Dev Simplified (49:59) - Cool Link: Declarative Partial Updates Web Standard (53:31) - The Minnesota Long Goodbye News Deno: 2.8 release is hot off the press VS Code: VS Code type checked with TS 7 Native Preview Bun: Rust Port is Looking More Official VoidZero: Announcing Rolldown 1.0 GitHub: GitHub takes aim at Claude Code and Codex with its new Copilot app and yes, you can bring your own model PSA: Reminder update your Next.js TanStack: Hardening TanStack After the npm Compromise Socket: Active Supply Chain Attack Compromises @antv Packages on npm... Socket: Popular node-ipc npm Package Infected with Credential Stealer Library Watch Vitest 4.1.6 and 5.0.0-beta.3: Security updates Styleframe 3.7.0, TS design system engine, comes with a new playground Mediabunny is a TypeScript library for media encoding/decoding on the client and server From the Community LogRocket: TypeScript v6 is here: A full migration guide SpacetimeDB: Let's talk benchmarks Wasp: 5 Years and $5M Later: Inventing a New Programming Language for Web Development Was a Mistake Express: A New Look for Express Anders: Microsoft Lead: "AI will NEVER Replace Coders, Here's Why" Anders: TypeScript, C# and Turbo Pascal with Anders Hejlsberg Jo Franchetti: npm install && pray — Defending Your Stack from Code You Didn't Write Lucas Barake: Next Era of TypeScript | Effect.ts × AI Node.js: Promote Alpine Linux out of experimental to be a tier 2 platform dax.land lets you develop shell scripts that run the same everywhere Bleet of the week Cool Links Joy of Code: Why Everyone Is Excited About HTML In Canvas Futo: A Beginner's Guide to Immich adef: The Math Behind the Exodia Draw in Episode 1 of YuGiOh Web Dev Simplified: The Best Local Agentic Coding Workflow (Complete Guide) Chrome Developer Blog: Declarative partial updates Music Seahorse Dreams by Kubbi (Spotify)

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  • #66
    May 12 · 1 hr 13 min

    Vibe-porting Galore, Remix 3 Beta, Node 26, and the Internet Falling Down | News | Ep 66

    News for the weeks of April 27 and May 4, 2026: Rust ports galore, Remix 3 is ready to rumble, and lots of security PSAs that are breaking the Internet. From the community: boring web dev, cross-framework templating with TSRX, and TypeScript features wishlist. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (02:45) - News: tsz is a Vibe-ported TypeScript Go Compiler to Rust (07:45) - News: Bun Experiments with Rust Port from Zig (10:23) - News: pnpm Core Officially Being Ported to Rust as Pacquet (13:13) - News: Astro 6.3 with Experimental Advanced Routing (14:06) - News: Remix 3 Beta is Ready to Kick the Tires (17:06) - News: Nuxt.js Has a New Agent (18:31) - News: SvelteKit Now Supports TS 6.0 (19:03) - News: Node 26 Brings Stable Temporal API, Experimental FFI (23:02) - News: Chrome 148 Ships Prompt API No One Wants (28:50) - News: Behind the Scenes Hardening Firefox (35:20) - PSA: Multiple Critical Linux Exploits, Copy Fail and Dirty Frag (38:55) - PSA: React 19 and Next.js Vulnerabilities (40:34) - PSA: TanStack Packages Compromised (42:07) - PSA: vm2 Critical Vulnerabilities (43:05) - PSA: cPanel is Being pwned Across the Web (44:42) - Library Watch: Laravel TypeScript Type Generator (45:31) - Library Watch: motion.dev JavaScript Animation Library (46:25) - Library Watch: Temper Lets You Build Cross-language Libraries (48:36) - Library Watch: Wavedash is a Backend for Multiplayer Games (49:37) - Library Watch: Flue, a TypeScript Agent Harness Framework (49:59) - Highlight: Rebuilding Zork in TypeScript and React (50:59) - Highlight: TSRX, a TS-driven Templating Library (53:29) - Highlight: I Went Back to Boring Web Dev and I'm Not Sorry by Andre Klein (55:41) - Highlight: TypeScript Features Wishlist by Cinnamon (57:22) - Highlight: JSON.parse vs. stringify Date Handling Tip (57:59) - Bleet of the Week (58:37) - Cool Link: Shader Playground (59:38) - Cool Link: Recreating the PSP from Cast Acrylic (01:00:02) - Cool Link: Cascade Radiance for Realistic Lighting (01:01:10) - Cool Link: Inside Out Money Podcast (01:02:39) - The Minnesota Long Goodbye News tsz vibe-port of Go compiler to Rust Bun experimental Rust port pnpm port to Rust officially called pacquet Astro 6.3 Remix 3 Beta Preview Introducing the Nuxt Agent SvelteKit: Now Supports TS 6.0 Node.js 26.1.0 (Current) New in Chrome 148, the controversial Prompt API Behind the Scenes Hardening Firefox PSA: Malicious npm Package Brand-Squats TanStack to Exfiltrate Environment Variables PSA: TanStack Packages Compromised PSA: Linux exploits, Copy Fail and Dirty Frag, including WSL2 on Windows PSA: React and Next.js Hit With 12 Security Flaws — Three Let Attackers Bypass Auth, Hijack Servers PSA: vm2 Node.js Library Vulnerabilities Enable Sandbox Escape and Arbitrary Code Execution PSA: cPanel & WHM Authentication Bypass CVE-2026-41940 Library Watch Laravel TS Annotations Motion.dev – Effortless Animation For The Web Temper: Cross-language *libraries* with Temper: Interview Wavedash for multiplayer apps Flue: TypeScript agent harness, BYOM and build your own agents From the Community Chad Loder: Zork in TypeScript+React Ryan Carniato: Exploring TSRX w/ Dominic Gannaway André Klein: I Went Back to Boring Web Dev, and I'm Not Sorry Cinnamon: Feedback for TypeScript Jonathan Bones: JSON.parse vs JSON.stringify date handling Bleet of the week Cool Links Excalibur.js contributor Justin has a Shader Editor I re-created the PSP Exploring a New Approach to Realistic Lighting: Radiance Cascades Inside Out Money podcast – if you like friends yapping about money Music Seahorse Dreams by Kubbi (Spotify)

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  • #65
    May 6 · 59 min

    TypeScript 7 Beta, Deno Fresh 2.3, and Const Generics | News | Ep 65

    News for the week of April 20, 2026: highlights from the recent TypeScript 7 beta and Deno Fresh quality of life improvements. From the community: Bloomberg's type-safe CLI library, a new TSGO toolchain, and TypeScript database migrations. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:42) - News: TypeScript 7 Beta! (15:01) - News: Deno Fresh 2.3 is Zero JS by Default (18:37) - News: Firefox 150 Has Better Split Views, PDF Editor (20:23) - Library Watch: TypeScriptToLua Supports TS 6.0 (21:34) - Library Watch: ttsc, a TypeScript Go Toolchain to Replace tsx (23:27) - Library Watch: tesseron, Turn Any App Into an MCP Server (26:03) - Library Watch: stricli, Bloomberg's Lightweight CLI Library (27:38) - Highlight: Writing Node.js Add-ons with .NET Native AOT (30:28) - Highlight: Prisma Next Supports TypeScript Migrations (33:24) - Highlight: Create a Complete Zod Clone from WebDevSimplified (34:03) - Highlight: TuiSky, a Terminal UI Client for BlueSky (34:49) - Highlight: unbash v3 is the Fastest and Bestest Parser of Bash (35:12) - Highlight: Graphics Programming with WebGPU and TypeScript (36:09) - Bleet of the Week (36:25) - Secret of the Handbook: Const Generics (37:32) - Cool Link: Sorting 10,000 Lego Parts per Day (39:07) - Cool Link: Building a Better Chess Bot in C# (39:39) - Cool Link: Whimsical Animations Course (41:23) - Cool Link: Web Serial API (44:07) - The Minnesota Long Goodbye News Microsoft: Announcing TypeScript 7.0 Beta Deno: Fresh 2.3: Zero JS by default, View Transitions, and Temporal support Firefox: Firefox 150.0, See All New Features, Updates and Fixes Library Watch TypeScriptToLua v1.36.0: TS 6.0 support samchon/ttsc: A `typescript-go` toolchain for compiler-powered transforms and type-safe execution. Tesseron: In-app MCP layer that interfaces with agent tools (like WebMCP) Stricli: Bloomberg’s type-safe CLI framework From the Community Microsoft: Writing Node.js addons with .NET Native AOT Prisma: TypeScript Migrations in Prisma Next WebDevSimplified: Create a Complete Zod Clone In TypeScript Michael Black: TUI for Bluesky in TypeScript Lars: Unbash v3 Ryosuke: WebGPU w/ TypeScript Bleet of the week Secret of the Handbook: I Can’t Believe This TS Feature Has No Documentation Cool Links Cool Watch: Coding Adventure: Making a Better Chess Bot Cool Watch: Why we had to reinvent the conveyor belt Cool Course: Whimsical Animations Web Serial API: Read from and write to a serial port Music Seahorse Dreams by Kubbi (Spotify)

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  • #64
    April 21 · 50 min

    require(esm) Stable in Node 24, TanStack RSC, and HTML-in-Canvas Demos | News | Ep 64

    News for the week of April 13, 2026: require(esm) marked stable in Node 24.15.0 LTS, HTML-in-Canvas demos, and Cal.com goes closed source thanks to AI security. From the community: dependency cooldowns are not a solution, TanStack's take on RSC, and accidentally DDOS'ing npm with TypeScript. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (06:03) - News: TSGo Cut 400 Hours a Month From CI Builds (06:47) - News: Node 24.15.0 Marks require(esm) and Module Compile Cache Stable (08:40) - News: See HTML-in-Canvas in Action (11:19) - News: Everything Cloudflare Announced During Agents Week (14:20) - News: Mozilla Takes Pot Shots at Microsoft on Copilot Rollback (15:20) - News: Cal.com Goes Closed Source (18:03) - Library Watch: Elide Runtime 1.0 Nightlies (19:24) - Library Watch: Phaser 4 Game Engine Release (20:07) - Library Watch: numpy-ts Now As Fast as Native NumPy (20:50) - Library Watch: MavonEngine, a Three.js-based Multiplayer Game Engine (22:34) - Library Watch: gql.tada, Types for GraphQL Queries (26:02) - Highlight: State of Vue 2026 by Evan You (26:31) - Highlight: Lessons from Building for the Bottom of the Browser by Mike Hall (27:23) - Highlight: TanStack's Take on React Server Components (29:21) - Highlight: aimock Helps TanStack Test Model Providers (30:45) - Highlight: Dependency Cooldowns Make Us Free Riders by Cal Peterson (32:49) - Highlight: How Ryan Cavanaugh Accidentally DDos'd npm (33:31) - Bleet of the Week (33:54) - Secret of the Handbook: accessor (35:57) - Cool Watch: Garbage Time on Car YouTube (37:07) - Cool Watch: How Ridiculous on YouTube (38:00) - Cool Game: Indika, a Game Where You Play as a Russian Nun (39:55) - The Minnesota Long Goodbye News TypeScript: TS 7 Native Preview saves team 400 hours a month Node Release: Node.js 24.15.0 (LTS) HTML in Canvas HTML-in-Canvas .dev HTML In Canvas Is Wild And I Love It Cloudflare: Building the agentic cloud: everything we launched during Agents Week 2026 Mozilla: Old habits die hard: Microsoft tries to limit our options, this time with AI Cal: Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision Library Watch Elide runtime stealthily releases 1.0.0 nightly and updates website Phaser 4: New Renderer, GPU Sprites, Filters & More numpy-ts is now as fast as native NumPy : r/typescript MavonEngine: Three.js game engine with an integrated server-authoritative physics engine gql.tada: TS plugin for making type-safe GraphQL queries From the Community Evan You: State of Vue 2026 Mike Hall: Lessons from Building for the Bottom of the Browser TanStack: React Server Components Your Way TanStack: How We Test TanStack AI Across 7 Providers on Every PR Cal Peterson: Dependency cooldowns turn you into a free-rider Ryan Cavanaugh: How I accidentally DDoS’d npm with TypeScript Bleet of the week Secret of the Handbook: accessor keyword Cool Links Watch: Garbage Time on YT Watch: How Ridiculous on YT Play: INDIKA Music Seahorse Dreams by Kubbi (Spotify)

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  • #63
    April 16 · 1 hr 12 min

    Bun.WebView, Cursor's Big Bet, and Whether Mythos Just Spells Marketing | News | Ep 63

    News for the week of April 6, 2026: latest Bun release adds automated headless browser automation, whether Anthropic is using fear-based marketing, and major releases from Storybook and Docusaurus. From the community: why nominal typing deserves to be first-class, what to do about OSS vulnerabilities, and lessons from building a Rust runtime for TS. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (04:41) - News: Bun 1.3.12 Introduces WebView and Markdown Renderer (06:52) - News: Does Claude Mythos Spell Doom or Is It Just Marketing? (10:06) - News: Cursor 3 is Betting That the IDE Will Be Dead (15:20) - News: Ember.js is Using Vite by Default Now (15:52) - News: SvelteKit, Now with TS 6 Support (16:02) - News: VoidZero Experiments with Making Angular Compiler Faster (18:05) - News: Docusaurus 3.10 Prepares for v4 Release (20:12) - News: Storybook 10.3, React MCP and Type-safe CSF Factories (21:03) - Library Watch: better-translate, Type-safe Internationalization (22:25) - Library Watch: tiny-tts, Offline CPU Text-to-Speech in Node.js (24:06) - Library Watch: Pagyra, HTML to PDF in TypeScript (25:35) - Library Watch: PayKit, a TypeScript Billing Framework (26:54) - Library Watch: tsnapi, Snapshot Your TS Library Surface (27:43) - Highlight: What's New in JavaScript 2026 by Frontend Masters (28:51) - Highlight: Parse, Don't Validate -- In A Language That Doesn't Want You To by Cekrem (33:16) - Highlight: Building a Rust Runtime for TypeScript by Encore (35:55) - Highlight: Weak Map Memory Leak Trap by Peter Kroner (37:57) - Highlight: TypeScript 6 and CSS Side Effect Imports by Schalk Neethling (40:30) - Highlight: Integrating TS Go and the Effect LSP (41:44) - Highlight: Moving Railway's Frontend Off Next.js (43:24) - Highlight: Prisma Next Makes MongoDB Type-safe (44:21) - Highlight: Just Keep Vulnerabilities Open by James Sumners (48:46) - Bleet of the Week (51:18) - Cool Video: Real-time Sand Simulation... in SQL (52:16) - Cool Video: Building a Programming Language from Scratch Using TypeScript (53:03) - Cool Language: Xena, Inspired by TypeScript (55:18) - Cool Read: Building a CLI for All of Cloudflare (57:21) - Cool Read: Cloudflare Sandboxes are Now GA (58:01) - The Minnesota Long Goodbye News Bun 1.3.12 Claude Mythos Preview Anthropic's Red Team blog post goes into detail Claude Mythos is Actually Scary You Actually Do Need to Understand Mythos The New Stack: Cursor's $2 billion bet: The IDE is now a fallback, not the default Ember.js is using vite by default SvelteKit 2.56.0 has TS 6.0 support VoidZero: How we made the Angular Compiler faster using AI Docusaurus 3.10 Storybook 10.3 Library Watch better-translate: Type-safe i8n for any TypeScript project tiny-tts: Zero-dependency CPU-only text-to-speech with ONNX model pagrya-js: HTML-to-PDF in pure TypeScript PayKit: TypeScript billing framework tsnapi: Snapshot testing utility for the public API for library maintainers From the Community Frontend Masters: What To Know in JavaScript (2026 Edition) Cekrem: Parse, Don't Validate — In a Language That Doesn't Want You T Encore: What We Learned Building a Rust Runtime for TypeScript Peter Kroner: The WeakMap Subtype Memory Leak Trap Schalk Neethling: TypeScript 6.0 and CSS Side-Effect Imports Effect.js: TypeScript-Go with Effect LSP Railway: Moving Railway's Frontend Off Next.js Prisma Next: MongoDB Without Compromise James Sumners: Open Source & Security Bleet of the Week: types *are* the job Cool Links Video: I Made Real-Time Sand Simulation in SQL Video: Can I build my own programming language from scratch? w/ TypeScript Language: https://github.com/elematic/zena Read: Building a CLI for all of Cloudflare Read: Sandboxes are GA Read: Managers and Executives Disagree on AI—and It’s Costing Companies Read: White-collar workers are quietly rebelling against AI as 80% outright refuse adoption mandates Music Seahorse Dreams by Kubbi (

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  • #62
    April 9 · 57 min

    Designing an Ideal Linting Developer Experience with Flint | Josh Goldberg | Ep 62B

    In this episode with Josh Goldberg, maintainer of TypeScript ESLint, we dive into his latest research project, Flint. The goal of Flint is to test different hypothesis on how to architect a modern, hybrid-native JavaScript and TypeScript linter. What happens when every rule can be type-aware? Can you write lint rules in TypeScript and run them with near-native performance? How can error messages be more helpful for humans and agents alike? How can the configuration and plugin system be re-designed so it's less magical and has more type safety? These are the kinds of questions the Flint team is exploring and we talk with Josh about how things are progressing and where Flint's future is headed. Josh's Links Flint.fyi JoshuaKGoldberg.com Flint Discord Josh on BlueSky Josh on Fosstodon Josh on GitHub Chapters (00:00) - Introducing Josh Goldberg (01:43) - Introduction to Flint: A Modern, Hybrid Native Linter (03:44) - What Problems is Flint Trying to Solve? (05:26) - What's a Hybrid Linter? (07:55) - How Does Flint Handle Type-aware Rules? (10:45) - How Does Flint Improve Configuration DX? (17:13) - How Does Flint Handle Error Messages? (20:11) - What is Flint's Take on Errors vs. Warnings? (23:17) - How is Flint Approaching Documentation? (26:09) - Are There Differences in Dev Mode vs. CI Mode? (28:29) - Does Flint Do Anything Special with Formatting? (30:39) - Can Flint Fix Lint Issues? (32:21) - Are There Advantages to Being TypeScript-first? (33:55) - Separating Rules into Stylistic vs. Logical (36:36) - Organizing and Categorizing Lint Rules to Improve DX (38:17) - How to Get Involved with Flint (40:00) - Flint's Roadmap for 2026 and Beyond (43:28) - Where to Follow Josh's Work (44:20) - The Minnesota Long Goodbye??? Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Music Seahorse Dreams by Kubbi (Spotify)

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  • #62
    April 7 · 59 min

    Spearphishing OSS Maintainers, EmDash is a Wordpress Replacement, and ECMA Fools Day | News | Ep 62

    News for the week of March 30, 2026: fun with UUIDs, Cloudflare gunning for Wordpress, and how OSS maintainers can defend against spearphishing attacks. From the community: a very Solid 6 hours, compiling TS to native UI code, and a super fast VIN decoder. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:01) - News: ECMA Fools Day (07:22) - News: Cloudflare's EmDash Wants to Replace WordPress (11:56) - News: Attackers Are Spear-phishing High Profile OSS Maintainers (20:31) - News: BabylonJS v9, a 3D TypeScript Game Engine (21:38) - News: Claude Code CLI Source Code Leaked (24:00) - Library Watch: LayoutSans, Pure TypeScript 2D Layout Engine (25:29) - Library Watch: PerryTS Compiles TS to Native UI on Any Platform (28:55) - Library Watch: Gagen, Generating GitHub Actions with TypeScript (30:48) - Library Watch: finprim, Type-safe Financial Primitives (32:27) - Library Watch: GameDevLibrary, Excalibur.js Demos and Snippets (34:14) - Highlight: How Vercel Made Turborepo 96% Faster (37:16) - Highlight: oxlint and oxfmt Framework Compatibility Matrix (37:46) - Highlight: Jake Archibald Highlights Proposed HTML-in-Canvas Feature (38:49) - Highlight: Boston TS Club is Back (39:17) - Highlight: Solid 2.0 with Ryan Carniato (40:18) - Highlight: Cardog's Super Fast VIN Decoder in Corgi V3 (41:32) - Highlight: Fireship's Explainer on What Pretext Does (43:48) - Bleets of the Week (44:46) - Secret of the Handbook: Assertion Functions (46:50) - Cool Link: neovim 0.12 (48:07) - Cool Watch: Hands-on with Artemis II (49:14) - Cool Watch: Floating Point Math is Really Hard (50:27) - Cool Read: Project Hail Mary (52:39) - The Minnesota Long Goodbye News ECMA Fools Day Every UUID Dot Com Hot Guids in your area Cloudflare: Announcing EmDash, Wordpress in TypeScript Socket: Attackers Are Hunting High-Impact Node.js Maintainers in a Coordinated Social Engineering Campaign BabylonJS v9 released Anthropic: Claude Code Source Code Leaked and Rewritten in Python Library Watch LayoutSans: Pure TypeScript 2D layout engine powered by Pretext PerryTS: Compile TypeScript to native UI on any platform (React Native, .NET MAUI alternative) Gagen: GH actions in TypeScript FinPrim: Financial Primitives in TypeScript GameDevLib: Excalibur.js demos and snippets From the Community Vercel: Making Turborepo 96% faster VoidZero: Oxlint Oxfmt support compatibility matrix Jake Archibald: HTML-in-Canvas demos Boston TS meetup is back! Ryan Carniato: 6 hours of Solid 2.0 talk Cardog: Binary Indexes and What a Tiny LL M Learned About VINs Fireship: He just crawled through hell to fix the browser… Bleets of the week: Jokes on them and what types for plastic BBQ set? Secret of the Handbook: TypeScript assertion functions Cool Links Neovim 0.12 Floating point math is hard. Really, really hard. Hands On with the Artemis II Trajectory Project Hail Mary (audiobook) Music Seahorse Dreams by Kubbi (Spotify)

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  • #61
    April 1 · 50 min

    Aspire 13.2, Hybrid Type-aware Linting, and Claude Wrote a JS Engine | News | Ep 61

    News for the week of March 23, 2026: Aspire 13.2 now supports TypeScript app hosts, Node.js security releases, and axios got got. From the community: Auvred's hybrid linting research, refactoring with generics, and sharing signals across the server-client boundary. Plus, using Claude to write a JS engine from scratch. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:29) - News: Node.js Security Fixes Available (07:00) - News: Aspire 13.2 Brings TypeScript AppHost Support (10:19) - News: Firefox 149 Adds Split View, Free VPN (13:00) - News: Replay Adds React Render Debugging MCP Support (13:55) - PSA: Axios Supply Chain Attack (17:30) - Library Watch: Astro 6.1 (18:08) - Library Watch: ArrowJS 1.0, Agent UI Framework (19:48) - Library Watch: OxMgr, a Rust Port of PM2 (21:13) - Library Watch: AshTypeScript 0.16.0 with Typed Channels (22:11) - Library Watch: Pathwrite, a TypeScript Workflow Builder (24:14) - Library Watch: Reflow, Durable Workflows for TypeScript (26:28) - Library Watch: Pretext, Measure Text in Pure TypeScript (28:15) - Community: Hybrid Type-aware Linting Research by Auvred (29:54) - Community: State of Flint, Spring 2026 by Josh Goldberg (31:40) - Community: On Refactoring with Generic Types by Radoslaw Miernik (32:44) - Community: Bridging the Client-Server Boundary with Signals by Jovi (33:45) - Community: Building a JavaScript Engine with Claude Opus by Paulo Matos (38:19) - Community: WebMCP vs. MCP by Chrome Dev Blog (39:25) - Community: Remodel Your TS Code with Decorators by Michael Dowden (40:22) - Community: Vitest Crash Course by Web Dev Simplified (40:36) - Bleet of the Week (40:52) - Secret of the Handbook: unique symbol (42:52) - Cool Video: Understanding Complex Type Systems (43:37) - Cool Video: The Weirdest Result of Relativity You've Never Heard Of (45:02) - Cool Video: Watch Matt Pocock Implement a Feature with Claude Code (46:46) - The Minnesota Long Goodbye News Node.js: Node.js — Tuesday, March 24, 2026 Security Releases Aspire: Announcing Aspire 13.2 Josh Goldberg: TypeScript + Aspire talk Firefox: Firefox 149.0, split tabs, free VPN Replay: React Renders MCP tool for debugging PSA: Supply Chain Attack on Axios Pulls Malicious Dependency from npm Library Watch Astro 6.1 – highlights Arrow.js: TypeScript agent UI framework Vladimir-Urik/OxMgr: Rust-alternative to PM2 process manager (language agnostic) AshTypeScript 0.16.0: TypedChannels (via Zach Daniel) Pathwrite: A TypeScript-first multi-step workflow builder for every framework Reflow: TypeScript workflow engine using SQLite From the Community Pretext: Text Layout in TypeScript (via conputer dipshit) Golar gets a linter (via Josh Goldberg) Auvred: Hybrid type aware linting Josh Goldberg: State of Flint: Spring 2026 Radosław Miernik: On Refactoring with Generic Types Jovide Croock: Bridging the Server-Client Boundary with Signals (Bsky) Paulo Matos: Agent builds a JS engine from scratch that passes test262 100% (via Rob Palmer) Chrome Dev Blog: When to use WebMCP and MCP Michael Dowden: Remodel Your TypeScript Code with Decorators Web Dev Simplified: Vitest Crash Course Bleet of the week Secret of the Handbook: Unique Symbols Cool Links Video: Understanding complex type systems Video: Weirdest result of relativity you've never heard of Video: Real-world Claude building a feature step-by-step (Matt Pocock) Music Seahorse Dreams by Kubbi (Spotify)

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  • #60
    March 24 · 45 min

    TypeScript 6.0 is Official, Reducing Dependency Bloat, and a Zig-based Runtime | News | Ep 60

    News for the week of March 16, 2026: TypeScript 6.0 is stable and released, Next 16.2 is better for agents, and SolidStart V2 is coming soon. From the community: bloat in JavaScript projects (and what to do about it), a TypeScript CLI framework, and why Node.js needs a VFS and a better streams API. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (05:35) - News: TypeScript 6.0 is Officially Out (07:36) - News: Meta Ports Flow to Rust (08:54) - News: Next.js 16.2 is Better for Agents (10:51) - News: Nuxt 4.4 Brings Custom Data Factories, Vue Router 5 (11:36) - News: SolidStart V2 Gets a Roadmap Update and Beta (12:47) - News: Layoffs at Deno, Talented People for Hire (13:16) - PSA: Node.js Security Releases for Tuesday, March 24, 2026 (13:49) - Library Watch: e18e Helps Identify Removable Dependencies (15:35) - Library Watch: Knip v6 Gets 2-4x Faster (16:33) - Library Watch: ZigTTP TypeScript Runtime in Zig (20:36) - Library Watch: CrustJS, a Bun-native Framework for Building CLIs (21:56) - Library Watch: numpy-ts Gets 8-10X Faster (23:51) - Community: Three Pillars of JS Bloat by James Garbutt (27:40) - Community: Rob Palmer Accepts Emca Recognition Award (28:22) - Community: Why Node.js Needs a VFS by Matteo Collina (29:41) - Community: JavaScript Needs a Better Streams API by James Schnell (30:23) - Community: Tales from the Void Launch Week Recap (32:10) - Community: OpenUI Rewrites Rust WASM Parser in TypeScript (33:43) - Community: Animate Code Snippets by Joy of Code (34:04) - Bleet of the Week (34:21) - Cool Link: Customizable Selects by Jake Archibald (34:58) - Cool Read: Ultimate Guide to Rebuilding Civilization (35:50) - Cool Activity: Live Armored Combat (37:38) - The Minnesota Long Goodnight News Announcing TypeScript 6.0 Meta: Flow gets a Rust port Next.js 16.2: AI Improvements Nuxt 4.4 SolidStart v2 roadmap PSA: Node.js Tuesday, March 24 security release Library Watch e18e CLI: Analyze and replace dependencies to reduce bloat Knip v6: 2-4x faster than v5 (via Lars webpro.nl) zigttp: A TypeScript runtime written in Zig (via djidja8.bsky.social) Crustjs: A TypeScript-first Bun-native CLI framework (va sungkim) numpy-ts: numpy-ts is now 8-10x faster with WASM : r/typescript From the Community James Garbutt: The Three Pillars of JavaScript Bloat Rob Palmer: accepts Ecma Recognition award Matteo Collina: Why Node.js Needs a Virtual File System Listen to the Nodeland Banter episode James Snell: We deserve a better streams API for JavaScript Thread and PR: Experimental streams in node VoidZero: Tales from the Void: March Launch Week Recap | VoidZero OpenUI: Rewriting our Rust WASM Parser in TypeScript Related: Rust WASM vs. TS performance Joy of Code: How To Animate Code Using TypeScript 🪄 Bleet of the week Cool Links Book: The Ultimate Guide to Rebuilding a Civilization Jake Archibald: Customizable <select> element MN Armored Combat – enjoy the full-force contact sport of Buhurt Music Seahorse Dreams by Kubbi (Spotify)

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