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This Week with EdSurge

EdSurge Podcast

This Week with EdSurge is the essential weekly podcast that takes you past the headlines and deep into the fascinating, fast-evolving world of education. Hosted by Ira Apfel alongside our talented team of EdSurge contributors, each episode cuts through the hype to explore the human stories shaping our schools—from the rise of artificial intelligence in the classroom to student well-being, shifting policies, and the future of teaching. Whether you are a classroom educator, a district leader, an edtech innovator, or simply a curious mind, this show delivers the rigorous, empathetic, and trusted journalism you need to understand where education is headed.

  • 494 episodes
  • Updated Wednesday

Episodes494

  • Jun 22, 2016 · 22 min

    Savannah College's VR Multiplayer Robot Arena Wins E3 College Gaming Competition

    Last week, I ventured down to LA for the Electronic Entertainment Expo, more commonly known as E3, the biggest videogames convention in the country. I was in search of educational video games. I found assassins and Lil Wayne, but not a whole lot of educational games. LEGO made an appearance, as did Sid Meier’s Civilization, but for a multibillion dollar industry, there wasn’t much in the way of direct educational material. I did, however, find one thing: the College Gaming Competition. It’s a game design contest where university students submit their games to a panel of industry veterans for evaluations. The experts select six finalists and one winner. All the finalists receive the honor of exhibiting their games on the main floor of E3 alongside giants like Microsoft and Sony. To get a better look inside how the game came together, I interviewed both leaders of the Savannah College’s team. Their game is called Brobot Beatdown. It’s a virtual reality game where the player is seated inside a giant robot and does his best to destroy other players’ robots in arena combat. I played it, and I liked it! What's even more impressive is that the small Savannah College team of students created an online multiplayer game in virtual reality, something no other college even attempted. Major studios, by contrast, have hundreds of staff on one game. I got to talk to the winning team from the Savannah College of Art and Design just before and immediately after they won. I interviewed Justin Coushot and Spencer Humphries, Brobot Beatdown's lead game designers, about how their school supported them, the "crunch" just before the competition and what they've learned from creating such a technically demanding game. Tune in! —EdSurge Reporter Blake Montgomery

  • Jun 18, 2016 · 26 min

    EdSurge Extra: On the Floor of E3 with a Game Design Academy Founder

    When should students specialize their learning? Does doing so narrow their futures or allow them to follow their passion to a strong portfolio? Peter Warburton, co-founder and production manager of Rizing Games, believes that kids who like video games should start building their own as early as 10. The reason? By the time they graduate from university, he argues, they’ll be near-professional quality video game makers. They’ll also have an impressive portfolio, as gaming is a heavily project-based pursuit. Rizing Games, a two-year game design academy attached to Cambridge Regional College, instructs 16 to 18-year-old British students on how to design games and run a gaming company as they train towards their A-level exams. It started in 2011 with 15 students in each class; it now takes 65. This year, Warburton took his second year students to E3, the gaming industry’s largest gathering, to present their games and see industry professionals at their best. We sat down with him amidst the chaos of the convention to hear his thoughts on the benefits of learning game design, the British government’s support and how terrible he is at video games.

  • Jun 12, 2016 · 46 min

    Virtual Reality, Cultural Exchange and Empathy: An Interview with Global Nomads' Grace Lau

    Virtual reality a technology of potential. So much potential, in fact, that in many ways it seems to be only potential. We’ve all seen pictures of rapt viewers in Oculus headsets or Google cardboard, but widespread distribution is still a distant prospect. In many cases, it's not clear why a teacher would use virtual reality in the classroom even if it seems like a fun addition. So today, we talked to a person using VR with a great deal of thought. Global Nomads is a nonprofit that facilitates virtual exchanges between students in the US and other countries, and it's about to launch a new VR initiative where students can digitally relocate. Grace Lau, the nonprofit's director of virtual reality,believes, as many do, in the power of VR to create empathy. Also, if you haven’t taken our survey (https://bit.ly/edsurgeonair) yet, we’d love it if you would.

  • Jun 6, 2016 · 22 min

    How Does an Edtech Company Grow? A Look Inside EdSurge

    Mary, Mary, quite contrary, how does your edtech startup grow? In our very own homage to the Startup Podcast, we're examining EdSurge's recent expansion. We've doubled in size in the past year, and a lot of things are changing. How can we keep what was good about the past while remaining open to the possibilities of the future? We interviewed our VP of Sales, our CTO, the product manager of the EdSurge Index and one guy who does a bit of everything about what they've seen and what they're hoping for. Edited by Blake Montgomery.

  • May 31, 2016 · 21 min

    Author Paul Tough on Whether Grit Can Be "Taught"

    Here’s a four letter word that’s been in the news and education articles a fair amount over the past years. The word is “grit,” and it’s something that Paul Tough, the author of "How Children Succeed" and "Whatever It Takes," addresses in his most recent book, "Helping Children Succeed: What Works and Why." Tough is a frequent commentator on school reform, low-income communities, parenting and politics, but in this particular book, he takes on the concept of “grit” and asks a crucial question: Is grit something that can be taught in the classroom? A few weeks ago, Paul Tough made his way to the NewSchools Venture Fund Summit in California, and EdSurge’s own Tony Wan got the chance to sit down with him to get the story behind the book, and what it’ll really take to help children succeed—whether grit can be taught, or not.

  • May 24, 2016 · 6 min

    EdSurge Extra: The Department Of Energy's Cybersecurity Technology at Maker Faire

    THE US DEPARTMENT OF ENERGY was out in force at Maker Faire Bay Area. The Department hopes to demystify the goings-on at its various national labs in the Bay Area by portraying its scientists as makers. Those scientists also hope to excite kids about the advanced technology they get to use. We spoke to three scientists about sensors, supercomputers and cybersecurity to learn more.

  • May 24, 2016 · 2 min

    Edsurge Extra: The Department of Energy's Supercomputers at Maker Faire

    THE US DEPARTMENT OF ENERGY was out in force at Maker Faire Bay Area. The Department hopes to demystify the goings-on at its various national labs in the Bay Area by portraying its scientists as makers. Those scientists also hope to excite kids about the advanced technology they get to use. We spoke to three scientists about sensors, supercomputers and cybersecurity to learn more:

  • May 24, 2016 · 2 min

    EdSurge Extra: The Department of Energy's Sensor Technology at Maker Faire

    THE US DEPARTMENT OF ENERGY was out in force at Maker Faire Bay Area. The Department hopes to demystify the goings-on at its various national labs in the Bay Area by portraying its scientists as makers. Those scientists also hope to excite kids about the advanced technology they get to use. We spoke to three scientists about sensors, supercomputers and cybersecurity to learn more.

  • May 24, 2016 · 1 min

    EdSurge Extra: The Soldering Tent at Maker Faire

    DEMOS APLENTY: One of the most crowded tents at Maker Faire was the “Learn to Solder” tent, which allowed young makers to learn what holds circuit boards together. Would-be makers were tasked with soldering a circuit that would allow a Makerbot pin to light up. We spoke to one volunteer in the tent to learn why it’s important for makers to learn how to solder.

  • May 24, 2016 · 2 min

    EdSurge Extra: The Baker Family at Maker Faire

    “IT’S LIKE THE STATE FAIR FOR NERDS:” Many families return to Maker Faire year after year. We spoke to one family that’s been attending Maker Faire for many years to find out what keeps them coming back. Meet the Bakers from Menlo Atherton, CA:

  • May 23, 2016 · 26 min

    EdSurge Extra: Maker Movement Q&A with MIT's Mitch Resnick

    Mitchel Resnick (or Mitch, for short) knows his making—from a lot of different angles. And he’s not too bought into the whole “electronics and gadgets” side of the maker movement. Resnick has been in this business for more than 30 years, and it’s safe to say that he’s seen the maker movement—and the state of STEM education, in general—go through its phases, its ups and downs. He’s currently the LEGO Papert Professor of Learning Research and head of the Lifelong Kindergarten group at the MIT Media Lab, where he and his team have developed products familiar to many a science educator: the "programmable brick" technology that inspired the LEGO Mindstorms robotics kit, and Scratch, an online computing environment for students to learn about computer science. Is making something that every school should be doing—and are all interpretations of “making” of equitable value? EdSurge sat down with Resnick in his office at the MIT Media Lab to learn more, and to find out how he and his team are working to bring more creativity into the learning process.

  • May 18, 2016 · 17 min

    EdSurge Extra: EdSurge CEO Betsy Corcoran Interviews Edgenuity CEO Sari Factor

    In addition to this week's regularly scheduled podcast programming, we're bringing you an exclusive conversation between executives. At the NewSchools Venture Fund Summit, EdSurge's own CEO Betsy Corcoran interviewed Edgenuity CEO Sari Factor about Edgenuity's rapid expansion to 17,000 schools, Factor's definition of blended learning and what makes a good implementation. Edgenuity, formerly known as Education2020, was originally created, as Factor put it, for students who "couldn't be in the classroom, for one reason or another." Now, after five years of rapid growth, the company is expanding its products, services and focus this fall; tune in to hear more.

  • May 14, 2016 · 17 min

    School Segregation is Everyone's Issue, with Hartford Schools' Enid Rey

    Enid Rey is no stranger to controversy. A powerhouse and a lawyer by training, she's currently the head of the School Choice Department in Hartford, Connecticut's public school system. In a city like Hartford, where most people of socioeconomic background and race don’t mix neighborhoods, Rey’s job has been, at least recently, to market magnet schools to parents and students from both neighborhoods, encouraging them to integrate. Her responsibilities came to prominence when she was interviewed for the Peabody award-winning podcast "The Problem We All Live With," created by This American Life. When it comes to issues of equity and diversity, it’s everyone’s problem—like the title says, it’s a problem that we all live with. EdSurge had the opportunity to sit down with Rey at the recent NewSchools Venture Fund conference to hear how she proved innovative in her approach to segregation, and to ask what it really takes to turn efforts in one district into a viral movement.

  • May 7, 2016 · 12 min

    What Do Students Think of Technology in the Classroom?

    Every month or so, EdSurge hosts a summit to bring educators and edtech companies together (there might be one coming up near you). Sometimes, we're lucky enough to have students join us, and when we do, our student panel on edtech use is the highlight of the event. Educators, administrators and entrepreneurs alike love frank talk about what works for students and what's just annoying them. In Episode 61, we showcase a video made by the Youth Development Program, an after school program within Los Angeles Unified School District, where the students sound like us! They're interviewing each other about the Kids Marathon using their best newscaster voices. We also talked to a student journalist duoAt our Los Angeles summit about the craziest things they've done with technology and what their school would be like without it. Tune in!

  • May 2, 2016 · 31 min

    Ted Mitchell and the Realities of Higher Ed Innovation

    The Obama Administration recently admitted its work in higher education is far from done. Undersecretary of Education Ted Mitchell, the president’s No. 1 authority on higher education, said he’d give his team an “incomplete” grade. Why? Mitchell previously served as CEO of NewSchools Venture Fund, president of the California State Board of Education and president of Occidental College. In his role with the federal government, he’s been been focused on improving college completion rates for first-generation, low-income students. Mitchell’s tenure will end this year when Obama leaves office. EdSurge recently had the chance to sit down with him to ask what kind of legacy the administration will leave in higher-ed innovation. Here’s our conversation.

  • Apr 25, 2016 · 34 min

    White House Science Fair, Part 2: A Subway Trash Vacuum

    This week, we spoke to two teams who scientific acumen brought them all the way to the White House for the nation's annual science fair. Second in our series is a team from Baruch College Campus High School in New York City that built a semi-automatic vacuum to ride on the back of subways to clean up trash.

  • Apr 25, 2016 · 21 min

    White House Science Fair, Part 1: A Solar Car Charger

    This week, we spoke to two teams who scientific acumen brought them all the way to the White House for the nation's annual science fair. First in our series is an automotive technology class from James Logan High School in Union, California that built a charging station for solar cars.

  • Apr 19, 2016 · 22 min

    EdSurge Extra, Investor Spotlight: Brigette Lau of Social Capital

    This week, the EdSurge On Air podcast features three "Extra" editions focusing on investors: how they choose what to invest it, where the money is flowing, what personalization in schools means to them, and more. On this episode, we speak to Brigette Lau of Social Capital. Brigette shares how her organization, Social Capital, measures and evaluates the health of the companies that she invests in, as well as the reality of free/freemium business models. Does she believe free products will work out in the long run?

  • Apr 19, 2016 · 36 min

    EdSurge Extra, Investor Spotlight: Brian Dixon of Kapor Capital

    This week, the EdSurge On Air podcast features three "Extra" editions focusing on investors: how they choose what to invest in, where the money is flowing, what personalization in schools means to them, and more. On this episode, we speak to Brian Dixon of Kapor Capital. Kapor Capital holds a significant role in the space of investing: they do about 20 investments per year, and the average investment size is anywhere from $100,000 to $250,00. Dixon gives an inside peek into how Kapor makes its decisions.