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The Overwatch - Long Range Shooting

The Overwatch

The Overwatch is intended to help teach precision and long-range shooting with the beginner in mind. As well as learn the calculations for taking long-range shots, safety, equipment, guns, ammo, reloading firearm politics, and more.

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  • 20 episodes
  • Avg 27 min
  • English
  • Nov 23, 2024 · 33 min

    Episode XXll - Knowing The Error: Increase Your Hit Probability

    You’re not going to hit your target 100% of the time. And if you are, you need to move your target further back or make it smaller. Missing the target is part of long-range shooting, but there is a way to help increase your hit probability. That is simply by understanding the errors in the system. If you know the errors and how to incorporate them into your calculations, you can increase your chances of an impact. Mil Formula Target SIze (in) x 27.77 / Target Size (Mils) = Distance (Yards) 8*27.77/.42=528.9 yards Wind Formula Wind Speed (mph) / Gun Number x 1/1000 of Distance x Sine = Wind Correction in Mils 10/4*.53*.25=.33 mils Target Wind Speed Target size in mils / 1 Mph wind effect .42/.03=14 mph https://theoverwatch.wixsite.com/theoverwatch/blank-page

  • Aug 30, 2023 · 22 min

    Episode XXI - Reading and Calculating Wind: Part 4 - The Formula

    1. Determine the wind speed. 2. Divide the wind speed by the Q.W. number. 3. Multiply the Q.W. dope by the quotient. 4. Determine the SIN of your wind angle. 5. multiply the product by the SIN of the wind angle. EX.1 - 600 yards, with a 12 mph wind from 1:00 with a 4 mph gun 1. 12 MPH wind 2. 12 / 4 = 3 3. .6 x 3 = 1.8 Mils 4. 1:00 = .5 sin 5. 1.8 x .5 = .9 Mils to adjust for the wind EX.2 - 600 yards with a 12 mph wind from 1:30 1. 12 mph 2. 12 / 4 = 3 3. .6 x 3 = 1.8 Mils 4. 1:30 = .7 SIN 5. 1.8 x .7 = 1.26 Mils to adjust for the wind EX.3 - 700 yards, 15 mph wind from 2:00 1. 15 x 7 = 2.14 2. .7 x 2.14 = 1.49 Mils 3. 1.49 x .86 = 1.28 Mils

  • Aug 18, 2023 · 30 min

    Episode XIX - Reading And Calculating Wind Part 2 - Wind Speed

    Where Does The Wind Matter? https://kestrelinstruments.com/mwdownloads/download/link/id/100/ Official Overwatch website: https://theoverwatch.wixsite.com/theoverwatch Using the clock method, Every 30 Minutes Is A 15º Angle: 12:00 - 0º - 0 12:30 - 15º - .25 1:00 - 30º - .50 1:30 - 45º - .70 2:00 - 60º - .86 2:30 - 75º - .96 3:00 - 90º - 1

  • Aug 18, 2023 · 30 min

    Episode XVIII - Reading and Calculating Wind - Part 1 - Wind Angle

    In this episode, we discuss how to get your wind angle and SIN. This will be used in our formula to calculate and dial our wind correction into our scope. https://theoverwatch.wixsite.com/theoverwatch/blog Using the clock method, Every 30 Minutes Is A 15º Angle. 12:00 - 0º - 0 12:30 - 15º - .25 1:00 - 30º - .50 1:30 - 45º - .70 2:00 - 60º - .86 2:30 - 75º - .96 3:00 - 90º - 1 N - E = 0º - 90º E - S = 90º - 0º S - W = 0º - 90º W -N = 90º - 0º

  • Aug 4, 2023 · 19 min

    Episode XVII - We're Back - Update/2 Formulas

    Ranging Formula For Mils Target size in inches x 27.77 / Target size in Mils 10" target measuring .5 Mils wide 10 x 27.77 / .5 Mils = 555.4 Yards Click Value Formula 1/100 distance in yards / 2.777 x click 500 yards with .3 Mils = 3 clicks 5 x 2.777 / 3 = 5.4"

  • May 2, 2022 · 14 min

    Episode XV - How to build a QD chart: Part ll

    In this episode, we review how to build our Quick Drop Chart. The data we need for this is our Trued Dope from 100 - 1000 Yards, wind correction per 1 mph, cosine angle, Coriolis and spindrift correction, quick wind number, quick dope number, and optional quick drop numbers for bracketing. To see an example of the chart visit: https://theoverwatch.wixsite.com/theoverwatch/inventory

  • Apr 22, 2022 · 12 min

    Episode XIII - Truing Muzzle Velocity

    To make long-range hits, you must true your muzzle velocity and use the correct B.C. We go over that in this episode of The Overwatch! I use the B.C. from Applied Ballistics by Brian Litz. The B.C. is measured at Mach 1.2 or just before Transonic. Once you have updated your B.C., you will need to shoot out to your bullet's maximum effective range (Mach 1.2) or as close to it as you can get. In your ballistic calculator, you will update your drop chart to how many Mils or MOA you need. This will true your muzzle velocity. Then confirm from 100 yards out to distance.

  • Apr 18, 2022 · 25 min

    Episode Xll - Quick Chart

    In this episode, I go over how to use the Quick Chart. Not only does this chart get you on target very fast with deadly accuracy, It also let you see how the bullet is being effected for better understanding.

  • Apr 17, 2022 · 26 min

    Episode Xl - Moa vs Mil. Is one better?

    Using the quick drop number to memorize your dope is much easier than remembering multiple 4-digit numbers in MOA. This is why I think using Mils is better because it’s easier. With a few simple formulas and basic math, you can easily make hits out to mid and long-range on the fly.

  • Jun 3, 2019 · 39 min

    The Overwatch: Episode IX - Calc Forms

    In this episode, we are learning how to fill out our calc forms/firing solution page from Ballistic XLR. By TiborasaurusRex and Ballistic XLR You can also get more information from Meccastreisand and TiborasaurusRex on YouTube. UPDATE - This is an older method and is still good to use to learn the math, and as a backup, For mid-range shooting out to 800+ yards, I recommend building a quick drop chart. This is covered in Episode XII, Episode XIV, and Episode XV.

  • May 5, 2019 · 39 min

    The Overwatch: Episode VII - Determining Distance and Wind

    In this podcast, I discuss the formulas to determine distance using the reticle in your scope and just touching on the wind formula. Milling Formula: (target size) in inches x 27.77 / (target size in Mils) 10" target measuring .5 Mils wide 10 x 27.77 / .5 = 555.4 Yards Milliradian-based Reticles YARDS Target Size (Inches) x 27.77 ÷ Target Size (Mils) = Distance (Yards) ​​​10 (Inches) x 27.77 ÷ .2 (Mils) = 1,388 Yards 10 x 27.77 ÷ .2 = 1,388 Yards ​ Target Size (Yards) x 1000 ÷ Target Size (Mils) = Distance to Target (Yards) 2 (Yards) x 1000 ÷ .25 (Mils) = 800 Yards 2 x 1000 ÷ .25 = 800 Yards ​ METERS ​ Target Size (cm) x 10 ÷ Target Size (Mils) = Distance (Meters) 25.4 (cm) x 10 ÷ .5 (Mils) = 508 Meters ​25.4 x 10 ÷ .5 = 508 Meters Target Size (Inches) x 25.4 ÷ Target Size (Mils) = Distance to Target (Meters) 10 (Inches) x 25.4 ÷ .25 (Mils) = 1,016 Meters 10 x 25.4 ÷ .25 = 1,016 Meters Target Size (Meters) x 1000 ÷ Target Size (Mils) = Distance to Target (Meters) 2 (Meters) x 1000 ÷ 2.8 (Mils) = 714 Meters 2 x 1000 ÷ 2.8 = 714 Meters Minute of Angle-based Reticles ​ YARDS ​ Target Size (Inches) x 95.5 ÷ Target Size (MOA) = Distance to Target (Yards) 10 (Inches) x 95.5 ÷ 1.25 (MOA) = 764 Yards 10 x 95.5 ÷ 1.25 = 764 Yards ​ METERS Target Size (Inches) x 87.3 ÷ Target Size (MOA) = Distance to Target (Meters) 72 (Inches) x 87.3 ÷ 5.5 (MOA) = 1,142 Meters 72 x 87.3 ÷ 5.5 = 1,142 Meters Target Size (Meters) x 3438 ÷ Target Size (MOA) = Distance to Target (Meters) ​ Target Size (cm) x 34.38 ÷ Target Size (MOA) = Distance to Target (Meters)

  • Apr 30, 2019 · 44 min

    The Overwatch: Episode V - Data Collection

    In Episode 5 we are learning about collecting data about our rifles, atmospheric conditions and equipment. I talk about how to get this information and how to use it.

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