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The Game Design Round Table

Dirk Knemeyer & David V. Heron

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

  • 394 episodes
  • Updated July 29

Episodes394

  • Nov 4, 2025 · 53 min

    BtC- Chris Backe on Digital Tools

    In this episode of Behind the Cardboard, host Ellie Dix sits down with Chris Backe , a designer and digital playtesting expert, to explore the world of digital tools for game designers. Chris shares his go-to programs for virtual playtesting, insights into mastering platforms like Tabletop Simulator, and the pros and cons of testing games online versus in person. They also discuss how to create authentic player experiences in digital environments and why Chris chooses to keep his sell sheets public. A must-listen for designers looking to sharpen their digital toolkit.

  • Oct 28, 2025 · 52 min

    Season: RPG - Interlude: The Third Round Table

    Today, Dirk Knemeyer and David Heron sit down to discuss many of the previous episodes from the last two months, diving deeper into conceptual ideas about RPG design, as well as the powerful connection and community that TribeNet has created for Dirk.

  • Oct 21, 2025 · 45 min

    BtC- Chrissy Fagerholt on social media

    Host Ellie Dix chats with Chrissy Fagerholt of EAP Toys & Games, designer of The Lunch Room and Go Big or Go Broke. They discuss Chrissy's approach to social media, balancing authenticity with strategy, and the importance of sharing both successes and failures online. The episode also highlights the community of women in game design and how creators can maximize the potential of various platforms.

  • Oct 14, 2025 · 1 hr 3 min

    Season: RPG - Play-by-email with Jeff Perkins

    In this episode of the RPG series, hosts Dirk Knemeyer and David Heron are joined by Jeff Perkins, founder and still player of the long-running play-by-email game TribeNet. Jeff shares the fascinating history of the game, how it evolved from its early Tribe Vibes roots to Tribe Net 3, and what makes this collaborative, strategy-driven experience so enduring. The conversation explores the logistics of hand-moderation, the challenges of adapting to players' divergent paths, and the creative process behind keeping such a unique community thriving. A deep dive into one of the most intriguing corners of the RPG world.

  • Oct 7, 2025 · 42 min

    BtC - Ross Connell on art and marketing for games

    In this episode of Behind the Cardboard, host Ellie Dix is joined by Ross Connell, curator and advocate for beautiful board games. Together, they dive into the vital role of art and marketing in game design—from how visuals shape a game's identity to what publishers expect when reviewing a pitch. Ross also shares insights on what makes a game marketable, along with creative tactics for boosting engagement. A must-listen for designers looking to understand how art and marketing can make their games stand out.

  • Sep 30, 2025 · 53 min

    Season: RPG - Conversing with MJ Newman on the different RPG writing scenes, what are their experiences?

    In this episode of RPG, hosts Dirk Knemeyer and David Heron sit down with writer and designer MJ Newman to dive into the many sides of RPG writing. Known for her work across different properties, MJ shares her experiences navigating the unique challenges of creating for both big corporations and small publishers. The conversation covers everything from the business of selling RPGs in a niche market, to adapting mechanics that capture the right atmosphere, to what makes horror RPGs stand out. Whether you're curious about writing for games or just love learning how stories and systems come together, this episode offers insights, behind-the-scenes details, and advice for aspiring creators.

  • Sep 23, 2025 · 44 min

    BtC - Bez Shahriari on Your Brand as a Designer

    In this episode of Behind the Cardboard, host Ellie Dix speaks with designer Bez Shahriari about the importance of building and embracing your brand as a game designer. Bez shares how their brand identity shapes not only their games but also the events, connections, and communities they create. They discuss tailoring games to resonate with a specific audience, defining a clear creative purpose, and leaning into that vision to strengthen your work. A thoughtful conversation for designers looking to understand and express their unique identity in the gaming world.

  • Sep 16, 2025 · 53 min

    Season: RPG - Cthulhu fhtagn! with Mike Mason

    In this episode of the RPG series, hosts Dirk Knemeyer and David Heron are joined by Mike Mason, creative director of Call of Cthulhu at Chaosium. Together, they explore what makes Call of Cthulhu such a lasting and unique RPG experience, how it has remained relevant for decades, and the challenges of evolving a beloved game without losing its essence. Mike also shares his approach to feedback, organizing playtest groups, and designing editions that keep players engaged. A must-listen for fans of horror roleplay and anyone curious about the craft of sustaining an iconic RPG.

  • Sep 16, 2025 · 53 min

    Season: RPG - Cthulhu fhtagn! with Mike Mason

    In this episode of the RPG series, hosts Dirk Knemeyer and David Heron are joined by Mike Mason, creative director of Call of Cthulhu at Chaosium. Together, they explore what makes Call of Cthulhu such a lasting and unique RPG experience, how it has remained relevant for decades, and the challenges of evolving a beloved game without losing its essence. Mike also shares his approach to feedback, organizing playtest groups, and designing editions that keep players engaged. A must-listen for fans of horror roleplay and anyone curious about the craft of sustaining an iconic RPG.

  • Sep 9, 2025 · 46 min

    BtC - Matthew Dunstan on Making and Nurturing Connections with Publishers

    In this episode of Behind the Cardboard, host Ellie Dix sits down with prolific designer Matthew Dunstan, co-designer of Battle for Boulders, to talk about the art of building and maintaining relationships with publishers. They explore why nurturing these connections is so valuable, strategies for starting relationships without prior contacts, and how to strike the right balance between persistence and pressure. Ellie and Matthew also share their own positive experiences with publishers and discuss how these relationships play a role even in self-publishing. A practical and insightful conversation for anyone navigating the world of game design.

  • Sep 2, 2025 · 44 min

    Season: RPG - Interlude: The Second Round Table

    In this RPG interlude, hosts Dirk Knemeyer and David Heron return to the table to revisit some of the big conversations from recent episodes. From the debate over whether RPGs are best enjoyed for combat or storytelling, to how "serious games" balance education and fun, they unpack listener feedback and expand on earlier ideas. The discussion also touches on the evolving structure of RPG categories and the dynamic relationship between designers and GMs. A reflective, thought-provoking round table that keeps the conversation going.

  • Aug 26, 2025 · 42 min

    BtC with April Mitchell on Sizzle Reels

    In this episode of Behind the Cardboard, host Ellie Dix chats with game designer April Mitchell about the power of sizzle reels in pitching and promoting games. April breaks down what makes a great sizzle reel, from highlighting the right features to keeping things visually engaging. They discuss the do's and don'ts of showcasing your game on video, along with practical tips for making your reel stand out. A perfect listen for designers looking to bring their games to life on screen.

  • Aug 19, 2025 · 1 hr 2 min

    Season: RPG - GM as Designer with Justin Alexander

    In this episode of the RPG series, hosts Dirk Knemeyer and David Heron are joined by Justin Alexander , a renowned game designer and thought leader in tabletop RPGs. Known for his influential essays and innovative GM techniques, Justin shares insights into the role of the Game Master as designer. They dive into how GMs can connect narrative ideas to mechanics, the philosophies behind crafting memorable RPG experiences, and the challenges new GMs often face. Whether you're building worlds or running them, this episode offers practical tools and deep design wisdom.

  • Aug 12, 2025 · 50 min

    BtC with Fertessa Allyse on Sell Sheets

    In this episode of Behind the Cardboard, host Ellie Dix talks with game designer Fertessa Allyse, known for Wicked & Wise and Cascadia Junior. They dive into the world of sell sheets—why they matter, what to include, and how to craft one that grabs attention. Fertessa shares tips on outlining your game effectively, finding its unique hook, and blending your elevator pitch seamlessly into the design. Whether you're prepping for a pitch meeting or just curious about the business side of game design, this episode is packed with practical advice.

  • Aug 5, 2025 · 56 min

    Season: RPG - Interlude: Welcome to Willowbank

    David and Dirk go over David's newest project, Willow Bank. Revolving around DnD, (for all of you DnD enthusiasts), they have a captivating conversation on the flaws of DnD and create a vein of discussion for these topics.

  • Jul 30, 2025 · 1 hr 2 min

    Season: RPG - Listener Question

    Today, Dirk and David come together to answer some listener questions from the Discord. Most of these questions surround RPG's, although the discussions branch out into deeper waters, as the two of them dissect some of the themes brought up by various listeners.

  • Jul 23, 2025 · 54 min

    BtC - Special Edition: Dominic Crapuchettes

    In this special edition of Behind the Cardboard, host Ellie Dix sits down with legendary game designer and publisher Dominic Crapuchettes, the creative mind behind Say Anything, Wits and Wagers, and Evolution. They explore how Dominic captures a game's intended experience, the role of playtesting when publishing, and the creative tension between designing for fun vs. marketability. Plus, hear the surprising story behind organizing the first US game convention. Packed with insight, inspiration, and behind-the-scenes stories, this is a must-listen for game design enthusiasts.

  • Jul 15, 2025 · 26 min

    Season: RPG - Serious Games Pt.2

    Host Kathryn Hymes (@katehymes, thornygames.com) is joined by renowned designers Jason Morningstar (bullypulpitgames.com) and Randy Lubin (@randylubin, randylubin.com) to explore the world of "serious games"—games designed for education, training, and social impact. They share unique game experiences, discuss the challenges of designing beyond entertainment, and debate the usefulness of the "serious games" label.

  • Jul 8, 2025 · 47 min

    Season: RPG - Serious Games Pt.1

    Host Kathryn Hymes (@katehymes, thornygames.com) is joined by renowned designers Jason Morningstar (bullypulpitgames.com) and Randy Lubin (@randylubin, randylubin.com) to explore the world of "serious games"—games designed for education, training, and social impact. They share unique game experiences, discuss the challenges of designing beyond entertainment, and debate the usefulness of the "serious games" label.

  • Jul 3, 2025 · 36 min

    BtC - Sydney Engelstein on Delivering a Winning Pitch

    Ellie Dix sits down with Sydney Engelstein to unpack what makes a game pitch succeed — and fail. Sydney shares some of the worst pitches she's witnessed, what separates a great pitch from a weak one (regardless of the game itself), and how designers can present themselves with confidence. They also explore whether physical prototypes are always necessary, how passion plays into the pitch, and Sydney's own experiences as a game designer.