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Stonemaier Streams

Jamey Stegmaier

Bringing you the latest from Jamey Stegmaier and Stonemaier Games!

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  • 26 episodes
  • daily
  • Avg 25 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • #1065
    Thursday · 2 min

    One Thousand Ratings in One Month

    We always try to make games that are easy to get to the table, but this is absurd: Just one month after customers started receiving copies of Wingspan Pocket, the game already has over 1,000 ratings on BoardGameGeek. People are getting the game and actually playing it right away--this is a publisher's dream! https://stonemaiergames.com/one-thousand-ratings-in-one-month/

  • #1063
    Monday · 4 min

    4 Examples of Good, Bad, and Mixed Communication from Our Iceland Trip

    I'm always fascinated by how someone handles communication when things don't go as planned, and we had a few such situations arise during our recent Iceland trip. Here's what happened, how the communication was handled, and what I learned from it as a creator. https://stonemaiergames.com/4-examples-of-good-bad-and-mixed-communication-from-our-iceland-trip/

  • #1059
    August 17 · 32 min

    Top 10 Easy To Learn / Deep Strategy Games

    Jamey and Erica discuss their favorite medium-weight games with simple rules, easy to learn, and high strategic depth. https://youtu.be/j-Z6CFfq69c

  • #1058
    August 6 · 2 min

    A Surprising Opinion About Promos (and Game Store Customers)

    I follow Games Unlimited PGH (@gamesunlimitedpgh) on Instagram, and Kylie frequently offers really helpful retailer perspectives for publishers to consider. One of his recent videos (actually a repost from a few years ago) was both surprising and insightful in a few different ways, as Kylie reveals that he--a very successful retailer--does not like promos. https://stonemaiergames.com/a-surprising-opinion-about-promos-and-game-store-customers/

  • #1056
    August 3 · 1 min

    This Question About Our Games Stumped Me

    On Sunday afternoon I received an email with a question that stumped me. I knew the answer, but I was at a complete lack of resources to provide an adequate response. The question was, “Do you make any games other than Wingspan?” https://stonemaiergames.com/this-question-about-our-games-stumped-me/

  • #1054
    July 30 · 2 min

    The Proof-of-Play Model: My Thoughts

    I recently read an interesting announcement on Board Game Wire that Scott Brady (co-designer of one of my favorite party games, Caution Signs, along with some others I really enjoy like Boop and Hues & Cues), is trying a new “proof-of-play” model of publishing through his company, A Game Studio. Their goal and methodology is to make a single, small print run of selected games “to generate real-world sales, player feedback, and retail validation before presentation to larger publishing partners.” https://stonemaiergames.com/the-proof-of-play-model-my-thoughts/

  • #1052
    July 27 · 2 min

    Gen Con 2026: Stonemaier Games and 2 Hidden Gems

    Welcome to Gen Con week! In a similar way to Essen Spiel, the games, announcements, and events at Gen Con attract attention well beyond the tens of thousands of attendees (which is both a lot of people and also a very small percentage of people who play games worldwide). https://stonemaiergames.com/gen-con-2026-stonemaier-games-and-2-hidden-gems/

  • #1051
    July 23 · 2 min

    What Puts You Over the Edge to Buy/Back a Game?

    Have you ever been on the fence about buying or backing a game? You're following along, you've watched some playthroughs and reviews, you have trust in the publisher, and you can afford the price. The game intrigues you, but you're just not sure yet. What questions do you ask to put you over the edge? https://stonemaiergames.com/what-puts-you-over-the-edge-to-buy-back-a-game/

  • #1048
    July 19 · 40 min

    Top 10 Favorite Long Games

    In today's video Jamey and Erica discuss our favorite long games (for me this is games that play in 3+ hours). Campaign games weren't eligible for this video. https://youtu.be/K3MBlhG2_B8

  • #1047
    July 16 · 3 min

    Launch Day Results: Wingspan Pocket, Duel of Meloch, and Heroes & Villains

    A full day has now passed since we launched 3 new products (plus 2 accessories) on the Stonemaier Games webstore, so I thought I'd share a few observations about the launch and sales data collected for each product. https://stonemaiergames.com/launch-day-results-wingspan-pocket-duel-of-meloch-and-heroes-villains/

  • #1046
    July 15 · 59 min

    Launch Day! (July 15 2026 Livecast)

    July 15, 2026 is the launch day (starting around 10:00 am Central) for Wingspan Pocket, Duel of Meloch, and Origin Story: Heroes & Villains. https://youtube.com/live/j3_tQo_EkVk

Showing 1–20 of 26 episodes