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Player, Too

Rade Stojsavljevic

A podcast about games and the games industry from two long-time game industry veterans. We'll talk about what's new in games, a topic about the industry, and what we're playing recently.

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  • 30 episodes
  • weekly
  • Avg 35 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • May 25 · 32 min

    Episode 28 - Licensed IP: The Pros and Cons

    Gamers are often skeptical of licensed titles, but making a game that leverages an existing IP has a lot of upside. Rade and Dave discuss their experiences, both positive and negative. Also, the latest industry news, and a book review (what?!) instead of a Game of the Week!

    • Transcript
  • May 18 · 40 min

    Episode 27 - What Even Is a Console? (with Greg Phillips)

    This week, "Player, Too!" welcomes Greg Phillips for an in-depth discussion of the console space in 2026, and what the future holds for gaming hardware. Also, Subnautica 2's launch in the news, another gaming fund, and Greg's Game of the Week!

  • May 11 · 36 min

    Episode 26 - Measuring your Game

    How do games measure success? There's no one-size-fits-all answer, but Rade and Dave discuss some of the ways teams can evaluate their games. Also, Gamestop and Roblox in the news again, and revisiting Arc Raiders half a year in!

    • Transcript
  • May 4 · 31 min

    Episode 25 - Should Games Be Free?

    How should games be priced in 2026? Join Rade and Dave for one of their more spicy conversations. Also, the latest game industry news, and a Game of the Week that Rade might actually like.

    • Transcript
  • April 27 · 34 min

    Episode 24 - Is the Industry Making the Right Games?

    Is the game industry making the right products in 2026? Join Rade and Dave for their thoughts, as well as the latest updates on Game Pass changes, Meta turning an Orwellian eye on its employees, and a pair of throwback games-of-the-week.

    • Transcript
  • April 20 · 34 min

    Episode 23 - The Evolution of Production

    In Rade's absence this week, the podcast welcomes a guest co-host: longtime podcast friend Jennifer Lane! Join Dave and Jennifer for a great discussion about how the role of game production has evolved over the years. Also, news on Game Pass and Roblox, and a surprising Game of the Week!

    • Transcript
  • April 13 · 33 min

    Episode 22 - Discovery (with John Osvald)

    This week, we dig into the tricky problem of discovery. What should developers do to make sure their products reach the right audience? We welcome our friend John Osvald for a wide-ranging discussion. Plus, the latest game industry news and not just one but two Games of the Week!

    • Transcript
  • April 6 · 34 min

    Episode 21 - Developing with AI

    Cutting through the hype and noise, what's it really like developing a product using AI? Game developers are uniquely positioned to navigate the muddy waters of new development processes well. Join us this week for a case study with returning guest Jennifer Lane. Also, the latest industry news and a Game of the Week celebrating its ten-year anniversary.

    • Transcript
  • March 30 · 30 min

    Episode 20 - Fortnite's Legacy

    In the wake of Epic's layoffs, Rade and Dave discuss Fortnite's legacy and what the game has meant to the industry. Also the latest news on console prices, the end of Sora, and an update on our Crimson Desert bet from last week.

    • Transcript
  • March 23 · 35 min

    Episode 19 - The Rebirth of the Game Industry

    This week, Rade and Dave look to the future and the rebirth of the game industry. (It's happening right now!) Also, Krafton and DLSS5 in the news, plus a few already-out-of-date thoughts about Crimson Desert in our Game of (Next) Week segment.

    • Transcript
Showing 21–30 of 30 episodes