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ModChat

MrMario2011

Come join MrMario2011 talk about modding, exploiting, a bit of game/console hacking, and everything in between!

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  • 20 episodes
  • monthly
  • Avg 48 min
  • English
  • #147
    July 25 · 1 hr 19 min

    ModChat 147 - Switch 2 Userland Exploit, ARK-5 for PSP, PS5 Emulation & Jailbreak Bounty

    We've got a bit of everything this time around for ModChat! Recompilations are picking up more steam thanks to ModernGekko paired with DolRecomp. The 3DS gets a low level emulator, and the PS5 gets big news on TWO emulators! Both Switch and Switch 2 get a userland exploit teased on them. We've also got some substantial ports such as Unreal Tournament on the original Xbox, a whole Dreamcast emulator also for the original Xbox, and a Half-Life port teased for the PS1 of all things. Oh, and if you're smart with the PS5 and like money, you might want to stay tuned for the jailbreak bounty from FULU.

  • #146
    July 15 · 1 hr 8 min

    ModChat 146 - PCIe 3 SSDs on PS5, System246/256 Emulation, Bad Update Standby Mode, PS1USB Dev Cart

    Looks like these hour or longer episodes might be the standard for ModChat now, huh? That's just how much has been happening recently! P2JB on PS5 gets ported to multiple entry points, but that's not all for the exciting bits! There's been discoveries made over how to get around the PCIe 4.0 SSD limitation the PS5 implemented, as well as some awesome further developments and applications being made to help the PS5 scene even further. The PS2 gets some arcade love thanks to the PCSX2x6 emulator, making System246 and System256 emulation accessible and possible. Bad Update or ABadAvatar users also get to see a whole new feature added to the Xbox 360 thanks to a standby mode being developed! The PS1 also gets some love between a solderless ODE and the PS1USB development cartridge. Tune in, listen, and enjoy for more modding news!

  • #145
    July 15 · 55 min

    ModChat 145 - PS4 & PS5 Licensing Changes Explained, PS5 Linux Loader Released, 12.70 PS5 Jailbreak

    More developments and releases surrounding mostly the PS4 and PS5 in this episode! This starts out with mentioning tico, an emulator frontend for the Switch which brings native GameCube and Wii emulation to the Switch in a recent update. The PS4 and PS5 license change which was quietly released recently gets broken down and explained here as well, just before the news of the PS5 Linux Loader dropping! We also see a new jailbreak for PS5 working up to firmware 12.70 which requires some patience if you can spare a couple hours per run. There's also some pretty neat releases here for the PS2, PSP, Xbox 360, Wii, and even Xbox One! Tune in and enjoy.

  • #144
    April 11 · 1 hr 19 min

    ModChat 144 - PS3 4.93, PS5 Jailbroken Up to 12.00, exFAT Support on PSP

    I didn't think we'd be doing back-to-back extra long episodes of ModChat, but here we are! The progress across all console scenes hasn't slowed down it seems! Talking about a ton here including the Switch getting TWO Atmosphere updates, the current status of the PS3 scene due to the 4.93 update, and explaining the complexities surrounding the PS5 12.00 jailbreak. Not everyone out there is a Star Wars fan, but there's good reasons to be one! Oh, and if you're on the latest firmware, there's some fun to be had. The PSP, a handheld near and dear to me, also gets some AMAZING developments in the form of exFAT support and ExtremeSpeed. Literally!

  • #142
    February 18 · 45 min

    ModChat 142 - SciresM Retires, Vue After Free Released for PS4 13.00, BadWDSD & qCFW PS3 Released

    We've got a wide range of generations to cover this episode from the Atari 2600 all the way up to the PS5! We start off with some major Switch news with SciresM announcing his retirement from the scene. PS4 gets some major love with the long anticipated release of Vue After Free, allowing consoles up to firmware 13.00 to be quickly and easily jailbroken! If you're wanting to move onto PS5, don't sleep on these PS4 developments... Some of them are actually helping to improve current and future PS5 developments! We also go back to the PS3 as BadWDSD with qCFW has finally released! Well, kinda, tune in for more on that. Oh, and of course for some Xbox 360 developments that flew under the radar.

  • #141
    January 24 · 56 min

    ModChat 141 - PS4 13.00 Vue Progress, PS5 ROM Keys Overhyped, PS5 12.00 Star Wars JB Rise and Fall

    A bit late in the month, but we've got a giant update blast ahead! Tons of game news here from Twilight Princess being decompiled, to plenty of homebrew ports of games to different consoles such as Marvel Rivals and Sonic Mania. Even oddities like Supra Mayro Kratt and OpenWRT running on the Xbox 360 of all things! PS2 DVD entrypoints continue to come in the form of YADE, plus some love for the original Xbox with XboxMemCard for RP2040/RP2350 devices and some helpful 3D printable tools for 1.6 RAM mods. The PS4 and PS5 also get a TON of coverage here, starting with the PS4's progress so far with the upcoming PlayStation Vue entrypoint being Vue After Free. The news of the PS5's ROM keys being found is also covered here, just not in the way I'm sure most people are expecting. We even cover the rise and fall of a previously hyped PS5 jailbreak! Plenty more in here, so tune in and enjoy.

  • #140
    Dec 18, 2025 · 34 min

    ModChat 140 - Xbox 360 Softmod Progress, PS4 12.52 Jailbreak & BD-JB Entrypoint Up to 13.02

    Wrapping up 2025 strong with some current and upcoming developments ranging from the Dreamcast all the way up to the PS4! We discuss the latest developments with the upcoming hard drive based Xbox 360 softmod, as well as give a ton of love to the Dreamcast with some impossible port builders and even modern software such as GIMP supporting the Dreamcast in the modern day. The original Xbox gets some love with the upcoming release of the Kratos board, plus the entire family of DS consoles get the gift of the DSpico. There's also a TON of PS4 news here! From the release of a BD-JB based jailbreak working up to 12.52, a tease of another BD-JB based entrypoint working up to 13.02, a whole different entrypoint in the form of the PlayStation Vue application, and even a port of the Netflix entrypoint! Oh yeah, and a CFW enabled PSP takes front and center stage at a WWE event.

  • #139
    Nov 19, 2025 · 33 min

    ModChat 139 - XBMC Returns, Homebrew Crashes on Atmosphere, PS4 13.00 & PS5 12.00 Kernel Exploits

    Starting off with the original Xbox getting a new cosmetic hardmod to introduce power and eject button sounds, as well as a return to form with XBMC4XBOX Redux's release. We also discuss the latest Atmosphere CFW update as it contains some pretty important information for CFW users thanks to the latest system firmware update. The PS4 and PS5 get a lot more love thanks to a new kernel exploit release working on both systems. There's also a few entry points which have gotten awesome developments with Y2JB being paired with Lapse for a full jailbreak, as well as new entry points being seen with the Netflix app and now games using the Ren'py engine!

  • #138
    Oct 28, 2025 · 26 min

    ModChat 138 - Modfest Returns & Y2JB Release for PS5

    Xbox-Scene's Modfest returns for the second time! Participate in some friendly competition, maybe win some prizes, and help the community with some innovations all in one go! Aside from that announcement, RXDK gets some more love with its own Neighborhood release spanning across all major operating systems. Clone Hero gets a homebrew port to the Xbox 360, and even more love for the sake of customization comes with a really helpful Aurora skin making guide. Even the Xbox One and Series get some coverage here with the open source release of the ASPECT2 PCB! It isn't all Xbox centric news around here though, especially with the release of Y2JB for PS5. The GameCube also gets some love thanks to the release of Cubiboot. Finally, 'tis the season for spooky games, and why not celebrate it with an integrated randomizer for the classic Castlevania: Symphony of the Night?

  • #137
    Sep 27, 2025 · 53 min

    ModChat 137 - Insignia Live EA Support, ABadAvatar & SSDs on Xbox 360, BadWDSD DEX Progress on PS3

    Tons of scenes heating up this month as the weather cools down! We discuss a new update to the modified original Xbox backwards compatibility files for the Xbox 360, now with individual games being able to be configured with additional fixes. Insignia Live gives us an awesome progress update regarding support for EA titles and a bit about the Xbox 360 side of house. Speaking of the Xbox 360, we get two major pieces of news! One being the release of ABadAvatar, a new entrypoint for Bad Update that no longer requires any game to load it. SSD support is now available for all consoles, including totally stock retail systems! Anyone wanting to know about BadWDSD gets a taste of what the developers have been cooking up in the background for the last few months. The PS5 gets a bit of love with Kstuff being updated to work up to 9.60, with more to come it seems! The Switch has a few projects highlighted for it, along with the Pokémon mini handheld of all things, and an awesome preservation accomplishment has been achieved for the arcade build of Soul Calibur 2!

  • #136
    Sep 1, 2025 · 12 min

    ModChat 136 - An Xbox 360 Softmod is Coming

    Only a single topic being covered for this episode, but this was big enough to warrant a quick ModChat to discuss the excitement around this announcement. Grimdoomer has accomplished the impossible and achieved yet another milestone in the world of game console reverse engineering by showing evidence of a real softmod! No RGH, no JTAG, no Bad Update. Seeing is believing, so see for yourself!

  • #135
    Aug 28, 2025 · 40 min

    ModChat 135 - PicoLoader for GameCube, PS4 12.02 Jailbreak, Mario Kart 64 Dreamcast Port

    Starting off this month with PicoLoader being released for the GameCube, an open-source project which utilizes the power of a Raspberry Pi Pico and intercepts the DVD drive to quickly load a piece of homebrew such as Swiss. We also see some awesome releases for the PS4, allowing for some pretty quick and stable jailbreaks up to firmware 12.02! DIY Game Boy cartridges, custom soundtracks for the original Xbox, and the dramatic improvements to Bad Update on Xbox 360 all get some highlights in this episode. Oh, and we could start saying the Switch can handle optical media, more on that at the end.

  • #134
    Jun 28, 2025 · 52 min

    ModChat 134 - Userland ROP Chain on Switch 2, Xbox Classics Emulation Rumor, & TONS of Ports

    Starting off with some Switch 2 news this month, the same month the Switch 2 released! We discuss a Day 1 Userland ROP Chain demonstrated on the Switch 2, the bans using MiG Flash cartridges, the beginnings of a microSD Express adapter, and get clarification on how far SciresM will support the Switch 2's homebrew scene. In Xbox centric news, rumors regarding an Xbox Classics program are clarified, along with a program similar to Cheat Engine being ported to the Xbox 360, and some awesome patches are shown to run the original Xbox's Dashboard at native 720p! Every model of the PS2 can now officially take on a Memory Card based entrypoint thanks to the release of ProtoPwn. PSP users get some love with BatterySteve to help with some aging and misleading batteries out there.

  • #133
    May 17, 2025 · 52 min

    ModChat 133 - Lapse Kernel Exploit for PS4 12.02 & PS5 10.05, PS3 BadWDSD, OG Xbox v1.6 Reflashed

    A ton of awesome releases and advancements in this month's ModChat! First comes the release of the Lapse Kernel Exploit for both PS4 12.02 and PS5 10.05 firmwares. BadHTAB for the PS3 evolves into BadWDSD, a separate but better and more exciting development for PS3 owners allowing further access now on Super Slim variants! The original Xbox revision 1.6 gets a huge development as well, now with the ability to reflash the on-board BIOS for the first time. We touch up on some Switch news for the first time in a while, with a new Atmosphere CFW update for the latest Switch firmware, but not all good news when we discuss the EULA changes. However, some reverse engineering efforts towards the WaveBird receiver, Mario Party 4, Mario Kart 64, and even Dinosaur Planet have all released this month!

  • #132
    Apr 16, 2025 · 40 min

    ModChat 132 - BadHTAB Hypervisor Exploit for PS3 & Xbox 360 Games Get Recompiled!

    A whole lot has happened since the last episode of ModChat, and there's still been a few topics not covered within this episode! For the ones we do go into, the first is covering some major progress on the PlayStation Home revival project Home Laboratory, which is now available by default on the XMB for the latest PS3HEN and Evilnat CFW users on PS3! The PS3 also gets some renewed Hypervisor related interest in the form of BadHTAB, which is based on old HTAB related work from geohot and has been worked on here again in 2025. The Xbox 360 side of house gets more love, with Sonic Unleashed being ported to PC thanks to XenonRecomp, both of which have been released. The OG Xbox gets a fancy new payload in the form of Skeleton Key which serves as a Swiss Army Knife for stock OG Xbox users to run and quickly have several powerful tools available on their screen with minimal effort. Finally, a new FATXplorer tool releases in the form of XDON, allowing for easy Xbox and Xbox 360 drive mounting over a network.

  • #131
    Mar 4, 2025 · 1 hr

    ModChat 131 - The Xbox 360 Hypervisor Exploit is Here! Bad Update Overview & Demonstration

    At last the long awaited Xbox 360 Hypervisor exploit shown by Grimdoomer has arrived in the form of Bad Update! This means that unsigned code can be run on any Xbox 360 up to Kernel/Dashboard 17559 using only a USB drive and the NTSC version of Tony Hawk's American Wasteland. This does not require any other modifications to be done to the hardware and can be performed on an unopened and unmodified console, making this the first software-only exploit available for the latest system software version! As this episode will only be focused on Bad Update, we walk through where this started from Tony Hawk's Pro Strcpy, read through a couple of blog posts Grimdoomer made leading up to the release, and of course we set up and try Bad Update for ourselves before giving some final thoughts.

  • #130
    Feb 24, 2025 · 42 min

    ModChat 130 - PSP Gets Online Again, PS5 JAR Loader for 7.61, Game Bub Open Source FPGA Handheld

    Some great new functionality being added to consoles old, new, and even a whole new FOSS based handheld to check out! The wpa2psp plugin for PSP was released and took off, allowing most PSP consoles to get back onto modern WiFi networks again. The PS Vita gets some more love with a couple more ports, one for Carmageddon and another being the Ultimate Spiderman game on Android. We even go to the library on this episode thanks to the Video Game History Foundation's launch of a digital library! PS5's JAR Loader gets updated as we now see read and write access on firmwares up to 7.61! A newer minimalist type setup for a PlayStation ODE is shown thanks to PicoStation's recent updates allowing for better compatibility across the PS1's library. After the pleasant surprise of Grand Theft Auto 3 being ported to the Dreamcast, we're in for another surprise seeing the beginnings of Grand Theft Auto: Vice City being ported over! A whole new system you can build from scratch, the Game Bub, is a project we check out being a handheld FPGA console compatible with the Game Boy family of games. Finally, we take a look at... McDonald's India API security? Yeah, I won't explain that one, just give it a listen and a laugh.

  • #129
    Jan 27, 2025 · 30 min

    ModChat 129 - Dreamcast Port Galore (GTA3, DOOM 64) and DOOM in a PDF

    A Dreamcastic (or maybe Dreamtastic?) episode of ModChat starting off 2025 with some awesome ports for Sega's last console! We talk about the recent Grand Theft Auto III port being released in an open-alpha test, the DOOM 64 port, and even the beginning of a port of Xash3D for Half-Life! PC players also got an AWESOME port of Star Fox 64 in the form of Starship. Evilnat has been working hard on his custom firmware for PS3 which has results in the final release for 4.91.2, officially being out of beta! If you needed more DOOM, you can now have more DOOM, this time around in a PDF! Finally, we talk about how a recent Nintendo service announcement might have been the greatest advertisement Pretendo could have ever asked for.

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