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Behind the Craft

Peter Yang

Expert interviews and guides to help you level up as a product leader and creator fast.

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  • 24 episodes
  • weekly
  • Avg 41 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • April 22 · 26 min

    How to Build for AI Agents and a Claude Code Second Brain in 25 Min | Ryan Wiggins

    Ryan is the VP of Product at Mercury, my favorite fintech product. We covered three things that’s on every AI builder’s mind — how to build a Claude Code second brain, how to make your product agent-ready with APIs and MCPs, and what Mercury’s data reveals about OpenAI and Anthropic’s race for the enterprise. Ryan and I talked about: (00:00) Why APIs and MCPs are the primary interface (04:40) How to get your product agent ready (07:51) Will MCPs cannibalize your app DAU? (10:36) How to decide between MCPs and CLIs (13:10) Inside Ryan's Claude Code second brain (18:40) Getting AI to coach you after every meeting (20:46) Mercury data: Are startups switching to Anthropic? (23:05) The product development process will never be the same Thanks to our sponsors: Wispr Flow: Don't type, just speak https://ref.wisprflow.ai/peteryang Linear: The AI agent platform for modern teams https://linear.app/behind-the-craft Granola: The AI meeting notes app that saves you hours. https://granola.ai/peter Get the takeaways: https://creatoreconomy.so/p/how-to-build-for-ai-agents-and-a-claude-code-second-brain Where to find Ryan: X: https://x.com/rywiggs Website: https://mercury.com Subscribe to this channel - more interviews coming soon!

  • April 12 · 40 min

    Figma CEO on How Anyone Can Get Good at Design in the AI Era | Dylan Field

    Dylan is the co-founder and CEO of Figma. I asked him some tough questions on whether AI can learn taste, how he plans to compete with AI startups, and whether design systems constrain creativity. Two thirds of Figma users are now non-designers and it was also super interesting to hear Dylan talk about where he’s taking Figma next. We talked about: (00:00) Taste, craft, and point of view: the 3 skills AI can't replace (05:33) Can AI agents actually learn design taste? (13:02) Figma MCP to go from design to code and back (17:42) What vibe coding gets wrong about design (22:17) Two thirds of Figma users are now non-designers (29:13) The one trait Dylan hires for over AI fluency (32:01) Why Dylan thinks design is the new code (36:32) Dylan's personal AI workflow for writing and ideation Thanks to our sponsors: Linear: AI agents for modern teams https://linear.app/behind-the-craft Granola: AI meeting notes that don't suck https://granola.ai/peter Replit: From 0 to full stack app in 2 min https://replit.com/?utm_source=creator&utm_medium=organic&utm_campaign=creator_program&utm_content=peteryang📌 Get the takeaways: https://creatoreconomy.so/p/figma-ceo-on-how-anyone-can-get-good-at-design-in-ai-dylan-field Where to find Dylan: X: https://x.com/zoink Website: https://github.com/figma/mcp-server-guide Subscribe to this channel - more interviews coming soon!

  • April 5 · 43 min

    How OpenAI's Codex Team Builds with Codex (43 Min) | Alex & Romain

    Alex is the product lead for Codex and Romain runs developer experience. They gave me a rare inside look at how the Codex team operates, including how they build products with Codex and how they ship without traditional specs and roadmaps. Alex also has some spicy takes on the future of PM and what actually matters when hiring. We talked about: (00:00) Live demo: Building a game in seconds with Codex Spark (04:29) "For specs, we write like 10 bullets and that's it" (08:09) "Our designers now write more code than eng 6 months ago" (15:30) "We plan short and long term, never medium term" (22:11) How Alex actually spends his day as Codex PM (32:06) The traditional career ladder no longer makes sense (39:20) What the Codex team looks for when hiring (it's not your resume) Thanks to our sponsors: Linear: AI agents for modern teams https://linear.app/behind-the-craft Granola: AI meeting notes that don't suck https://granola.ai/peter Replit: From 0 to full stack app in 2 min https://replit.com/?utm_source=creator&utm_medium=organic&utm_campaign=creator_program&utm_content=peteryang 📌 Get the takeaways: https://creatoreconomy.so/p/inside-openais-codex-team-how-they-ship-with-ai-agents-alex-romain Where to find Alex and Romain: Alex: https://x.com/embirico Romain: https://x.com/romainhuet Website: https://openai.com/codex/ Subscribe to this channel - more interviews coming soon!

  • March 29 · 40 min

    Claude's Head of Design: Full Claude Cowork Tutorial in 40 Min | Jenny Wen

    Jenny is the head of design for Claude. She gave me a rare inside look at how Anthropic operates — including how she uses Cowork to design and build products and the real story behind how Cowork was built. Anthropic is shipping new features almost everyday and it was fascinating to see how they do it. Jenny and I talked about: (00:00) How design work has changed at Anthropic (04:30) "My secret is that I actually use Co-work for most things now" (05:19) Cowork demo: From messy user feedback into product insights (14:41) "Every Monday Cowork gives me 3 vetted product ideas" (23:09) The real story behind Cowork's development (10 days?) (27:18) Exclusive look: Cowork prototypes that didn't ship (34:01) How product planning works at Anthropic (38:10) "If you feel like the ground is shifting, it's because it is." Thanks to our sponsors: Linear: AI agents for modern teams https://linear.app/behind-the-craft Granola: AI meeting notes that don't suck https://granola.ai/peter Replit: From 0 to full stack app in 2 min https://replit.com/?utm_source=creator&utm_medium=organic&utm_campaign=creator_program&utm_content=peteryang 📌 Get the takeaways: https://creatoreconomy.so/p/inside-anthropic-claude-cowork-tutorial-jenny-wen Where to find Jenny: X: https://x.com/jenny_wen Website: https://jennywen.ca/ Subscribe to this channel - more interviews coming soon!

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