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8-Bit Eric on Odysee

8-Bit Eric

Hey guys I am 8-Bit Eric! Welcome to my channel! I enjoy playing retro games, mostly NES and SNES. I also have become an avid collector in recent years, collecting a huge variety of games. I am also a fan of movies, music and old school action figures, toys, books and more. I am a big fan of anything from my nostalgic years, pro wrestling and more. I enjoy making videos, and try to be myself as much as possible.. even if it includes a huge number of f’bombs. Thanks to all who check them out! There is a variety of nerd/geek culture content covered here from gaming to movies, tv, and more! I make videos every single day so be sure to follow so you can get the latest Nintendo Switch, Xbox and Playstation reviews, retro gaming reviews, and all sorts of geek related videos sent your way.

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  • 39 episodes
  • Avg 13 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • Thursday · 17 min· Video

    Sony Just Got HUMILIATED Over Physical Games

    Marvel’s Wolverine just gave Sony a serious problem. New sales data suggests 35% of Wolverine’s launch sales were physical, while physical copies reportedly made up 51% of sales in Europe. In France, more than two-thirds of Wolverine sales were physical. That matters because Sony has already announced plans to stop producing new physical PlayStation games starting in 2028. Digital may be bigger overall — but that does NOT mean physical games are irrelevant. If 70% of gamers want digital and 30% still want physical, why not sell both? In this video, I break down the Wolverine physical sales numbers, Sony’s plan to end physical PlayStation games, why discs still matter for ownership and consumer choice, and why these numbers should be a major wake-up call for Sony. Physical games mean used games, resale, lending, collecting, competition outside the PlayStation Store, and another way for consumers to control what they buy. So if Sony still plans to move PlayStation toward an all-digital future, it needs to explain why so many of its own customers are still choosing physical games. What was the last physical PlayStation game you bought? #PlayStation #PhysicalGames #Wolverine

  • Thursday · 12 min· Video

    $1,400 for a USED PS5 Pro Is an ABSOLUTE JOKE

    GameStop is asking around $1,400 for a USED PS5 Pro. That’s not a typo. The PS5 Pro originally launched at $699.99, Sony has already raised the official price, and now used systems are being listed for prices that are getting dangerously close to high-end PC territory. At some point, gamers have to ask how expensive console gaming can get before people simply stop upgrading. In this video, I talk about the PS5 Pro price situation, GameStop’s used console pricing, rising PlayStation costs, gaming becoming more expensive, GTA 6 FOMO, and why nobody should feel pressured into paying ridiculous prices just because hardware is hard to find. The craziest part? $700 used to sound outrageous. Now $900 somehow looks like the “good” price. Would you ever pay $1,400 for a PS5 Pro? #PS5Pro #PlayStation #GameStop

  • October 5 · 15 min· Video

    Sony FINALLY Realized What’s Wrong With PlayStation

    Sony has spent years sitting on some of the best franchises in PlayStation history while fans keep asking the same question: where the hell did all the games go? Now, a new report claims Sony may be opening the door for outside developers to pitch games based on dormant PlayStation franchises like Sly Cooper, Ape Escape, and Killzone. If that’s true, Sony may finally be realizing what’s actually wrong with PlayStation. It’s not just hardware. It’s not just graphics. It’s not another buzzword. It’s the lack of variety, the lack of personality, and the fact that Sony has spent years ignoring franchises people still care about. In this video, I talk about: Why PlayStation has lost part of its identity Sony reportedly opening dormant IP to outside developers Sly Cooper, Killzone, Ape Escape, SOCOM, Resistance, MotorStorm and more Why not every PlayStation game needs a massive AAA budget Why smaller and mid-budget games matter How Sony could completely screw these revivals up What this could mean for PS5 and PS6 Why games matter more than another hardware upgrade Why physical games and consumer choice still matter Sony already owns the history. Now they need to actually USE it. Pick ONE dead PlayStation franchise and pitch me the comeback you want. What game are you bringing back, and what should Sony do with it? #PlayStation #Sony #PS5 #PS6 #SlyCooper

  • October 2 · 14 min· Video

    Do We Even NEED a PS6 Yet?

    Do we actually need a PlayStation 6 yet? Sony just announced QSSR, new AI upscaling technology that brings PS5 Pro-style image improvements to the regular PS5. Six years into this generation, Sony is still finding ways to improve the PlayStation 5 — so why are we already talking about replacing it? Former PlayStation boss Shuhei Yoshida also believes Sony should keep the current generation going as long as possible, especially as hardware gets more expensive and gamers continue using the systems they already own. So what would a PS6 actually need to do to justify another expensive upgrade? For me, better graphics alone aren't enough. I want a REAL generational leap, full backward compatibility, better performance, games that genuinely couldn't exist on PS5 — and Sony absolutely cannot take away consumer choice in the process. Because if PlayStation 6 means paying more while owning less, I'd rather stick with my PS5. In this video: • PlayStation 6 and whether we actually need it yet • Sony's new QSSR AI upscaling for PS5 • PS5 vs PS5 Pro and the future of PlayStation hardware • What a PS6 generational leap needs to look like • PS6 backward compatibility • Physical games and the PS6 disc drive • Why the PS5 generation may have more life left • What Sony has to do to convince me to upgrade Would you buy a PS6 right now? What would Sony have to include before you'd upgrade from PS5? #PS6 #PlayStation6 #PS5

  • September 30 · 17 min· Video

    This PS5 Jailbreak Gives You Control Sony Doesn’t Want You To Have

    A new PS5 jailbreak called Relapse is blowing up right now, with support for PS5 firmware 7.00 through 13.60 — including PS5 Pro. But this story is about a lot more than hacking. It raises a much bigger question about ownership, control, physical games disappearing, and how much freedom you really have over the console you paid for. In this video, I break down the PS5 jailbreak 13.60 situation, what the Relapse exploit actually allows, why Sony firmware updates matter, and the tradeoff between staying inside Sony’s ecosystem or keeping more control over your hardware. We also get into the bigger consumer issues surrounding PlayStation: digital ownership, game preservation, physical media disappearing, server dependence, homebrew, emulation, backups, and why console hacking isn’t automatically the same thing as piracy. Sony has legitimate reasons to secure the PS5 and protect PSN — but as gaming becomes more digital and more dependent on accounts, licenses, servers, and updates, the question of who really controls your console is only getting more important. This is not a jailbreak tutorial and does not encourage piracy. This video is commentary about PS5 ownership, consumer choice, game preservation, physical games, and the future of PlayStation hardware. Do you think you should have full control over a console after you buy it? Or should Sony still decide what software is allowed to run on the hardware? Let me know in the comments. 👍 If you care about game ownership, physical games, preservation, and consumer choice, hit the like button. 🔔 Subscribe to 8-Bit Eric for more PlayStation, Xbox, Nintendo, gaming industry, and consumer-focused gaming coverage. #PS5 #PS5Jailbreak #PlayStation

  • September 30 · 21 min· Video

    I Was Going To Quit YouTube… Then This Happened

    After 17 years on YouTube, I finally reached 100,000 subscribers and received my Silver Play Button. I started this channel on April 27, 2009 with zero subscribers, filming videos on a Samsung Rant cellphone in a small apartment. Since then, 8-Bit Eric has gone through a lot of different eras: retro gaming, couch co-op videos, The Game Chasers, conventions, the Fine Bros React World controversy, Final Bosses, Adventures in Game Chasing, thousands of uploads, and eventually the evolution into 8BE. But there’s something I never told anybody. I had privately decided that if I didn’t reach 100,000 subscribers by the next anniversary of my channel on April 27, 2027, I was going to retire from content creation. After 17 years, I had serious doubts about whether the channel was ever going to grow again. Then on September 4, 2026, everything changed. We finally hit 100,000 subscribers. In this video, I look back at my entire YouTube journey, the people who helped me along the way, the friendships I made, the videos that changed everything, the years where I struggled, the times I almost quit, and what finally reaching 100K really means to me. I also unbox my YouTube Silver Creator Award for the first time. Thank you to God, my parents, my family, my friends, everyone I’ve collaborated with over the years, and most importantly everyone who has watched, subscribed, shared a video, left a comment, argued with me, supported me, or stuck around through all the different eras of this channel. Some of you have been here since the early days. Some found me through The Game Chasers. Some found me through the Fine Bros controversy. Some found me through retro gaming. Some found me through 8BE and my modern gaming commentary. No matter when you got here, thank you. 17 years. Thousands of videos. 100,000 subscribers. We did it. #8BitEric #100KSubscribers #YouTubeJourney

  • September 28 · 19 min· Video

    Gamers Are About To Pay For This

    Gaming is getting more expensive, AAA games are costing more than ever to make, console and subscription prices continue to rise, and gamers are increasingly being asked to pay more while getting fewer ownership options. So what happens next? I recently talked about why I think gamers are getting screwed by the direction the industry is heading, but there's a bigger question: how long can the current AAA gaming model actually continue like this? Huge development budgets, longer development cycles, rising hardware costs, more expensive games, subscription increases and the push toward digital-only gaming are all happening at the same time. I don't think we're heading toward another video game crash like 1983. I think something else may happen first: the AAA business model is going to have to change. Because gamers aren't an infinite ATM. In this video I break down why AAA gaming is becoming so expensive, why consumers keep getting handed the bill, why paying more while owning less isn't sustainable, and what I think eventually has to change. Where is YOUR limit? $80 games? Higher console prices? Subscription increases? Digital-only consoles? Losing physical games completely? Let me know below. #Gaming #GamingNews #VideoGames

  • September 28 · 11 min· Video

    Sony Might Be Realizing They SCREWED UP Killing Physical Games

    Sony may be starting to realize that killing physical PlayStation games was a bigger mistake than they expected. Sony has already announced plans to end physical production for new PlayStation releases beginning in 2028, but a recent report claims the company has been asking developers about potential problems surrounding the move away from physical games. And that raises a pretty obvious question: If Sony is so confident that physical games don't matter anymore, why are they reportedly asking about the consequences of getting rid of them? This isn't about pretending digital games aren't popular. They obviously are. The problem is Sony taking away the choice completely. Physical games still matter for ownership, used games, lending, resale, preservation and simply giving customers another way to buy their games. And if PlayStation 6 ends up being completely digital-only, I've already made my decision. No physical option? No PS6 for me. But if Sony changes course and keeps physical games alive, I'll absolutely give them credit for it. Let me know what you think: Is Sony making a mistake by killing physical games? And would keeping a physical option change whether you buy a PS6? Subscribe for more PlayStation news, gaming news and consumer-focused gaming discussion. #PlayStation #PS6 #PhysicalGames

  • September 24 · 15 min· Video

    Halo Got So Bad Xbox Handed It To Activision

    Halo got so bad that Xbox is now handing the next Halo game to a new Activision team — and honestly, that says everything. After years of 343 Industries / Halo Studios struggling to get Halo back on track, Xbox is making one of the biggest changes this franchise has seen in years. The next Halo game is being developed by a new purpose-built team at Activision, while Halo Studios remains focused on supporting the Halo games already on the market and the community. In this video, I break down how Halo went from being the face of Xbox to a franchise constantly trying to recover, what went wrong over the years, and why Xbox finally made such a drastic move. Halo doesn’t need more excuses, unfinished launches, or identity crises. It needs a great campaign, great multiplayer, and a complete game that actually feels like Halo again. Did Xbox finally make the move Halo needed? Let me know in the comments. #Halo #Xbox #Activision #MasterChief #HaloStudios

  • September 22 · 14 min· Video

    Why I Won’t Buy A Digital Only PS6

    Sony is ending physical disc production for new PlayStation games in 2028, and if this is the future of the PS6, I may be done with PlayStation. Back in 2013, Sony famously mocked Xbox by showing how easy it was to share a PS4 game: simply hand the physical game to your friend. Thirteen years later, that video has aged in a way nobody could have predicted. This isn't about hating digital games. I buy digital games too. It's about consumer choice, physical media, game ownership, used games, lending, resale and what happens when digital stops being an option and becomes the only option. If PlayStation 6 launches into a future with no new physical games, no used copies and fewer ownership options, Sony is going to have to convince me why I should upgrade from PS5. Would a digital-only future affect whether you buy a PS6? Let me know below. #PS6 #PlayStation #Sony

  • September 19 · 19 min· Video

    You DON'T Have To Buy Wolverine To Say It Looks Bad

    Marvel’s Wolverine is out on PS5, and apparently some gamers think you have to spend your money and actually play it before you’re allowed to say it doesn’t appeal to you. No. That’s backwards. Sony and Insomniac showed the gameplay, dialogue, character designs, art direction and marketing because they want consumers to decide whether Wolverine is worth buying. If what they showed makes somebody less interested, that’s not the customer failing the game. That’s the sales pitch failing the customer. In this video, I talk about the backlash around Marvel’s Wolverine, the “you have to play it first” argument, PlayStation fans defending the game, and why gamers need to remember that companies have to earn our time and money. You don’t owe Wolverine a chance. Wolverine has to earn your money. Let me know where you stand in the comments.

  • September 17 · 15 min· Video

    I'm NOT Buying Marvel's Wolverine... Here's Why

    Marvel's Wolverine is finally here, but Sony and Insomniac haven't convinced me to spend $70 on it. The game reportedly carried a development budget around $300 million, yet everything I've seen from Marvel's Wolverine leaves me wondering where that money went creatively. The hand-holding, repetitive gameplay complaints, strange art direction, dialogue, linear design and infamous motorcycle sequence make this feel less like a major 2026 PlayStation showcase and more like a familiar AAA formula with Wolverine added to it. I'm not saying Marvel's Wolverine is completely broken. Some of the combat looks brutal, the technology is clearly expensive, and plenty of people are enjoying the game. My problem is simpler: none of it makes me want to spend $70. So I want to hear from you: At $70, are you buying Marvel's Wolverine? If not, what price changes your mind? #MarvelsWolverine #Wolverine #PS5

  • September 17 · 15 min· Video

    Sony Proved Why I’m Skipping the PS6

    Sony’s digital-only PlayStation future is becoming a reality. With new physical PlayStation games ending in January 2028, this is why I’m prepared to skip the PS6. The proposed $7.85 million Sony PlayStation settlement has also renewed concerns about PlayStation Store pricing, digital game ownership and consumer choice. The antitrust lawsuit alleged that Sony reduced competition by blocking third-party retailers from selling codes for individual digital PlayStation games, causing customers to pay more. Sony denies wrongdoing, and the court has not ruled that Sony violated antitrust law. The proposed settlement still requires final approval at a hearing scheduled for October 15, 2026. But the settlement money isn’t the biggest issue. Sony has already eliminated competing digital codes for individual PlayStation games. Beginning in January 2028, new PlayStation releases will no longer be produced on physical discs. That combination could leave the PlayStation Store as the only place to purchase every new game for a future PlayStation console. No new physical copies. No new used copies. No competing digital storefronts. No shopping around for a better price. I’m not against digital games. I’m against an all-digital gaming future that removes physical ownership, price competition and consumer choice. Sony has not officially revealed the PlayStation 6 or confirmed whether the PS6 will include a disc drive. However, with new physical PlayStation releases ending in 2028, Sony’s direction is clear. Would you buy a PS6 if every new game had to be purchased through the PlayStation Store? Let me know in the comments. Official PSN Digital Games Settlement information: https://psndigitalgamessettlement.com/ Subscribe to 8-Bit Eric for honest gaming commentary, consumer advocacy and coverage of PlayStation, PS6, Xbox, Nintendo, physical games and digital ownership. #PlayStation #PS6 #PhysicalGames

  • September 17 · 15 min· Video

    Sony Is Killing Physical Games—But Selling THIS!

    Sony is ending production of new physical PlayStation games in 2028—but now it wants fans to spend $180 on a LEGO PlayStation featuring an opening disc tray. When I first saw the LEGO PlayStation, I thought it looked incredible. Then I realized how insulting the timing was. Sony is monetizing nostalgia for an era when PlayStation games were physical, retailers competed for our business, and buying a game gave us something we could actually hold, trade, lend, resell, and preserve. Now Sony is removing that choice while using the original PlayStation’s disc tray as one of the main selling points for an expensive collectible. Apparently, Sony still loves physical PlayStation—as long as the disc is fake and Sony can sell your childhood back to you for $180. In this video, I discuss: • Sony ending new physical PlayStation disc production in January 2028 • Why the LEGO PlayStation’s disc tray feels like a slap in the face • Sony’s growing control over digital game pricing and ownership • Why “Buy Now” doesn’t necessarily mean you own your games • The continued “No disc, no buy” backlash • Why physical and digital games should continue to coexist The LEGO PlayStation looks cool—but does it feel different knowing Sony is preparing to abandon physical games? Let me know what you think below. #PlayStation #Sony #PhysicalGames

  • September 17 · 16 min· Video

    Sony Gave Xbox the Game PlayStation DESPERATELY Needed

    PlayStation canceled Hideo Kojima’s PHYSINT—and Xbox stepped in to save it. Sony originally encouraged Kojima to return to action espionage, promoted PHYSINT as a major PlayStation project, and promised its full support. Then Kojima Productions unexpectedly received notice that PlayStation was canceling the game, forcing Kojima to spend three months searching for a new publisher. Now Xbox Game Studios will publish PHYSINT and expand its relationship with Kojima Productions beyond OD into film and television. This is a massive Xbox win and one of PlayStation’s biggest self-inflicted losses this generation. Sony spent years chasing live-service games while closing studios, canceling projects, reducing physical ownership, and weakening the identity that made PlayStation successful. If PlayStation won’t fight for Hideo Kojima’s return to the genre that created Metal Gear Solid, what exactly does modern PlayStation stand for? Subscribe for honest gaming news, consumer advocacy, and commentary that calls out Sony, Microsoft, and Nintendo when they deserve it. #PlayStation #Xbox #HideoKojima

  • September 17 · 17 min· Video

    ReviewTechUSA Just Turned Gaming Into Political SLOP

    ReviewTechUSA says Donald Trump is “absolutely ruining video games” because of the White House gaming memes involving Pokémon, Halo, Call of Duty, Animal Crossing, and Tetris. But Rich’s video quickly stops being about gaming and becomes a political meltdown about Iran, farmers, Medicaid, grocery prices, Jimmy Kimmel, and the midterms. He never proves how Donald Trump is actually ruining video games. In this response, I break down ReviewTechUSA’s hypocrisy, his dependence on one heavily editorialized Kotaku article, his claims about stolen gaming IP, and the White House arcade games—including the controversial “Build the Wall” Tetris game. This isn’t a debate about whether you support Trump. This is about ReviewTechUSA using video games to bait his audience into political outrage while behaving exactly like the grifters he constantly attacks. Rich used a dishonest gaming title, presented speculation as fact, insulted viewers who might disagree with him, and monetized the outrage. ReviewTechUSA didn’t expose the grift. ReviewTechUSA became the grift. Original ReviewTechUSA video: • Face It, Donald Trump Is Absolutely Ruinin... What do you think? Are political gaming memes really “ruining video games,” or did ReviewTechUSA completely lose the plot? Subscribe for honest gaming commentary covering PlayStation, Xbox, Nintendo, physical games, game preservation, consumer ownership, and the biggest problems affecting gamers. #ReviewTechUSA #rtustreams #GamingNews #VideoGames

  • September 17 · 18 min· Video

    DreamcastGuy’s Ocarina of Time Take Is EMBARRASSING

    DreamcastGuy called The Legend of Zelda: Ocarina of Time remake ugly, lazy and pointless. I think he is dead wrong, and Nintendo’s first gameplay reveal gives us plenty of evidence. The Ocarina of Time remake features rebuilt visuals, manual jumping, sprinting, free camera control, expanded dialogue, fully voiced cutscenes, a changing Castle Town and several modern gameplay improvements. Nintendo may be preserving the original story and structure, but that doesn’t make this a one-to-one remaster. As someone who considers Ocarina of Time my favorite game ever made, this is exactly what I wanted: a modern remake that doesn’t erase the identity of the original. We’ve also spent nearly a decade with the Breath of the Wild visual style across multiple Zelda games. This remake finally shows us another side of Hyrule, and its success could prove that traditional Zelda still deserves a future alongside Nintendo’s open-world games. Do you agree with DreamcastGuy, or is Nintendo handling this remake the right way? #Zelda #OcarinaOfTime #NintendoSwitch2

  • September 17 · 19 min· Video

    Square Enix Had ONE JOB… Put the Game on the Disc

    Square Enix spent seven years selling fans a physical FF7 trilogy—then made Final Fantasy VII Revelation incomplete on disc. Final Fantasy VII Remake and Rebirth both shipped across multiple discs and preserved playable launch versions. Revelation’s PS5 and Xbox physical copies require an internet connection and additional downloaded game data before they can be played. The Nintendo Switch 2 version is a game-key card requiring at least 130GB of available storage. That would already be disappointing, but Square Enix is also selling a $99.99 Physical Deluxe Edition and a $349.99 Collector’s Edition. There’s room for a statue, steelbook, art book, soundtrack, and promotional card—but apparently not enough discs to preserve the complete playable game. This isn’t about hating digital games. It’s about giving customers a real choice and protecting game ownership and preservation. Remake did it. Rebirth did it. There is still time for Revelation to get it right. Does the mandatory download change whether you’ll buy Final Fantasy VII Revelation physically? Let me know below. SOURCES: Square Enix — Final Fantasy VII Revelation editions: https://www.square-enix.com/ffvii/en-... Square Enix — Final Fantasy VII Revelation announcement: https://www.square-enix-games.com/en_... DoesItPlay? — Final Fantasy VII Remake offline testing: https://www.doesitplay.org/game/Final... #FinalFantasyVII #FF7Revelation #PhysicalGames

  • September 6 · 2 min· Video

    Sony Deserves This “NO DISC NO BUY” Backlash

    Sony is killing physical PlayStation games beginning in 2028—and fans flooded State of Play with “NO DISC NO BUY.” This isn’t about hating digital games. It’s about ownership, resale, lending, game preservation and consumer choice. You want digital? Buy digital. You want physical? Buy physical. KEEP BOTH. Watch the full video: [ADD LINK] #PlayStation #NoDiscNoBuy #PhysicalGames Explore more hot gaming news and reviews here: https://www.youtube.com/playlist?list=PLlP6Cs_1hZpx9pDiSSESb8CGrpJ_XCr-I 🎮 DISCLAIMER: This video contains opinions and humor based on publicly available information. It is not intended to harass or defame anyone. Join this channel to get access to perks: https://www.youtube.com/channel/UCSxLDHfK2yzL7jhCJWG7EPg/join Follow Me on Social Media: ► Twitter: http://twitter.com/8biteric ► Instagram: http://www.instagram.com/8biteric/ ► Facebook: http://facebook.com/the8bitericshow ► Tumblr: https://8biteric.tumblr.com/ ► Reddit: https://www.reddit.com/r/8BitEric/ ► Discord: https://discord.gg/mEH2KBs Watch My Content: ► YouTube: http://bit.ly/1SujXqu ► Twitch: https://www.twitch.tv/8bit_eric ► TikTok: https://www.tiktok.com/@8biteric ► Bitchute: https://bit.ly/33m4IjK ► Odysee: https://bit.ly/2SeFVHM ► Rumble: https://bit.ly/3D1S2Au Support the Channel: ► Patreon: http://bit.ly/1XrXsXI ► Become a YouTube Channel Member: https://bit.ly/3DFKJwx ► Subscribe on Twitch: https://www.Twitch.tv/subs/8bit_eric ► Buy Merch: bit.ly/2LiDUbf ► Donate: https://bit.ly/3BEUNUI For Business Inquiries: ► Email: 8bitericshow@gmail.com ► PO Box: 8-Bit Eric, 9155 Schaefer Rd #1404, Converse, TX 78109 ... https://www.youtube.com/watch?v=FicvQlot8Bo

  • September 5 · 16 min· Video

    Sony Is Getting DESTROYED for Killing Physical Games

    Sony is getting destroyed for killing physical games after PlayStation fans flooded State of Play with one message: NO DISC NO BUY. Sony officially plans to end PlayStation physical game production for all new releases beginning in January 2028, pushing the platform toward a digital-only future. Gamers aren’t letting the controversy disappear—and the backlash against Sony’s physical games decision is getting louder. During PlayStation’s latest State of Play, the YouTube and Twitch chats were overwhelmed with demands to save physical media. This isn’t about hating digital games. It’s about game ownership, consumer rights, used games, lending, resale, game preservation and having the freedom to choose how we buy PlayStation games. Sony’s own Terms of Service states that PlayStation Store customers purchase a personal license and “do not own the product.” Now Sony wants to eliminate the physical alternative and place every new PlayStation release inside an ecosystem it controls. You want digital games? Buy digital. You want physical games? Buy physical. KEEP BOTH. In this video, we examine the NO DISC NO BUY movement, the massive PlayStation State of Play backlash, Sony ending physical games in 2028, the truth about offline disc playability and why a digital-only PlayStation future could hurt every customer—not just physical game collectors. Subscribe for gaming news, PlayStation news, consumer advocacy and honest coverage of Sony, Xbox, Nintendo and the video game industry. SOURCES: Sony’s official physical-disc announcement: https://blog.playstation.com/2026/07/01/physical-disc-production-ending-in-january-2028-for-new-games-releasing-on-playstation-consoles/ PlayStation Terms of Service: https://www.playstation.com/en-us/legal/terms-of-service/ DoesItPlay physical-game testing: https://www.doesitplay.org/ State of Play backlash: https://kotaku.com/fans-flood-playstation-state-of-play-chat-with-calls-for-destiny-3-and-no-disc-no-buy-2000730851 Eurogamer: https://x.com/eurogamer/status/2095513978956882065 #PlayStation #NoDiscNoBuy #PhysicalGames Explore more hot gaming news and reviews here: https://www.youtube.com/playlist?list=PLlP6Cs_1hZpx9pDiSSESb8CGrpJ_XCr-I 🎮 DISCLAIMER: This video contains opinions and humor based on publicly available information. It is not intended to harass or defame anyone. Join this channel to get access to perks: https://www.youtube.com/channel/UCSxLDHfK2yzL7jhCJWG7EPg/join Follow Me on Social Media: ► Twitter: http://twitter.com/8biteric ► Instagram: http://www.instagram.com/8biteric/ ► Facebook: http://facebook.com/the8bitericshow ► Tumblr: https://8biteric.tumblr.com/ ► Reddit: https://www.reddit.com/r/8BitEric/ ► Discord: https://discord.gg/mEH2KBs Watch My Content: ► YouTube: http://bit.ly/1SujXqu ► Twitch: https://www.twitch.tv/8bit_eric ► TikTok: https://www.tiktok.com/@8biteric ► Bitchute: https://bit.ly/33m4IjK ► Odysee: https://bit.ly/2SeFVHM ► Rumble: https://bit.ly/3D1S2Au Support the Channel: ► Patreon: http://bit.ly/1XrXsXI ► Become a YouTube Channel Member: https://bit.ly/3DFKJwx ► Subscribe on Twitch: https://www.Twitch.tv/subs/8bit_eric ► Buy Merch: bit.ly/2LiDUbf ► Donate: https://bit.ly/3BEUNUI For Business Inquiries: ► Email: 8bitericshow@gmail.com ► PO Box: 8-Bit Eric, 9155 Schaefer Rd #1404, Converse, TX 78109 ... https://www.youtube.com/watch?v=0TFZo7lgvgA

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