0:00-25:13
Streams straight from the publisher. podnod never proxies or re-hosts episode audio.
Your Hosts: Mary Robinette Kowal, Cassandra Khaw, Dan Wells, James L. Sutter, and Howard Tayler Let's have a discussion about scenes and set pieces, and let's lead with this: prose writers often create longer pieces using scenes as building blocks, and in this thing writing for game design is very, very similar. Scenes and set pieces are some of the most critical components in game design, and each of them must deliver several different things to the players in order to work well. Credits: This episode was recorded by Marshall Carr, Jr., and mastered by Alex Jackson
Our Sponsors:
* Check out MasterClass and use my code masterclass.com/EXCUSES for a great deal: https://MasterClass.com
* Check out Talkiatry: https://www.talkiatry.com
Support this podcast at — https://redcircle.com/writing-excuses2130/donations
Advertising Inquiries: https://redcircle.com/brands
Privacy & Opt-Out: https://redcircle.com/privacy
https://redcircle.com/writing-excuses2130/donations
redcircle.comhttps://redcircle.com/brands
redcircle.comhttps://redcircle.com/privacy
redcircle.com