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The Vergecast · May 12, 2024 · 27 min

The rise of the audio-only video game

In episode two of our Five Senses of Gaming miniseries, David Pierce dives into the world of hearing with audio-only video games with Paul Bennun, who has been in this space longer than most. Years ago, Bennun and his team at Somethin’ Else made a series of games called Papa Sangre that were among the most innovative and most popular games of their kind. He explains what makes an audio game work, why the iPhone 4 was such a crucial technological achievement for these games, and more. Email us at vergecast@theverge.com or call us at 866-VERGE11, we love hearing from you. Learn more about your ad choices. Visit podcastchoices.com/adchoices

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show notes

In episode two of our Five Senses of Gaming miniseries, David Pierce dives into the world of hearing with audio-only video games with Paul Bennun, who has been in this space longer than most. Years ago, Bennun and his team at Somethin’ Else made a series of games called Papa Sangre that were among the most innovative and most popular games of their kind. He explains what makes an audio game work, why the iPhone 4 was such a crucial technological achievement for these games, and more.


Email us at vergecast@theverge.com or call us at 866-VERGE11, we love hearing from you.

Learn more about your ad choices. Visit podcastchoices.com/adchoices

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