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The Rack Pack · Aug 18, 2025 · 1 hr 9 min

Episode 6: Ali Modular - Esu's Trifecta

Welcome to episode 06 of The Rack Pack 🎛 Today we've got Ali Modular in the house and we're talking everything Esu's Trifecta – the new triple FX engine from Ali the Architect and Chris Roberts. In this episode, we break past the 1 hour mark for the first time and talk about: Ali and Chris' separate and unique avenues into modular synthesis the trials and tribulation of learning to develop a module how Ali and Chris linked up for Ali Modular (skills that complement) modbap workflows, where does the MPC sit in a hybrid studio learning about Esu, the trickster god of the Yoruba inspiration for Esu's panel design (custom printed aluminum) effects algorithms, Marvel naming, and the arch nemesis to Magneto how Ali and Chris decided to build a triple FX engine as their first module the importance of being excited about your own projects Esu's Trifecta specifics, what exactly it is and what it does (and why it took us 30 minutes to get to this topic) tips & tricks: clock / duck inputs, targeting bypass with CV, and FX chat what does "architecture" mean in the context of module development Ali's DSP learning curve, the joys of having a mentor when learning a skill using your musical ear to dial in algorithm sound and behavior on the flip side, learn how to do things right first before relying on your ear the mod matrix vs. live playing, how do you balance depth vs. immediacy (changing presets w/ CV) the importance of beta testers module design, sliders to knobs, and the minutia of UX design Ali performing in Europe, feeling the love for modbap what's next for Ali Modular (Ogun Orisha!) going from prototype to production, what does that look like with Electrosmith the importance of processes and applying them to future efforts keeping Esu's Trifecta fresh, new algorithms, and minimum viable products other single and multi-effect eurorack modules Ali / Chris are fans of making a multi-effect that isn't overwhelmingly complex getting started with modbap style production (MPC, Elektron, and modular synthesis) the benefits of having a multi-effects engine in a smaller setup congratulations to Ali Modular on their first module release If you thought hearing five voices was confusing enough, let's see how things work with seven 😅 Esu's Trifecta Links Pre-order: https://alimodular.com/ Esu's Feature Overview: Esu's Trifecta Feature Overview ModularGrid: https://modulargrid.net/e/other-unkno... Ali the Architect Links Insta: https://www.instagram.com/ali.the.architect/ Bandcamp: https://alithearchitect.bandcamp.com/ Chris Roberts Links Insta: https://www.instagram.com/cpr2323/ YouTube:https://www.youtube.com/cpr2323 Soundcloud: http://soundcloud.com/cpr A8 Manager: https://cpr2323.github.io/a8manager/ Squid Manager: https://cpr2323.github.io/squidmanager/ Show Links Esu: The Misunderstood God of the Yoruba Religion: https://artsandculture.google.com/sto... The Last Emperor - Secret Wars Pt. 1: • The Last Emperor Secret Wars part 1 Electrosmith: https://electro-smith.com/

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show notes

Welcome to episode 06 of The Rack Pack 🎛 Today we've got Ali Modular in the house and we're talking everything Esu's Trifecta – the new triple FX engine from Ali the Architect and Chris Roberts.

In this episode, we break past the 1 hour mark for the first time and talk about:

  • Ali and Chris' separate and unique avenues into modular synthesis
  • the trials and tribulation of learning to develop a module
  • how Ali and Chris linked up for Ali Modular (skills that complement)
  • modbap workflows, where does the MPC sit in a hybrid studio
  • learning about Esu, the trickster god of the Yoruba
  • inspiration for Esu's panel design (custom printed aluminum)
  • effects algorithms, Marvel naming, and the arch nemesis to Magneto
  • how Ali and Chris decided to build a triple FX engine as their first module
  • the importance of being excited about your own projects
  • Esu's Trifecta specifics, what exactly it is and what it does (and why it took us 30 minutes to get to this topic)
  • tips & tricks: clock / duck inputs, targeting bypass with CV, and FX chat
  • what does "architecture" mean in the context of module development
  • Ali's DSP learning curve, the joys of having a mentor when learning a skill
  • using your musical ear to dial in algorithm sound and behavior
  • on the flip side, learn how to do things right first before relying on your ear
  • the mod matrix vs. live playing, how do you balance depth vs. immediacy (changing presets w/ CV)
  • the importance of beta testers
  • module design, sliders to knobs, and the minutia of UX design
  • Ali performing in Europe, feeling the love for modbap
  • what's next for Ali Modular (Ogun Orisha!)
  • going from prototype to production, what does that look like with Electrosmith
  • the importance of processes and applying them to future efforts
  • keeping Esu's Trifecta fresh, new algorithms, and minimum viable products
  • other single and multi-effect eurorack modules Ali / Chris are fans of
  • making a multi-effect that isn't overwhelmingly complex
  • getting started with modbap style production (MPC, Elektron, and modular synthesis)
  • the benefits of having a multi-effects engine in a smaller setup
  • congratulations to Ali Modular on their first module release

If you thought hearing five voices was confusing enough, let's see how things work with seven 😅

Esu's Trifecta Links


Ali the Architect Links


Chris Roberts Links


Show Links


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