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The Game Design Round Table · June 30 · 57 min

Revisiting Civ 7

In this episode, host Dirk Knemeyer, a long-time game designer and industry veteran, sits down with co-host David Heron, known for his deep technical and design experience in digital games. They dive into the "crisis" surrounding Civilization 7, exploring how a legendary franchise took a "big swing that missed hard". The discussion centers on the "Test of Time" update, which attempted to address player disdain by removing civilization-locked transitions but instead exposed deeper issues of under-resourcing and "minimum viable product" design.

0:00-57:55

transcript

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show notes

In this episode, host Dirk Knemeyer, a long-time game designer and industry veteran, sits down with co-host David Heron, known for his deep technical and design experience in digital games. They dive into the "crisis" surrounding Civilization 7, exploring how a legendary franchise took a "big swing that missed hard". The discussion centers on the "Test of Time" update, which attempted to address player disdain by removing civilization-locked transitions but instead exposed deeper issues of under-resourcing and "minimum viable product" design.