The Game Design Round Table

#49: How to Teach Games

Oct 14, 2013 · 1 hr 5 min · 32.0 MB
0:00-1:05:52

Streams straight from the publisher. podnod never proxies or re-hosts episode audio.

Jon, Dirk and David delve into the most effective ways of teaching both tabletop and digital games. What role do out-of-game video tutorials have to play? Can quick, throw-away demo games work? When is it okay NOT to teach features? And what is the perfect (possibly unattainable) approach for digital games?