The Game Design Round Table

#31: Tactics & Repetition

Jun 11, 2013 · 1 hr 18 min · 38.3 MB
0:00-1:18:54

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Jon, Dirk and David discuss tactics in a more general sense. What is a tactical game? What problems does the genre have? Why does Jon hate basically all of them? And is it the players' fault if their tactical choices aren't as interesting as they could be?