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Artwork for The Back Page: A Video Games Podcast
The Back Page: A Video Games Podcast · July 31 · 1 hr 23 min

How to Make a Sequel to a Successful Video Game (with Jay Baylis)

How many ideas get saved from the original game when you're making a sequel? Does it cost more money to make a follow-up? How do you make sure an indie sequel doesn't vanish without a trace? Our returning guest Jay Baylis answers these questions while discussing his next game with Bytten Studio, Cassette Beasts 2002. This week's music is from the Cassette Beasts soundtrack by Joel Baylis. Hosted on Acast. See acast.com/privacy for more information.

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transcript

No transcript — this publisher did not publish one.

show notes

How many ideas get saved from the original game when you're making a sequel? Does it cost more money to make a follow-up? How do you make sure an indie sequel doesn't vanish without a trace?


Our returning guest Jay Baylis answers these questions while discussing his next game with Bytten Studio, Cassette Beasts 2002.


This week's music is from the Cassette Beasts soundtrack by Joel Baylis. 


Hosted on Acast. See acast.com/privacy for more information.

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