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Step Into Vision

Step Into Vision

The Step Into Vision podcast is all about building for Apple Vision Pro and the future of Spatial Computing. No gossip. No rumor mills. Just real builders sharing real experiences about what it actually takes to design, ship, and think Spatial.

Born from a global community of developers, designers, filmmakers, artists, educators, and creators, Step Into Vision hosts weekly technical conversations and publishes one of the largest collections of visionOS example code and tutorials. And now, we're bringing those conversations to you.

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  • 11 episodes
  • Avg 59 min
  • English
  • July 10 · 51 min

    Episode 009: The Fabric of Spatial Computing

    Paolo is joined by Roz McNulty for a fascinating discussion on clothing, fashion, and rendering cloth in 3D and immersive spaces. Show Notes You can download the Reality Composer Pro 3 project that was discussed in this episode. This tool is in Beta and seems to work best on macOS Golden Gate. ClothSim RCP3 SampleDownload Exploding skirt demo from Reality Composer Pro 3 Guest and Host Roz McNulty (Guest) on LinkedIn https://ca.linkedin.com/in/rozmcnulty PaoloPV (Host) on LinkedIn: https://www.linkedin.com/in/paolopv/ Fashion Innovation Centre / VR Fashion Museum https://www.rozmcn.com/our-team Roz McNulty: “Future Applications of Digital Clothing for Historical Costume”https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2019.45 FIC Athletic: https://apps.apple.com/us/app/fic-athletic/id6757085560 Apple Vision Pro and visionOS Build for visionOS https://developer.apple.com/visionos/ visionOS Developer Documentation https://developer.apple.com/documentation/visionos Designing for visionOS https://developer.apple.com/design/human-interface-guidelines/designing-for-visionos Immersive experiences https://developer.apple.com/design/human-interface-guidelines/immersive-experiences Reality Composer Pro, RealityKit, and Cloth Simulation Reality Composer Pro 3 https://developer.apple.com/reality-composer-pro/ RealityKit Documentation https://developer.apple.com/documentation/realitykit RealityKit Cloth Simulation Documentation https://developer.apple.com/documentation/realitykit/physics-cloth-simulation ClothSimulationComponent Documentation https://developer.apple.com/documentation/realitykit/clothsimulationcomponent WWDC26: Explore advances in RealityKit https://developer.apple.com/videos/play/wwdc2026/279/ WWDC26 visionOS Guide https://developer.apple.com/wwdc26/guides/visionos/ What’s new in visionOS https://developer.apple.com/visionos/whats-new/ 3D Apparel Tools Mentioned CLO — 3D Fashion Design Software https://www.clo3d.com/en/ CLO Support https://support.clo3d.com/hc/en-us Marvelous Designer https://www.marvelousdesigner.com/ Difference between CLO and Marvelous Designer https://support.clo3d.com/hc/en-us/articles/115012666547-What-is-the-difference-between-CLO-and-Marvelous-Designer CLO CONNECT — 3D Fashion Creator Network https://connect.clo-set.com/ CLO Export / 3D Pipeline References CLO glTF / GLB Export https://support.clo3d.com/hc/en-us/articles/360051525034-glTF-2-0-GLTF-GLB-File CLO USD Import / Export https://support.clo3d.com/hc/en-us/articles/29738864727449-USD-File-Import-Export-ver-2024-0 USDZ File Format Specification https://openusd.org/release/spec_usdz.html Apple AR Quick Look / USDZ Gallery https://developer.apple.com/augmented-reality/quick-look/ Fashion, 3D Apparel, and Digital Product Creation Vogue Business: 3D digital fashion design’s hidden layers https://www.vogue.com/article/tech-spotlight-3d-digital-fashion-designs-hidden-layers CLOTH3D: Clothed 3D Humans Dataset https://arxiv.org/abs/1912.02792 CloSe: A 3D Clothing Segmentation Dataset and Model https://arxiv.org/abs/2401.12051 N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networkshttps://arxiv.org/abs/2112.06397 Prototyping and Design Thinking Mentioned What Do Prototypes Prototype? by Stephanie Houde and Charles Hill https://hci.stanford.edu/courses/cs247/2012/readings/WhatDoPrototypesPrototype.pdf Historical Fashion and Preservation The Met: Blithe Spirit — The Windsor Set https://www.metmuseum.org/exhibitions/listings/2002/the-windsor-set Wallis Simpson wedding dress backgroundhttps://en.wikipedia.org/wiki/Wedding_dress_of_Wallis_Simpson The Met Collection: Mainbocher / Duchess of Windsor related fashion object https://www.metmuseum.org/art/collection/search/82087 Paolo’s IRL Pleated Skirt Experiments Photos of Paolo as he was experimenting on creating a pleated skirt 17 times just to get the perfect one (There are more photos, but you get the idea) Reality Composer Pro 3 Experiments Flag Experiment by Paolo (Twitter): https://x.com/itspaolopv/status/2072917192690307508?s=20 Skirt Explosion Experiments (Video Attachment on Discord) Reality Composer Pro 3 Sample Attached Zip File Note: If loaded in Mac OS Tahoe it falls, but it works on Mac OS Golden Gate Beta 2 and 3. There may be additional things needed to be done, will update more in a future post. Marilyn Monroe / Pleated Dress References The Seven Year Itch white dress background https://people.com/style/marilyn-monroe-iconic-white-dress-details/ Netflix: Blonde https://www.netflix.com/title/80174263 Vanity Fair: Ana de Armas transformation for Blonde https://www.vanityfair.com/hollywood/2022/09/how-ana-de-armas-became-marilyn-monroe-blonde Blonde’s Costume Design: https://www.vogue.com/slideshow/blonde-costume-designer-jennifer-johnson-interview Recreating iconic outfits for Blonde https://apnews.com/article/entertainment-movies-costume-design-2c9628194538fdecdf48ac259cbedd77 Fashion Week / Runway / Spatial Fashion Context Vogue: Attending Milan Fashion Week through Apple Vision Pro https://www.vogue.com/article/attending-milan-fashion-week-apple-vision-pro-headset Dior https://www.dior.com/ Jonathan Anderson https://en.wikipedia.org/wiki/Jonathan_Anderson_(fashion_designer) Dior Spring/Summer 2026 https://www.dior.com/en_us/fashion/womens-fashion/haute-couture-shows/haute-couture-spring-summer-2026-show Dior Spring/Summer Video https://www.youtube.com/watch?v=Gvd5JyvYGXU Community Apps Vision ProTein: https://apps.apple.com/us/app/vision-protein/id6499503487 GOOH! https://apps.apple.com/us/app/gooh/id6755126563 Body Transfer Illusion https://en.wikipedia.org/wiki/Body_transfer_illusion Related Apple Vision Pro Cultural / Immersive Work Mentioned LALÒ Immersive on the App Storehttps://apps.apple.com/us/app/lalo-immersive/id6740135829?platform=vision

  • June 26 · 1 hr 23 min

    Episode 008: Step Into Vision at WWDC 26

    Paolo and Joseph discuss their experiences attending WWDC 2026. Show Note Links Support Step Into Vision Support on Ko-fi Friday Picking Up Jimmy, Matt and Mike — Paolo (X) Community Kit Prep — Paolo (LinkedIn) Mike’s Evening Walk — Michael Bundy (LinkedIn) Saturday The Costco Run — Paolo (X) Pre-WWDC Event on Saturday — Paolo (X) Sunday Joseph’s Early Morning Walk (LinkedIn) Step Into Coffee Meetup — Paolo (LinkedIn) | Appreciation Post (X) Core Coffee Meetup — Paolo (X) Step Into Vision Community Pizza — Steve Talkowski (LinkedIn) Lil Finder at WWDC26 Infinite Loop Check-in — Paolo (X) Korean BBQ with Step Into Vision — Paolo (X) Monday Paolo Being First in Line (LinkedIn) | WWDC Line Cheer (X) Joseph Arrives (LinkedIn) | Joseph Gets a Seat (LinkedIn) Apple Serves Coffee and Donuts — Paolo (X) WWDC26 Keynote (YouTube) Joseph Gets Called Out on the Big Screen (LinkedIn) WWDC26 Platforms State of the Union (YouTube) Meanwhile at the Step Into Vision AirBnb — Steve Talkowski (X) Primary News Apple Design Award (Apple Developer) Lil Finder at WWDC26 — Paolo (X) Community Apps Finger Guns: Spatial Carnival LindenVR Tuesday Step Into Vision Meetup — Steve Talkowski (LinkedIn) Step Into Vision Show and Tell by Asher (LinkedIn) Movie Night at the Steve Jobs Theater (LinkedIn) Wednesday Step Into Vision Talk at Developer Center (YouTube) — Spatial video recorded by Matt Fisher Jimmy’s Post (LinkedIn) Steve’s Amazing Photos of WWDC (LinkedIn) We Did a Thing (LinkedIn) Thursday We Don’t Want to Go Home (LinkedIn) Matthew’s Post of WWDC (LinkedIn) Joseph with In-N-Out Burger (LinkedIn) Post WWDC The WWDC Selfie Thread — Paolo (X) Step Into Vision at WWDC (Step Into Vision) Roxana’s WWDC26 VLOG (YouTube) CommunityKit 2027 (LinkedIn) WWDC26 Recap with Step Into Vision (Step Into Vision) Read more: Episode 008: Step Into Vision at WWDC 26 One More Thing One More Thing: The WWDC Community Rap Lyrics Vocals: PaoloV Beatbox: Mike Bundy Lights up Cupertino’s awake and the sidewalks are humming, The builders are coming. Badges on chests, coffee in hand, A thousand little futures just touched down on land. Flighty lit up with the great migration, Gate to gate, state to state, one destination. Red eyes, delays, arrivals on screen, Then Apple Park gates to CommunityKit scene. We didn’t just arrive, we assembled the scene WWDC26, let me tell you what I mean. And hold up this ain’t Suno, this is PaoloV, Mike on the beatbox, live from the community. No full ChatGPT, just a little assist, Just Apple Intelligence with a human wrist. Apple said: Intelligence rebuilt from the ground, Siri got context, App Intents got found. Foundation Models, Core AI in the flow, Xcode got agents saying, “Run it, let’s go.” Design got sharper, the platforms aligned, But the real update are the people we find. Boots cats, code stacks, Philz in the cup, Dub Dub week and the whole room lit up. Saturday just started with San Pedro light, No agenda, just stories, ideas taking flight. try! Swift Nomikai, Japan in the room, New friends landing and the Bay starts to bloom. Sunday morning, Ctrl+Alt+Run, Philz to Apple Park under California sun. Then Step-Into-Coffee, no stage, no pitch, Just Vision Pro builders finding their niche. Core Coffee predictions, Bashcade at night, Arcade lights flashing, RevenueCat bright. AI Night, after dark, tokens in the air, Local models, agents, devs everywhere. CHORUS: This is Dub Dub, this is us, From keynote rush to shuttle bus. CommunityKit at the center of the light, Where the whole week found its heart each night. Siri got smarter, Xcode got bright, But the people made the future feel alive that night. Step Into Vision, step in the room, Every prototype a spark in bloom. PV on the mic, Mike Bundy on beat, WWDC26 brought the world to the street. Monday hit CommunityKit came alive, Watch parties, workshops, memories to archive. Students, Swift, St★rs with projects on display, Student Challenge winners showing us the way. Beer with Swift, and a French dinner too, macOS, iOS, and what do you do? Apple Park glowing with the official track, While the community kept pulling people back. Tuesday breakfast, WWDCWomen with grace, Thoughtful conversations, a welcoming space. Then Step Into Vision, our show and tell call, Filmmakers, devs, designers, room for all. Bring a demo, bring a sketch, bring a dream half made, Bring the messy prototype before it’s displayed. No headset? No problem. Come see what’s new. The future is better when we’re building it with you. App Money Lunch Club, indie dev truth, Pricing, paywalls, and hard earned proof. Indie Meetup said the quiet part loud Shipping is easy, but finding your crowd? Apple Intelligence Automators in session, App Intents, Siri, Shortcuts in progression. Then The Interface, design in its prime, Craft, decisions, stories over time. Wednesday came with trivia and cheer, Launched LIVE brought indie stories near. Containers on Mac, Swift in the stack, Make It Visible put access on track. Accessibility isn’t polish at the end, It’s how you make the product a really good friend. Swift contributors at Bowlmor unwind, Open source humans meeting offline. Then Developer center, welcome reception glow, Robin spoke access, helping the practice grow. Joseph and Paolo with Vision in frame, Daiki shared heart, James sang the flame. Thursday Code Crawl, laptop parade, Apple Visitor Center, new APIs made. Philz, HEYTEA, LaTTea, Duke of Edinburgh too, Coffee shop coding with a moving crew. Vapor talked server-side Swift in the mix, Bitrig Bash had builders gone ahead trading tricks. Then LIVE near WWDC lit up the night, James and the Breakpoints with Techtonica light. Friday slowed down, let the week breathe, Make Something, Ship Nothing, memories to keep. Postcards, stickers, future self letters, No code for a moment, just being together. So here’s to the dreamers, The teachers, The coders, The creators, The students, The leaders, The late night debaters. Designers, developers, dreamers, one and all, The ones who showed up, answered the call. From coffee to code, from talks to trust, The keynote was Apple But the community was us. FINAL CHORUS: This is Dub Dub, this is us, From keynote rush to shuttle bus. CommunityKit at the center of the light, Where the whole week found its heart each night. Siri got smarter, Xcode got bright, But the people made the future feel alive that night. Step Into Vision, step in the room, Every prototype a spark in bloom. PV on the mic, Mike Bundy on beat, WWDC26 brought the world to the street. Now back to design, back to code, back to ship, Back to the projects that started this trip. But keep this close when the deadlines descend: Dub Dub is a week but the Community is a friend.

  • June 2 · 1 hr

    Episode 007: Our Wishlist for WWDC 2026

    Join us for a quick reflection on visionOS 26 and a discussion about what we hope to see at WWDC 2026. The Step Into Vision Team Paolo Villanueva Mike Bundy Jimmy Balladares Joseph Simpson

  • May 22 · 1 hr 13 min

    Episode 006: Talking With the Shared Visions Team

    Join us for a special conversation with some of the people building the Shared Visions Project. Show Note Links WWDC26 Events WWDC26 (Apple Developer) WWDC Community Events (Apple Developer) WWDC26 Community Step-Into-Coffee — June 7, 2026 (Sunday) 9:00AM–11:00AM WWDC26 Step Into Vision × CommunityKit — June 9, 2026 (Tuesday) 10:00AM–12:00PM CommunityKit Schedule WWDC Events List (GitHub) Folks in the Podcast Joseph Simpson — Producer, Story, Project Management Team Jimmy Balladares — Producer, Project Management Team Paolo Villanueva — Video, Audio, Immersive Dev, Story Team Oliver Weidlich — Design and UX Team Melissa Randall — Story and UX teams Michael Bundy — App Development Team Michael Potts — Producer, Interview Team Jonathan Bereyziat — Producer, Interview Team Alan Moore — Video Team And all the incredible members of the project who couldn’t attend this podcast recording. Shared Visions Project Shared Visions Video Call for Submissions (YouTube) Shared Visions Project (Step Into Vision) Shared Visions April 2026 Update (Step Into Vision) Shared Visions UI/UX Ideas — Oliver Weidlich (LinkedIn) Development Tools Maestro for Mac Work in Progress — Michael Bundy (LinkedIn) ChapterScript (GitHub) DaVinci Resolve Cloud Collaboration Step Into Vision Community App Spotlights Project Graveyard Patito LALO Immersive

  • May 8 · 59 min

    Episode 005: Building Arluma360

    Mel Randall and Sheba Mayer join Paolo to talk about building and launching Arluma360. Show Note Links WWDC26 Events WWDC26 (Apple Developer) WWDC Community Events (Apple Developer) WWDC26 Community Step-Into-Coffee — June 7, 2026 (Sunday) 9:00AM–11:00AM WWDC26 Step Into Vision × CommunityKit — June 9, 2026 (Tuesday) 10:00AM–12:00PM CommunityKit Schedule WWDC Events List (GitHub) Guest & Company Arluma Studios Introducing Arluma360 for Apple Vision Pro (YouTube) Arluma360 on the App Store Mel Randall (LinkedIn) Sheba Mayer (LinkedIn) Designing for visionOS Build for visionOS — Get Started Designing for visionOS (HIG) Human Interface Guidelines Spatial Layout for visionOS (HIG) Eyes and Focus Behavior in visionOS (HIG) Q&A: Spatial Design for visionOS Principles of Spatial Design (WWDC 2023) Immersive Spaces & Frameworks Creating Immersive Spaces in visionOS with SwiftUI — SwiftUI Immersive Spaces RealityKit Reality Composer Pro Apple Frameworks visionOS Documentation ARKit in visionOS AVFoundation SwiftData StoreKit — Overview | Documentation URLSession — Documentation | Async/Await with URLSession (WWDC 2021) TestFlight TestFlight — TestFlight Overview (App Store Connect) Spatial Audio Explore Immersive Sound Design (WWDC 2023) Spatial Audio Workflows for Apple Immersive Video Meet Apple Spatial Audio Format and APAC Hands-on Experience with Spatial Audio for Apple Immersive Video Immersive Video Create Stories with Immersive Video and Audio Learn About Apple Immersive Video Technologies (WWDC 2025) Explore Video Experiences for visionOS (WWDC 2025) What’s New in Immersive Media for visionOS 360° Video & Audio Concepts Intro to 360° Video in Apple Motion Equirectangular Projection — 360 Video Projection (Wikipedia) Ambisonic Audio (Unity Glossary) Foley Sound Design (MasterClass) 360° Camera Workflows Insta360 Workflow for Apple Vision Pro GoPro APMP Support for Apple Vision Pro Virtual Tours Matterport Virtual Museum and Gallery Tours — Matterport Discover Locations Mentioned Homigot Sunrise Square / Sangsaeng’s Hand (Visit Korea) Mount Hood — Travel Oregon | National Forest Nazaré Big Waves — Nazaré Waves | Surfer Wall / Big Wave Museum Step Into Vision Step Into Vision — Office Hours | Learn visionOS | Podcast | Apple Podcasts

  • April 24 · 59 min

    Episode 004: Exploring Spatial UX with Oliver Weidlich

    This week Oliver joins Paolo to talk about how UX and design changes when working with Spatial Computing. Show Notes WWDC26 Events WWDC26 (Apple Developer) Step Into Vision at WWDC 2026 WWDC26 Community Step-Into-Coffee — June 7, 2026 (Sunday) 9:00AM–11:00AM WWDC26 Step Into Vision × CommunityKit — June 9, 2026 (Tuesday) 10:00AM–12:00PM CommunityKit Schedule WWDC Events List (GitHub) WWDC Community Events (Apple Developer) Guest Oliver Weidlich (LinkedIn) Contxtual Day Ahead (App Store) Spatial Design & Input Designing for visionOS (HIG) Principles of Spatial Design (WWDC 2023) Design for Spatial Input (WWDC 2023) Basic Gestures and Controls on Apple Vision Pro Accessibility Create Accessible Spatial Experiences (WWDC 2023) Get Started with Accessibility Features on Apple Vision Pro Improving Accessibility Support in Your visionOS App Other XR Platforms Microsoft HoloLens Magic Leap 2 Snap — Lens Studio | Spectacles Developer Intro Ray-Ban Meta Smart Glasses UX & Design Principles Service Design 101 (NN/g) Fitts’ Law (IxDF) Hick’s Law (IxDF) Apple Frameworks & Tools Encounter Dinosaurs on Apple Vision Pro Updating Your Widgets for visionOS Reality Composer Pro — Documentation | WWDC 2023 Session Focus on Vision Pro — Set Up a Focus | Turn a Focus On or Off Design & Research Figma Make The Paradox of Context in Computing Designing an Immersive World: Theme Parks through Miyazaki’s Spirited Away (PDF) Emotions and Theme Parks from a Symbolic Interactionist Perspective (ScienceDirect) Cinematography in the Landscape: Transitional Zones in Themed Environments (PDF) BCI & Health Synchron Community & Events Shared Visions Project (Step Into Vision) Let’s Vision AWE USA 2026

  • April 10 · 1 hr 20 min

    Episode 003: Talking 3D graphics with Steve Talkowski

    This week Paolo speaks with Steve Talkowski about his 3D art career and his journey into visionOS creation. Show Note Links WWDC26 Events WWDC26 Community Step-Into-Coffee — June 7, 2026 (Sunday) 9:00AM–11:00AM WWDC26 Step Into Vision × CommunityKit — June 9, 2026 (Tuesday) 10:00AM–12:00PM CommunityKit Schedule WWDC Events List (GitHub) Guest & Career Steve Talkowsky — Sketchbot.tv | ArtStation | IMDb TRON (Disney) Blue Sky Studios (Wikipedia) Joe’s Apartment (Warner Bros.) Alien Resurrection (20th Century Studios) Jim Henson Company Community Step Into Vision — LinkedIn 3D Tools & Software Substance Painter (Adobe) Maya — Overview | YouTube Unreal Engine — Home | Vision Pro Quick Start PolyArc Sketchbot Museum (YouTube) ZBrush (Maxon) Blender Manual Marvelous Designer Clo3D PBR & Materials Low-Poly PBR Workflow — PBR Guide Part 1 | Part 2 | Understanding PBR Workflows PBR in Unreal — Physically Based Materials MaterialX — API Docs USD / USDZ USD — OpenUSD.org | USDZ Spec | Pixar OpenUSD USD Workflows — Creating USD Files for Apple Devices | WWDC 2021 Session UVs & Bake Lighting UV Mapping in Maya | Bake Lighting Apple Frameworks & Tools Reality Composer Pro — AR Tools | WWDC 2023 Session Photogrammetry & Scanning LALO Immersive Photogrammetry Environments Object Capture — RealityKit Object Capture | PhotogrammetrySession | WWDC 2021 | WWDC 2023 Polycam — Object Capture Scaniverse Retopology Guide for Scan Cleanup Animation Animating Only What’s Seen (YouTube) Squash and Stretch (Wikipedia) Immersive Experiences on Vision Pro Encounter Dinosaurs — Apple Support | WWDC 2024 Session Marvel What If…? An Immersive Story — Marvel | App Store Immersive Media & Formats Apple Immersive Media — Overview | Building a Viewing Experience | WWDC 2025 Session | ImmersiveMediaSupport Gaussian Splatting 3D Gaussian Splatting (INRIA) — About | GitHub | Polycam Gaussian Splatting Sports & Entertainment on Vision Pro NBA Immersive on Vision Pro — Apple Newsroom | Vision Story | Lakers Immersive | NBA Support F1 The Movie — Apple TV+ | Info Blackmagic & Immersive Video Production Blackmagic URSA Cine Immersive Camera DaVinci Resolve Studio — Immersive Workflow Guide Meet with Apple Sessions — Session 226 | Session 234 | Session 235

  • March 30 · 55 min

    Episode 002: Part 2 – Cardboard Mac

    Part two of Episode 002 features a longer conversation with Phil Traut. Paolo and Phil discuss great UX and design across XR and Apple Vision Pro. Show Note Links Phil Traut on Linkedin Designing for visionOS Human Interface Guidelines Presenting Windows and Spaces Immersive Experiences Apple Immersive Video ARKit — Meet ARKit for Spatial Computing Unity Support for visionOS Half-Life: Alyx Developer Commentary System Eames Lounge Chair and Ottoman The Power of Sound Design — Research Paper | UX Insight | Designing Sound for VR Campfire Space with Mathew Spendlove Adding Immersive Environments to a Web Page Logitech Muse for Apple Vision Pro IKEA Place Launch Apple’s Original iPhone Commercials (YouTube) Voices of the NYC Subway — Second Avenue Sagas | Audible Information Design | Guided by Subterranean Voices

  • March 27 · 49 min

    Episode 002: Building AuraTap

    Paolo is joined by Phil and Artur to discuss the launch of their new app, AuraTap. We’ll have part two of this episode soon, with a longer conversation with Phil about design and UX for visionOS. Show notes AuraTap Get AuraTap on the App Store Artur Sychov Phil Traut

  • March 13 · 1 hr 14 min

    Episode 001: Input temporarily not working

    Our first episode is an introduction to the Step Into Vision team. Show Note Links Step Into Vision — LinkedIn Group Aegis Core App Hand Tracking API (Apple Developer) Meditation App on Vision Pro Sound Analysis API — Documentation | WWDC Session Foundation Models (Apple Developer) Rubber Ducky App (Patito) — Rubber Duck Debugging (Wikipedia) Campfire Space by Matthew Spendlove SharePlay (Apple HIG) Jumpfinity LALO Immersive Mission Basilica San Francisco de Asís Styrofoam Image of the 360 Cam Video Stitch Studio (GitHub) Tales of the Aswang Reality Composer Project Graveyard Shared Visions Documentary — Project Page | GitHub | Concepts Repo Apple Immersive Video Formats (WWDC 2025) DaVinci Resolve Studio — Cloud Collaboration

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