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Roleplay Rescue · August 8 · 59 min

Patrick Mullen... Steal This Idea!

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare. Episode 2: Steal This Idea — How to Create Original Worlds Without Losing Your Mind What does it mean to "steal" from your inspirations instead of copying them? Pat Mullen joins Che to unpack Baudrillard's concept of simulcra and pastiche, arguing that mature creators should adapt rather than imitate. From adapting Dashiell Hammett's Red Harvest for a Star Trek campaign to building worlds that feel organically lived-in rather than assembled from IP fragments, this conversation digs into how research, historical accuracy, and deep immersion create authenticity. No pastiche, no shortcuts — just worlds that breathe. Big thanks to Patrick Mullen of GURPStalk for coming on the show. Game on! Roleplay Rescue Details: Voice Message: speakpipe.com/roleplayrescue Patreon: patreon.com/rpgrescue Email: roleplayrescue@pm.me Blog roleplayrescue.com Bluesky Social: https://bsky.app/profile/ubiquitousrat.bsky.social Logo and artwork by MJ Hiblen: https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.

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show notes

Welcome to the Summer Conversations, a short series of podcasts in which I welcome a guest who brings their own topic of interest and we have a chat. The recordings are done in under one hour, barely edited, and released without fanfare.


Episode 2: Steal This Idea — How to Create Original Worlds Without Losing Your Mind


What does it mean to "steal" from your inspirations instead of copying them? Pat Mullen joins Che to unpack Baudrillard's concept of simulcra and pastiche, arguing that mature creators should adapt rather than imitate. From adapting Dashiell Hammett's Red Harvest for a Star Trek campaign to building worlds that feel organically lived-in rather than assembled from IP fragments, this conversation digs into how research, historical accuracy, and deep immersion create authenticity. No pastiche, no shortcuts — just worlds that breathe.


Big thanks to Patrick Mullen of GURPStalk for coming on the show.


Game on!



Roleplay Rescue Details:


Voice Message:

speakpipe.com/roleplayrescue


Patreon:

patreon.com/rpgrescue 


Email:

roleplayrescue@pm.me


Blog

roleplayrescue.com 


Bluesky Social:

https://bsky.app/profile/ubiquitousrat.bsky.social


Logo and artwork by MJ Hiblen:

https://www.patreon.com/MJHiblenART/


Hosted on Acast. See acast.com/privacy for more information.

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