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Recross the Paths · April 14 · 40 min

Andrew - The Desert Cube

You're reading that correctly, this is the original Desert Cube! Andrew (Loxodon_Meyerarch) takes us on a tour of the rainless wasteland of Corince that inspired a whole subgenre of cube design. We discuss inspirations for this historic project, balancing flavor and gameplay, staying true to your own design goals, and much more. A copy of The Desert Cube on CubeCobra: https://cubecobra.com/cube/about/2mh?view=primer The Desert Cube on CubeTutor (through the Wayback Machine): https://web.archive.org/web/20140626041326/https://www.cubetutor.com/cubeblog/10432 Email the show at recrossthepaths@gmail.com if you'd like to get in touch with Andrew (or with Kade about anything else!)

0:00-40:28

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show notes

You're reading that correctly, this is the original Desert Cube! Andrew (Loxodon_Meyerarch) takes us on a tour of the rainless wasteland of Corince that inspired a whole subgenre of cube design. We discuss inspirations for this historic project, balancing flavor and gameplay, staying true to your own design goals, and much more.

A copy of The Desert Cube on CubeCobra: https://cubecobra.com/cube/about/2mh?view=primer

The Desert Cube on CubeTutor (through the Wayback Machine): https://web.archive.org/web/20140626041326/https://www.cubetutor.com/cubeblog/10432

Email the show at recrossthepaths@gmail.com if you'd like to get in touch with Andrew (or with Kade about anything else!)

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