Skip to content
Artwork for Game Design Deep Dive
Game Design Deep Dive · Nov 19, 2025 · 1 hr 1 min

Live from SD HistCon: Narrative in Solitaire Games

Recorded live at SD HistCon, our esteemed panel was comprised of designers John Butterfield (RAF, Enemy Action Series, D-Day Omaha, Ambush), David Thompson (Valiant Defense Series, War Story, Undaunted), and Jeremy White (Skies Above Series, Enemy Coast Ahead Series, Atlantic Chase). We discuss embedded vs emergent narrative in historical games and how one leverage mechanisms to achieve the desired play experience in solitaire design. Outro music: Might Hannibal "All Nite Long" Send us Fan Mail

0:00-1:01:59

transcript

No transcript — this publisher did not publish one.

show notes

Recorded live at SD HistCon, our esteemed panel was comprised of designers John Butterfield (RAF, Enemy Action Series, D-Day Omaha, Ambush), David Thompson (Valiant Defense Series, War Story, Undaunted), and Jeremy White (Skies Above Series, Enemy Coast Ahead Series, Atlantic Chase). We discuss embedded vs emergent narrative in historical games and how one leverage mechanisms to achieve the desired play experience in solitaire design. 

Outro music: Might Hannibal "All Nite Long"

Send us Fan Mail

links1

more episodes

All episodes