
Dirty Pool Podcast - Ep11 - Paris Pinball Addict: How The Pinball Industry Needs To Change
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Guillaume Fau (aka Paris Pinball Addict) joins us to break down the global pinball scene and we don’t hold back. We talk pinball ambassadorship, international markets, and the step-by-step process this industry should be following when announcing and releasing games. With years of large-scale marketing experience, Guillaume lays out how transparency and better communication could fix a lot of what’s broken in the current pinball hype cycle.
00:00:00 - Intro
00:00:30 - Hello Paris Pinball Addict.
00:01:00 - Topics For The Podcast!
00:03:10 - Why Pinball Needs 'Ambassadors'
00:03:50 - Shut Up Laundry
00:04:10 - Guillaume works in market analysis.
00:05:00 - Pinball History Lesson
00:06:40 - Speaking Freely About Pinball Marketing / PR Background
00:08:50 - What's Wrong With Pinball Marketing
00:17:00 - Pinball markets have changed over the years. How games are marketed does too.
00:18:30 - Analysis - @PinballBrothers and @SpookyPinball
00:21:00 - A Warm Up To The Big List Of How To Market a Pinball Machine
00:32:40 - ok... Lets breakdown the proper steps of releasing a pinball machine from start to finish.
00:33:20 - Guillaume says nice stuff about @BoFPinball
00:37:00 - Step 1 - Coordinate Your Launch and Don't Be Afraid To Delay Games Within Budget.
00:38:40 - Step 2 - Announce What Upcoming Titles Are Months Before Release
00:40:40 - Transparency time! I'm @dirtypoolpinball working at Barrels Of Fun
00:41:10 - Step 3 - Make an Amazing Marketing Video / Flyers / Social MediaTake Over and Coordinate The Delivery.
00:50:30 - Step 4 (not 5) - Get The Game In The Hands Of People That Can Showcase It At It's BEST.
00:52:00 - Step 5 (not 6) - Game Support Post Launch, and Keeping Consumer Faith.
00:55:50 - Step 6 - Widescale Testing Games With Real People - Under NDA.
00:58:20 - @IEPinball is an alien, and only sassy when he's on my stream.
01:00:28 - Distributors that break NDA's need to be held accountable. @PinballBrothers
01:02:18 - Lets Talk About Harry Potter and @JerseyJackPinball
01:05:00 - Pinball 'influencers' need to give honest feedback on games.
01:07:00 - What's the other side of this? We need a manufacturer to step up.
01:10:15 - Trade show conversations vs marketting conversations.
01:12:04 - @BoFPinball has entered the chat. (Literally)
01:13:00 - PPA talks about the Labrynth launch
01:16:04 - @NudgeMagazine has entered the chat
01:18:34 - Is announcing games more complicated than it seems?
01:22:44 - Teaser / Trailer 1 / Trailer 2 / Release.
01:27:49 - Code updates need transparency
01:28:51 - @sternpinballinc pulling the plug on @DEADFLIP 's update about xmen
01:31:35 - IP purchasing is a limited timeframe
01:35:14 - Pinball criticism on design needs to have a constructive foundation
01:40:25 - Adding ballsaves is not how to fix design problems
01:45:35 - Stand up against predatory DLC monetization
01:49:21- Locking content behind expensive toppers is ... awful
01:52:50 - Thank you Guillaume!
01:54:35 - The Raven Thing...
01:56:20 - Top 3 Pins?
01:58:48 - Upcoming stuff from Paris Pinball Addict? Go Follow!
Praise the Great Pyramid
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📘 Facebook – facebook.com/dirtypoolpinball
#DirtyPoolPinball #PinballPodcast #ParisPinballAddict #GuillaumeFau #PinballMarketing #PinballAmbassador #PinballLeaks #PinballIndustry #GameReveal #PinballTransparency #PinballCommunity #PinballCollectors #PinballNews #InternationalPinball #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #ArcadeCulture #GlobalPinball
No links were found in this episode’s notes.
- 0:00Intro
- 0:30Hello Paris Pinball Addict.
- 1:00Topics For The Podcast!
- 3:10Why Pinball Needs ’Ambassadors’
- 3:50Shut Up Laundry
- 4:10Guillaume works in market analysis.
- 5:00Pinball History Lesson
- 6:40Speaking Freely About Pinball Marketing / PR Background
- 8:50What’s Wrong With Pinball Marketing
- 17:00Pinball markets have changed over the years. How games are marketed does too.
- 18:30Analysis - @PinballBrothers and @SpookyPinball
- 21:00A Warm Up To The Big List Of How To Market a Pinball Machine
- 32:40ok... Lets breakdown the proper steps of releasing a pinball machine from start to finish.
- 33:20Guillaume says nice stuff about @BoFPinball
- 37:00Step 1 - Coordinate Your Launch and Don’t Be Afraid To Delay Games Within Budget.
- 38:40Step 2 - Announce What Upcoming Titles Are Months Before Release
- 40:40Transparency time! I’m @dirtypoolpinball working at Barrels Of Fun
- 41:10Step 3 - Make an Amazing Marketing Video / Flyers / Social MediaTake Over and Coordinate The Delivery.
- 50:30Step 4 (not 5) - Get The Game In The Hands Of People That Can Showcase It At It’s BEST.
- 52:00Step 5 (not 6) - Game Support Post Launch, and Keeping Consumer Faith.
- 55:50Step 6 - Widescale Testing Games With Real People - Under NDA.
- 58:20IEPinball is an alien, and only sassy when he’s on my stream.
- 1:00:28Distributors that break NDA’s need to be held accountable. @PinballBrothers
- 1:02:18Lets Talk About Harry Potter and @JerseyJackPinball
- 1:05:00Pinball ’influencers’ need to give honest feedback on games.
- 1:07:00What’s the other side of this? We need a manufacturer to step up.
- 1:10:15Trade show conversations vs marketting conversations.
- 1:12:04BoFPinball has entered the chat. (Literally)
- 1:13:00PPA talks about the Labrynth launch
- 1:16:04NudgeMagazine has entered the chat
- 1:18:34Is announcing games more complicated than it seems?
- 1:22:44Teaser / Trailer 1 / Trailer 2 / Release.
- 1:27:49Code updates need transparency
- 1:28:51sternpinballinc pulling the plug on @DEADFLIP ’s update about xmen
- 1:31:35IP purchasing is a limited timeframe
- 1:35:14Pinball criticism on design needs to have a constructive foundation
- 1:40:25Adding ballsaves is not how to fix design problems
- 1:45:35Stand up against predatory DLC monetization
- 1:49:21Locking content behind expensive toppers is ... awful
- 1:52:50Thank you Guillaume!
- 1:54:35The Raven Thing...
- 1:56:20Top 3 Pins?
- 1:58:48Upcoming stuff from Paris Pinball Addict? Go Follow!