
Cube Engineers Episode 48: No Counters? No Tokens? No Problem!
transcript
show notes
We are back on the rails again with another exciting episode of Cube Engineers! In the episode, TrainmasterGT invites Lincoln (aka Kapernaumov), the creator of the world-famous Penrose Cube, to discuss the intricacies of designing Cubes without Counters or Tokens. Together, they explore the design constraints, power balancing, and mechanical workarounds necessary to build a compelling Cube without relying on external game objects. How does eschewing counters and tokens impact Cube design? Stay tuned to find out!
All Aboard!
REMINDER: Today is the final day to have your Cube included in the Ultimate Cube Project! If you are interested in being included in the project, please become a member on Patreon today! Free members will be able to have their Cubes included in the project!
Show Notes
The Ultimate Masters Plus Cube (The Cubecobra Link doesn’t seem to exist for this one, so please enjoy this article instead!)
Cards Mentioned
Third Path Iconoclast
Nettlecyst
Trumpet Blast
Goblin Bombardment
Flametongue Kavu
Glistener Elf
Vanguard Seraph
Haliya, Guided by Light
Adanto Vanguard
Dimir Spybug
Krenko’s Command
Judith, the Scourge Diva
Cranial Plating
Teshar, Ancestor’s Apostle
Varloz, the Scar-Striped
Cultivate
Kodama’s Reach
Inspiring Overseer
Pardic Arsonist
Centaur Chieftain
Goblin Tomb Raider
Ardent Recruit
Bomat Courier
Rabbit Battery
Goldhound
Reinforced Ronin
Queen Kayla Bin-Kroog
Goblin Engineer
Kor Skyfisher
Stonecloaker
Spirited Companion
Circuit Mender
Anthem of Champions
Siege Wurm
Thranduil, Sindarin Liege
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit cubeengineers.substack.com





