
Cube Engineers Episode 39: Achieving Design Goals in Victoria 3 featuring Lead Designer Lino Claudius
transcript
show notes
We are back on the rails again with another exciting episode of Cube Engineers! What happens when a long-time Magic: The Gathering player becomes the lead designer for a Grand Strategy game? Awesome things! In this episode, TrainmasterGT invites Lino Claudius, Lead Designer for Victoria 3, to discuss how he and his team set and implement their design goals. Learn how professional game designers conceptualize and realize design goals to create an awesome experience for players through the lens of the all-new The Great Wave expansion pack! All Aboard!
Show Notes
The Great Wave Expansion and Volume 3 Expansion Pass on Steam
Victoria 3 Official Discord Server
Victoria 3 on YouTube and Bluesky
Cards Mentioned
Sherman’s March
Disclaimer
This episode was not sponsored by Paradox Interactive.
Special thanks to Lino for being the guest for the episode, and to Troy and Pelly for working with me to set up the interview!
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