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Building Better Games · August 12 · 1 hr 34 min

E142: What Roblox Devs Know About Attention That AAA Doesn't

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Have you ever wondered if the secret to game marketing isn't a massive budget, but rather mastering the content flywheel and understanding how algorithms actually work? In this episode of Building Better Games, Ben sits down with Zach Letter (Wonder Works Studio) for a deep dive into organic user acquisition, content creation, and the evolution of modern game marketing. Zach breaks down the distinct strategies behind three of his studio's major hits—Overlook Bay, SpongeBob Tower Defense, and Duck Duck—explaining how to co-develop with your audience, leverage YouTube and TikTok creators without paying for sponsored posts, and manufacture viral moments that scale. What You'll Learn in This Episode: What algorithm-driven distribution really requires, and why treating platforms as partners can be the key to scaling your game Why one-off influencer sponsorships often fail How to build a content flywheel that keeps creators talking about your game organically How to manage player expectations without overpromising or setting yourself up for post-launch burnout How real-time player feedback can shape your live-ops roadmap Why "under-promise and over-deliver" matters when building long-term trust with your players If you're a leader in game dev who wants to stop burning budget on traditional ads and master organic, creator-led growth strategies, this episode is for you. Learn more about our guest: 🔗LinkedIn: https://www.linkedin.com/in/zachary-letter-0769b893/ 🔗Instagram: https://www.instagram.com/aviatorgaming/?hl=en 🔗YouTube Channel: https://www.youtube.com/@AviatorGaming 🔗Wikitubia: https://youtube.fandom.com/wiki/AviatorGaming More about Duck Duck: 🔗 Games Beat Article: https://gamesbeat.com/team-behind-robloxs-top-earning-licensed-game-launchesd-duck-duck/ 🔗 Roblox: https://www.roblox.com/games/135486323963203/Duck-Duck Connect with us: 🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ 🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/ 🔗Instagram: https://www.instagram.com/buildingbettergames/# 🔗Website: https://www.buildingbettergames.gg 🔗YouTube: https://www.youtube.com/@buildingbettergames If you want help leading teams and studios to better games players love, you can reach me at: info@valarinconsulting.com #GameDev #GameMarketing #RobloxDev #IndieGameDev #GameDesign

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show notes

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6

Have you ever wondered if the secret to game marketing isn't a massive budget, but rather mastering the content flywheel and understanding how algorithms actually work?

In this episode of Building Better Games, Ben sits down with Zach Letter (Wonder Works Studio) for a deep dive into organic user acquisition, content creation, and the evolution of modern game marketing.

Zach breaks down the distinct strategies behind three of his studio's major hits—Overlook Bay, SpongeBob Tower Defense, and Duck Duck—explaining how to co-develop with your audience, leverage YouTube and TikTok creators without paying for sponsored posts, and manufacture viral moments that scale.

What You'll Learn in This Episode:

  • What algorithm-driven distribution really requires, and why treating platforms as partners can be the key to scaling your game
  • Why one-off influencer sponsorships often fail
  • How to build a content flywheel that keeps creators talking about your game organically
  • How to manage player expectations without overpromising or setting yourself up for post-launch burnout
  • How real-time player feedback can shape your live-ops roadmap
  • Why "under-promise and over-deliver" matters when building long-term trust with your players

If you're a leader in game dev who wants to stop burning budget on traditional ads and master organic, creator-led growth strategies, this episode is for you.

Learn more about our guest:

🔗LinkedIn: https://www.linkedin.com/in/zachary-letter-0769b893/

🔗Instagram: https://www.instagram.com/aviatorgaming/?hl=en

🔗YouTube Channel: https://www.youtube.com/@AviatorGaming

🔗Wikitubia: https://youtube.fandom.com/wiki/AviatorGaming

More about Duck Duck:

🔗 Games Beat Article: https://gamesbeat.com/team-behind-robloxs-top-earning-licensed-game-launchesd-duck-duck/

🔗 Roblox: https://www.roblox.com/games/135486323963203/Duck-Duck

Connect with us:

🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

🔗Instagram: https://www.instagram.com/buildingbettergames/#

🔗Website: https://www.buildingbettergames.gg

🔗YouTube: https://www.youtube.com/@buildingbettergames

If you want help leading teams and studios to better games players love, you can reach me at: info@valarinconsulting.com

#GameDev #GameMarketing #RobloxDev #IndieGameDev #GameDesign

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