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Around the Hearth · March 24 · 53 min

Talking Playtesting

This episode presents a community talk from back in 2022. It features Rae Nedjadi, David MK, and myself talking about managing and working with playtests. It seemed like a useful thing to get back into the feed, so I've cleaned up the audio for posting. We talk about planning playtests, setting expectations, dealing with feedback, and filtering input. Rae Nedjadi on itch.io Rae Nedjadi on Patreon David MK on itch.io David MK on Patreon Find out more about the Open Hearth Gaming Community Support us on Patreon! Our actual play podcast can be found here Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg Bluesky: https://bsky.app/profile/openhearthrpg Mastodon: @openhearthrpg@dice.camp

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show notes

This episode presents a community talk from back in 2022. It features Rae Nedjadi, David MK, and myself talking about managing and working with playtests. It seemed like a useful thing to get back into the feed, so I've cleaned up the audio for posting. We talk about planning playtests, setting expectations, dealing with feedback, and filtering input.

Rae Nedjadi on itch.io
Rae Nedjadi on Patreon
David MK on itch.io
David MK on Patreon

Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @openhearthrpg@dice.camp   

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